Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,054 Elo+
Solo
Kuzenbo
Kuzenbo
IAM-DRSWAGTI
Kuzenbo
Level 57
God Stats
6W - 6L
1,084 SR
Queue Stats
401W - 374L
1,296 Elo+
Party 1
Cerberus
Cerberus
IAM-PANDAAA
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,168 Elo+
Party 1
Bakasura
Bakasura
PlmplnInYoBishhh
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 51L
1,176 Elo+
Solo
Skadi
Skadi
juicy_trash04
Skadi
Level 102
God Stats
25W - 7L
1,492 SR
Queue Stats
286W - 267L
1,237 Elo+
Party 1
Team Averages
Level 50
1,415 SR
1,186 Elo+

VS

Team Averages
Level 49
1,535 SR
1,273 Elo+
Artemis
Artemis
APA4LIFE
Artemis
Level 62
God Stats
6W - 1L
1,560 SR
Queue Stats
58W - 45L
1,374 Elo+
Party 2
Sol
Sol
AvPmaster122
Sol
Level 65
God Stats
2W - 1L
1,639 SR
Queue Stats
56W - 45L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
DMJ2004
Erlang Shen
Level 56
God Stats
2W - 0L
1,703 SR
Queue Stats
47W - 59L
1,251 Elo+
Party 2
Geb
Geb
Disater3677
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,123 Elo+
Party 2
Nu Wa
Nu Wa
bornsinner13
Nu Wa
Level 42
God Stats
1W - 0L
1,272 SR
Queue Stats
22W - 32L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 12 / 12
8,769
548
4,639
15,140
4,193
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
IAM-DRSWAGTI
Kuzenbo
19
6 / 6 / 12
11,607
725
8,200
16,134
22,909
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
IAM-PANDAAA
Cerberus
19
2 / 6 / 9
10,416
651
10,505
20,850
28,911
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 7 / 2
9,246
578
3,138
13,592
4,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 5 / 4
12,955
810
24,540
17,255
7,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
APA4LIFE
Artemis
20
10 / 3 / 13
12,972
811
19,394
14,090
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 4 / 13
13,535
846
19,623
15,697
6,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
DMJ2004
Erlang Shen
20
10 / 6 / 15
13,037
815
14,563
17,464
10,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 5 / 24
12,485
780
9,738
15,112
11,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 6 / 17
11,367
710
11,083
10,810
3,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
118
21
Kills
36
36
Deaths
24
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
12
12
0.5
W
Artemis
APA4LIFE
Artemis
10
3
13
5.5
W
10
4
13
4.13
W
Erlang Shen
DMJ2004
Erlang Shen
10
6
15
2.92
W
3
5
24
3
L
Kuzenbo
IAM-DRSWAGTI
Kuzenbo
6
6
12
2
L
Cerberus
IAM-PANDAAA
Cerberus
2
6
9
1.08
L
3
7
2
0.57
W
3
6
17
1.92
L
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
74,401
82,971
Taken
73,173
67,796
Mitigated
40,000
20,334
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,639
564
304
340
15,140
4,193
0
7,311
7,829
0
9,524
W
Artemis
APA4LIFE
Artemis
19,394
9,851
1,687
6,813
14,090
7,298
1,213
1,662
12,153
0
46,634
W
19,623
2,077
1,107
6,725
15,697
6,729
1,492
2,852
12,790
47,643
0
W
Erlang Shen
DMJ2004
Erlang Shen
14,563
7,439
745
4,403
17,464
10,463
1,366
4,735
12,689
0
30,339
W
9,738
610
280
1,364
15,112
11,648
414
5,192
9,867
17,655
0
L
Kuzenbo
IAM-DRSWAGTI
Kuzenbo
8,200
2,259
1,101
765
16,134
22,909
0
8,430
7,704
15,237
1,030
L
Cerberus
IAM-PANDAAA
Cerberus
10,505
448
1,978
5,335
20,850
28,911
0
9,819
11,031
34,951
553
L
3,138
1,821
1,554
2,275
13,592
4,506
0
6,434
7,158
0
6,376
W
11,083
4,817
0
697
10,810
3,862
1,508
3,402
7,408
25,857
0
L
24,540
8,389
1,583
5,099
17,255
7,277
289
8,450
8,805
0
66,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
63,396
170
Minions Killed
192
0
Camps Cleared
0
1,056,022
Distance Traveled
1,348,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,769
548
6
0
0
186,401
1
W
Artemis
12,972
811
58
4
0
253,373
1
W
Sol
13,535
846
63
4
0
273,283
1
W
Erlang Shen
13,037
815
24
2
0
269,552
0
W
Geb
12,485
780
19
1
0
315,854
1
L
Kuzenbo
11,607
725
16
1
0
218,795
0
L
Cerberus
10,416
651
67
4
0
235,424
0
L
Bakasura
9,246
578
16
1
0
180,009
0
W
Nu Wa
11,367
710
28
2
0
235,974
1
L
Skadi
12,955
810
65
4
0
235,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role