Player Matchup

Jormungandr
Jormungandr
Arachnxd
Jormungandr
Level 110
God Stats
2W - 3L
1,582 SR
Queue Stats
92W - 90L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
IILemur
Heimdallr
Level 112
God Stats
5W - 4L
1,669 SR
Queue Stats
427W - 417L
1,501 Elo+
Party 2
Bellona
Bellona
Odax
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,492 Elo+
Party 1
Tyr
Tyr
RadJaguar
Tyr
Level 122
God Stats
5W - 6L
1,702 SR
Queue Stats
273W - 254L
1,467 Elo+
Party 2
Sol
Sol
nate_theslumpgod
Sol
Level 103
God Stats
1W - 2L
1,544 SR
Queue Stats
223W - 212L
1,531 Elo+
Party 2
Team Averages
Level 113
1,599 SR
1,499 Elo+

VS

Team Averages
Level 83
1,414 SR
1,470 Elo+
Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 41
God Stats
2W - 2L
1,301 SR
Queue Stats
126W - 134L
1,456 Elo+
Solo
Hel
Hel
LtheProphet
Hel
Level 147
God Stats
6W - 4L
1,266 SR
Queue Stats
520W - 517L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
Newbfire
Cu Chulainn
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,380 Elo+
Solo
Anhur
Anhur
prettyboykell_
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arachnxd
Jormungandr
16
1 / 7 / 16
11,708
488
9,462
15,137
10,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
IILemur
Heimdallr
20
6 / 6 / 21
15,884
662
22,656
22,297
9,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Odax
Bellona
18
0 / 6 / 17
12,348
515
8,855
13,334
13,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 6 / 16
14,828
618
18,495
24,248
24,374
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 5 / 14
17,141
714
37,001
23,483
9,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
12 / 2 / 13
17,200
717
24,596
14,482
6,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
 
Vamana
20
1 / 7 / 16
13,789
575
19,137
32,569
42,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 5 / 15
14,733
614
10,718
16,982
6,854
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Newbfire
Cu Chulainn
20
5 / 5 / 16
15,061
628
9,753
23,035
14,850
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 16
15,979
666
17,531
22,595
9,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
105
27
Kills
29
30
Deaths
27
84
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
2
13
9.25
W
Vamana
 
Vamana
1
7
16
1.29
L
Jormungandr
Arachnxd
Jormungandr
1
7
16
1.29
L
Heimdallr
IILemur
Heimdallr
6
6
21
2.75
W
7
5
15
2.9
W
Cu Chulainn
Newbfire
Cu Chulainn
5
5
16
2.6
L
Bellona
Odax
Bellona
0
6
17
1.42
L
10
6
16
3
L
10
5
14
3.4
W
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,469
Damage
81,735
98,499
Taken
109,663
68,157
Mitigated
80,229
34,802
Healing
55,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
24,596
2,075
1,660
3,809
14,482
6,377
505
5,990
8,492
60,992
0
W
Vamana
 
Vamana
19,137
6,064
2,688
8,839
32,569
42,760
1,202
13,258
19,308
1,619
41,285
L
Jormungandr
Arachnxd
Jormungandr
9,462
1,373
688
1,188
15,137
10,349
559
5,492
9,645
19,190
0
L
Heimdallr
IILemur
Heimdallr
22,656
9,892
1,228
6,092
22,297
9,624
1,672
9,554
12,743
0
64,420
W
10,718
743
20,273
7,901
16,982
6,854
638
4,875
12,106
24,000
0
W
Cu Chulainn
Newbfire
Cu Chulainn
9,753
2,230
2,181
3,783
23,035
14,850
689
11,782
11,253
0
38,849
L
Bellona
Odax
Bellona
8,855
144
1,872
2,672
13,334
13,996
186
6,291
7,043
245
14,797
L
18,495
1,590
975
6,281
24,248
24,374
912
7,816
16,432
387
27,639
L
37,001
9,031
2,205
11,601
23,483
9,814
2,667
7,661
15,822
85,006
0
W
17,531
9,307
231
4,305
22,595
9,388
1,920
11,166
11,429
0
48,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,909
Gold Earned
76,762
229
Minions Killed
258
0
Camps Cleared
0
1,881,691
Distance Traveled
2,051,367
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,200
717
77
3
0
355,904
0
W
Vamana
13,789
575
40
2
0
508,660
0
L
Jormungandr
11,708
488
13
1
0
383,088
0
L
Heimdallr
15,884
662
77
3
0
351,428
0
W
Hel
14,733
614
26
1
0
377,768
1
W
Cu Chulainn
15,061
628
48
2
0
423,215
0
L
Bellona
12,348
515
7
0
0
352,428
0
L
Tyr
14,828
618
13
1
0
422,608
1
L
Sol
17,141
714
119
5
0
372,139
0
W
Anhur
15,979
666
67
3
0
385,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role