Player Matchup

King Arthur
King Arthur
Damien_327
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,107 Elo+
Solo
Hercules
Hercules
Esenderman
Hercules
Level 28
God Stats
6W - 1L
1,852 SR
Queue Stats
27W - 26L
1,306 Elo+
Solo
Ra
Ra
cloudykidaz
Ra
Level 6
God Stats
0W - 3L
1,460 SR
Queue Stats
0W - 5L
1,092 Elo+
Solo
Team Averages
Level 14
1,604 SR
1,168 Elo+

VS

Team Averages
Level 26
1,480 SR
1,266 Elo+
Yemoja
Yemoja
ELETER 99
Yemoja
Level 28
God Stats
18W - 13L
1,688 SR
Queue Stats
66W - 72L
1,258 Elo+
Solo
Hel
Hel
GodsDebuff
Hel
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
fire_by_ice
Set
Level 24
God Stats
1W - 0L
1,488 SR
Queue Stats
11W - 30L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damien_327
King Arthur
11
0 / 12 / 0
9,543
502
6,241
26,242
22,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Esenderman
Hercules
14
0 / 2 / 0
11,119
585
13,211
26,717
23,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 9 / 0
10,694
563
8,612
16,513
5,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ELETER 99
Yemoja
16
3 / 0 / 16
13,443
708
12,132
12,043
11,101
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 0 / 11
12,844
676
26,904
11,965
6,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 2 / 7
12,746
671
11,723
17,646
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
22
23
Deaths
2
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Damien_327
King Arthur
0
12
0
0
W
Yemoja
ELETER 99
Yemoja
3
0
16
11
L
Hercules
Esenderman
Hercules
0
2
0
0
W
9
0
11
14.5
L
1
9
0
0.11
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
50,759
69,472
Taken
41,654
51,809
Mitigated
25,707
12,510
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Damien_327
King Arthur
6,241
1,080
0
0
26,242
22,154
0
15,033
11,209
0
25,860
W
Yemoja
ELETER 99
Yemoja
12,132
3,879
5,765
1,898
12,043
11,101
579
2,061
9,982
40,510
0
L
Hercules
Esenderman
Hercules
13,211
4,467
342
6,842
26,717
23,679
482
13,893
12,824
0
38,202
W
26,904
5,104
6,095
6,634
11,965
6,451
739
3,773
8,192
72,414
0
L
8,612
1,574
2,087
3,239
16,513
5,976
168
10,206
6,307
52,747
0
W
11,723
4,968
575
2,222
17,646
8,155
1,679
3,213
14,433
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
39,033
140
Minions Killed
165
0
Camps Cleared
0
903,691
Distance Traveled
947,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,543
502
22
1
0
273,181
2
W
Yemoja
13,443
708
37
2
0
269,808
1
L
Hercules
11,119
585
59
3
0
378,104
0
W
Hel
12,844
676
98
5
0
328,540
0
L
Ra
10,694
563
59
3
0
252,406
0
W
Set
12,746
671
30
2
0
349,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role