Player Matchup

Cu Chulainn
Cu Chulainn
Chris Russ 10
Cu Chulainn
Level 47
God Stats
2W - 0L
1,624 SR
Queue Stats
11W - 15L
1,442 Elo+
Party 1
Hel
Hel
Chxmbo x
Hel
Level 28
God Stats
5W - 10L
1,341 SR
Queue Stats
15W - 19L
1,442 Elo+
Party 1
Pele
Pele
Keyahhnee
Pele
Level 21
God Stats
9W - 13L
1,081 SR
Queue Stats
10W - 15L
1,313 Elo+
Party 1
Yemoja
Yemoja
Stea1thyFa1con2
Yemoja
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 1
Apollo
Apollo
lmUpcott
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,390 Elo+
Party 1
Team Averages
Level 30
1,417 SR
1,406 Elo+

VS

Team Averages
Level 21
1,560 SR
1,428 Elo+
Da Ji
Da Ji
Angelscotexx
Da Ji
Level 28
God Stats
3W - 4L
1,764 SR
Queue Stats
95W - 93L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Balony Nagy Ur
Guan Yu
Level 16
God Stats
7W - 7L
1,338 SR
Queue Stats
21W - 27L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Graffspeee
Heimdallr
Level 27
God Stats
6W - 11L
1,417 SR
Queue Stats
111W - 106L
1,429 Elo+
Solo
King Arthur
King Arthur
John Wick4543
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,419 Elo+
Solo
Merlin
Merlin
WillisaMoth
Merlin
Level 15
God Stats
9W - 3L
1,780 SR
Queue Stats
21W - 21L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chris Russ 10
Cu Chulainn
20
12 / 3 / 8
14,659
564
17,386
25,085
32,977
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 5 / 8
13,385
515
9,786
19,530
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pele
20
16 / 2 / 5
16,352
629
20,824
16,287
7,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 13
13,435
517
5,954
24,321
30,579
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
lmUpcott
Apollo
18
3 / 2 / 3
12,230
470
5,663
11,922
4,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 5
13,322
512
16,671
20,331
7,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 7 / 7
12,218
470
3,757
21,513
11,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Graffspeee
Heimdallr
17
1 / 3 / 5
10,809
416
11,599
12,868
5,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
John Wick4543
King Arthur
7
0 / 11 / 3
7,367
283
2,668
11,087
5,542
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
20
6 / 5 / 4
12,779
492
22,788
13,257
5,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
33
Kills
16
17
Deaths
33
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
3
7
7
0.93
W
Cu Chulainn
Chris Russ 10
Cu Chulainn
12
3
8
5.33
W
1
5
8
1
L
Heimdallr
Graffspeee
Heimdallr
1
3
5
1.17
L
King Arthur
John Wick4543
King Arthur
0
11
3
0.14
W
Pele
16
2
5
9.25
W
1
5
13
1.5
L
Merlin
6
5
4
1.6
W
Apollo
lmUpcott
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,613
Damage
57,483
97,145
Taken
79,056
82,035
Mitigated
35,233
34,654
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,671
5,771
0
4,179
20,331
7,867
0
4,956
15,375
0
102,691
L
3,757
1,450
576
3,748
21,513
11,242
275
2,639
18,874
0
27,483
W
Cu Chulainn
Chris Russ 10
Cu Chulainn
17,386
3,455
893
5,406
25,085
32,977
819
8,104
16,981
12,197
66,097
W
9,786
996
5,125
11,107
19,530
7,133
2,225
8,755
10,775
80,449
0
L
Heimdallr
Graffspeee
Heimdallr
11,599
5,960
0
1,993
12,868
5,260
1,579
5,384
7,484
0
77,138
L
King Arthur
John Wick4543
King Arthur
2,668
808
0
1,332
11,087
5,542
0
1,923
9,164
0
11,090
W
Pele
20,824
4,666
0
5,074
16,287
7,141
28
4,154
12,133
0
125,455
W
5,954
1,130
2,556
4,144
24,321
30,579
2,555
4,215
20,106
38,869
0
L
Merlin
22,788
1,093
0
901
13,257
5,322
198
3,051
10,206
96,044
0
W
Apollo
lmUpcott
Apollo
5,663
4,260
0
349
11,922
4,205
3,325
2,841
9,081
0
67,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,061
Gold Earned
56,495
540
Minions Killed
482
0
Camps Cleared
0
2,408,364
Distance Traveled
1,836,671
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,322
512
152
6
0
443,899
0
L
Guan Yu
12,218
470
35
1
0
428,292
3
W
Cu Chulainn
14,659
564
89
3
0
439,929
3
W
Hel
13,385
515
129
5
0
465,239
6
L
Heimdallr
10,809
416
128
5
0
337,454
4
L
King Arthur
7,367
283
12
0
0
206,374
0
W
Pele
16,352
629
158
6
0
573,289
1
W
Yemoja
13,435
517
60
2
0
456,209
4
L
Merlin
12,779
492
155
6
0
420,652
7
W
Apollo
12,230
470
104
4
0
473,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role