Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Aoimoru
Tyr
Level 37
God Stats
8W - 5L
1,961 SR
Queue Stats
422W - 401L
1,582 Elo+
Solo
Chernobog
Chernobog
D0RK4i
Chernobog
Level 146
God Stats
2W - 9L
1,108 SR
Queue Stats
981W - 946L
1,617 Elo+
Solo
Bacchus
Bacchus
Tarantulum11
Bacchus
Level 153
God Stats
1W - 2L
1,615 SR
Queue Stats
36W - 33L
1,618 Elo+
Party 2
Team Averages
Level 114
1,537 SR
1,563 Elo+

VS

Team Averages
Level 122
1,563 SR
1,621 Elo+
Chronos
Chronos
DemonSlayerAsta
Chronos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,672 Elo+
Party 3
Ymir
Ymir
Dkoul
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,700 Elo+
Party 1
Hachiman
Hachiman
Silenxed
Hachiman
Level 105
God Stats
1W - 0L
1,822 SR
Queue Stats
8W - 5L
1,599 Elo+
Party 1
Sobek
Sobek
Sir_Sacks-A-Lot
Sobek
Level 156
God Stats
4W - 1L
1,660 SR
Queue Stats
273W - 270L
1,635 Elo+
Solo
Vamana
Vamana
Zeldoriis
Vamana
Level 87
God Stats
1W - 0L
1,332 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
13 / 3 / 12
12,886
805
24,387
13,000
6,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
 
Rama
17
3 / 4 / 14
10,343
646
17,005
15,851
7,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
17
1 / 4 / 18
10,209
638
8,394
24,013
30,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
D0RK4i
Chernobog
18
6 / 6 / 13
11,191
699
13,481
15,708
9,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Tarantulum11
Bacchus
19
6 / 4 / 23
12,123
758
16,242
19,081
28,554
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
12,402
775
16,482
16,880
6,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Dkoul
Ymir
19
2 / 3 / 13
10,862
679
9,116
15,278
18,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Silenxed
Hachiman
20
6 / 4 / 12
12,350
772
22,019
16,298
5,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 10 / 13
11,655
728
11,618
23,106
12,636
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Zeldoriis
Vamana
15
2 / 8 / 6
10,449
653
11,117
21,298
17,285
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
75
29
Kills
21
21
Deaths
29
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
13
3
12
6.33
L
Rama
 
Rama
3
4
14
2.5
L
Tyr
1
4
18
2.5
L
Chernobog
D0RK4i
Chernobog
6
6
13
2.08
W
9
4
10
3.5
W
Ymir
Dkoul
Ymir
2
3
13
2.83
W
Hachiman
Silenxed
Hachiman
6
4
12
3
W
2
10
13
0.85
L
Bacchus
Tarantulum11
Bacchus
6
4
23
4.38
W
Vamana
Zeldoriis
Vamana
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,509
Damage
70,352
87,653
Taken
92,860
82,265
Mitigated
60,033
28,909
Healing
36,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
24,387
1,721
2,168
2,301
13,000
6,270
810
6,199
6,801
40,064
0
L
Rama
 
Rama
17,005
13,848
127
3,510
15,851
7,485
1,040
9,243
6,608
0
33,174
L
Tyr
8,394
1,084
32
6,935
24,013
30,217
66
8,577
15,436
0
17,745
L
Chernobog
D0RK4i
Chernobog
13,481
3,922
3,629
2,370
15,708
9,739
1,551
6,829
8,879
0
30,716
W
16,482
4,269
1,504
4,267
16,880
6,461
3,193
8,591
8,289
35,486
0
W
Ymir
Dkoul
Ymir
9,116
820
3,082
3,531
15,278
18,207
125
6,572
8,706
16,734
0
W
Hachiman
Silenxed
Hachiman
22,019
12,641
1,770
5,962
16,298
5,444
1,626
9,546
6,752
0
47,214
W
11,618
513
1,507
5,792
23,106
12,636
420
7,485
14,851
24,002
0
L
Bacchus
Tarantulum11
Bacchus
16,242
1,105
3,694
4,143
19,081
28,554
40
6,638
12,443
22,765
0
W
Vamana
Zeldoriis
Vamana
11,117
3,785
2,469
6,370
21,298
17,285
316
8,435
12,863
298
20,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
57,718
145
Minions Killed
137
0
Camps Cleared
0
1,349,354
Distance Traveled
1,371,809
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,886
805
38
2
0
251,618
3
L
Rama
10,343
646
34
2
0
250,596
0
L
Tyr
10,209
638
17
1
0
304,094
5
L
Chernobog
11,191
699
39
2
0
253,845
0
W
Chronos
12,402
775
44
3
0
298,486
0
W
Ymir
10,862
679
14
1
0
258,757
0
W
Hachiman
12,350
772
35
2
0
263,293
0
W
Sobek
11,655
728
25
2
0
259,670
0
L
Bacchus
12,123
758
17
1
0
289,201
1
W
Vamana
10,449
653
19
1
0
291,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role