Player Matchup

Yemoja
Yemoja
Black Levi H
Yemoja
Level 12
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Makalakesh7777
Medusa
Level 105
God Stats
13W - 8L
1,549 SR
Queue Stats
116W - 130L
1,324 Elo+
Party 3
Anubis
Anubis
OnlyTedHere
Anubis
Level 29
God Stats
33W - 46L
1,357 SR
Queue Stats
73W - 86L
1,193 Elo+
Solo
Set
Set
XxgoldfishXx231
Set
Level 16
God Stats
2W - 4L
1,280 SR
Queue Stats
26W - 32L
1,054 Elo+
Party 2
Hades
Hades
camerons_Single
Hades
Level 7
God Stats
2W - 1L
1,289 SR
Queue Stats
3W - 4L
941 Elo+
Party 2
Team Averages
Level 34
1,346 SR
1,202 Elo+

VS

Team Averages
Level 12
1,478 SR
1,210 Elo+
Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
8W - 6L
1,329 SR
Queue Stats
50W - 53L
1,009 Elo+
Solo
Ares
Ares
RDO_Giulio04
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
SamoanBeast134
Bakasura
Level 12
God Stats
9W - 8L
1,525 SR
Queue Stats
23W - 28L
1,131 Elo+
Solo
Kukulkan
Kukulkan
Uwantfentanyl
Kukulkan
Level 18
God Stats
1W - 2L
1,535 SR
Queue Stats
13W - 16L
1,257 Elo+
Solo
Fenrir
Fenrir
moretti0004
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 1 / 2
7,806
488
290
3,495
2,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 1 / 0
9,415
588
4,676
5,633
2,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
16 / 2 / 4
9,854
616
15,433
7,855
2,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
12 / 3 / 12
9,678
605
13,683
8,816
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 7 / 12
8,749
547
4,211
9,063
6,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 4 / 3
5,676
355
682
5,921
1,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
1 / 13 / 6
7,364
460
3,087
18,985
10,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
4
0 / 8 / 2
5,046
315
1,117
6,467
1,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
Uwantfentanyl
Kukulkan
6
2 / 5 / 4
5,625
352
2,644
4,721
955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
2 / 14 / 2
6,598
412
1,039
14,360
3,518

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
43
Kills
6
14
Deaths
44
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
3
0.63
W
Yemoja
0
1
2
1
W
8
1
0
8
W
Anubis
16
2
4
9
L
1
13
6
0.31
L
Bakasura
0
8
2
0.13
L
Kukulkan
Uwantfentanyl
Kukulkan
2
5
4
0.8
W
12
3
12
6
W
7
7
12
1.86
L
Fenrir
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
8,569
34,862
Taken
50,454
15,931
Mitigated
16,848
3,895
Healing
1,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
682
361
0
443
5,921
1,080
0
3,196
2,725
0
10,542
W
Yemoja
290
185
68
0
3,495
2,116
684
76
3,419
8,673
0
W
4,676
2,784
0
0
5,633
2,111
4,838
861
4,742
0
48,431
W
Anubis
15,433
704
0
2,487
7,855
2,058
3,068
444
4,164
56,646
0
L
3,087
1,248
0
0
18,985
10,259
261
4,211
14,774
17,503
0
L
Bakasura
1,117
898
0
154
6,467
1,036
0
4,223
2,244
0
3,058
L
Kukulkan
Uwantfentanyl
Kukulkan
2,644
632
197
373
4,721
955
284
3,202
1,519
11,484
0
W
13,683
8,292
0
399
8,816
3,514
1,659
2,941
5,875
0
32,240
W
4,211
1,569
435
506
9,063
6,132
898
1,409
7,024
11,714
0
L
Fenrir
1,039
701
0
200
14,360
3,518
0
5,102
9,258
0
3,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
30,309
225
Minions Killed
58
0
Camps Cleared
0
1,168,724
Distance Traveled
841,450
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,676
355
21
1
0
108,134
0
W
Yemoja
7,806
488
10
1
0
184,367
1
W
Medusa
9,415
588
86
5
0
239,896
1
W
Anubis
9,854
616
80
5
0
220,530
1
L
Ares
7,364
460
11
1
0
266,093
3
L
Bakasura
5,046
315
9
1
0
114,835
0
L
Kukulkan
5,625
352
12
1
0
95,073
0
W
Set
9,678
605
36
2
0
283,862
0
W
Hades
8,749
547
13
1
0
240,069
0
L
Fenrir
6,598
412
5
0
0
257,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role