Player Matchup

Zeus
Zeus
LorDani_777
Zeus
Level 13
God Stats
3W - 3L
1,163 SR
Queue Stats
3W - 5L
1,165 Elo+
Party 2
Fenrir
Fenrir
RedSpyTF2
Fenrir
Level 7
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chiron
Chiron
cuate_aqui_no
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 2
Team Averages
Level 9
1,478 SR
1,313 Elo+

VS

Team Averages
Level 16
1,393 SR
1,207 Elo+
Anhur
Anhur
Mikha-_-Shokunin
Anhur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Merlin
Merlin
cenarius89
Merlin
Level 7
God Stats
9W - 6L
1,384 SR
Queue Stats
36W - 62L
1,231 Elo+
Party 1
Ao Kuang
Ao Kuang
fran_naranjito
Ao Kuang
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 11L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
9,707
693
4,225
6,141
3,051
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
RedSpyTF2
Fenrir
11
3 / 8 / 7
9,517
680
6,578
13,299
10,997
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
11 / 1 / 5
11,552
825
20,718
9,761
3,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 3
8,737
624
6,642
13,752
4,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
cenarius89
Merlin
11
1 / 4 / 7
8,470
605
3,835
9,448
2,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
14
7 / 3 / 4
10,055
718
8,262
14,994
5,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
12
12
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
4
9
3
0.61
W
Fenrir
RedSpyTF2
Fenrir
3
8
7
0.81
L
Merlin
cenarius89
Merlin
1
4
7
1.13
W
11
1
5
13.5
L
Ao Kuang
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
18,739
29,201
Taken
38,194
17,468
Mitigated
12,936
4,479
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,225
154
0
250
6,141
3,051
701
3,162
2,979
19,546
0
L
6,642
3,897
0
221
13,752
4,186
0
1,790
11,962
0
19,750
W
Fenrir
RedSpyTF2
Fenrir
6,578
1,177
0
38
13,299
10,997
546
4,691
8,608
0
10,329
L
Merlin
cenarius89
Merlin
3,835
712
0
0
9,448
2,826
0
344
9,104
22,097
0
W
20,718
9,870
845
3,346
9,761
3,420
1,369
4,227
5,505
0
69,138
L
Ao Kuang
8,262
2,720
0
7,737
14,994
5,924
0
2,123
12,871
41,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
27,262
130
Minions Killed
114
0
Camps Cleared
0
697,121
Distance Traveled
691,988
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,707
693
32
2
0
214,655
0
L
Anhur
8,737
624
21
2
0
192,475
0
W
Fenrir
9,517
680
4
0
0
224,624
1
L
Merlin
8,470
605
31
2
0
243,331
0
W
Chiron
11,552
825
94
7
0
257,842
2
L
Ao Kuang
10,055
718
62
4
0
256,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role