Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ryjami
Artio
Level 105
God Stats
3W - 2L
1,799 SR
Queue Stats
70W - 69L
1,608 Elo+
Party 2
Ra
Ra
Stοrmz
Ra
Level 105
God Stats
0W - 1L
1,630 SR
Queue Stats
52W - 48L
1,623 Elo+
Party 2
Team Averages
Level 120
1,586 SR
1,546 Elo+

VS

Team Averages
Level 106
1,530 SR
1,581 Elo+
Pele
Pele
Dkoul
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,683 Elo+
Party 1
Discordia
Discordia
Kyutiepie
Discordia
Level 69
God Stats
7W - 4L
1,966 SR
Queue Stats
256W - 230L
1,606 Elo+
Party 3
Sobek
Sobek
MyLittleDashie7
Sobek
Level 147
God Stats
3W - 6L
1,283 SR
Queue Stats
416W - 380L
1,579 Elo+
Party 3
Ullr
Ullr
Silenxed
Ullr
Level 105
God Stats
1W - 0L
1,655 SR
Queue Stats
8W - 5L
1,420 Elo+
Party 1
Janus
Janus
TXcLuisNLXD
Janus
Level 87
God Stats
1W - 0L
1,246 SR
Queue Stats
9W - 6L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 4 / 4
10,670
821
16,003
14,193
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
 
Rama
16
2 / 5 / 4
9,139
703
4,673
14,256
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
 
Raijin
14
0 / 7 / 10
8,495
653
9,312
12,821
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Ryjami
Artio
13
0 / 5 / 10
8,266
636
4,099
13,336
12,175
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 7
10,679
821
9,277
11,067
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dkoul
Pele
15
4 / 4 / 9
9,526
733
8,101
11,275
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Kyutiepie
Discordia
15
6 / 3 / 9
9,870
759
13,479
7,035
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 16
9,361
720
7,017
18,966
23,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
19
12 / 2 / 10
11,938
918
19,432
13,748
7,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 16
9,680
745
8,604
9,534
4,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
14
Kills
26
27
Deaths
14
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
4
4
2.5
L
Rama
 
Rama
2
5
4
0.8
L
Raijin
 
Raijin
0
7
10
0.71
W
Pele
Dkoul
Pele
4
4
9
2.13
W
Discordia
Kyutiepie
Discordia
6
3
9
3.5
W
2
3
16
3.33
L
Artio
Ryjami
Artio
0
5
10
1
W
Ullr
12
2
10
8.5
L
4
6
7
1.25
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,364
Damage
56,633
65,673
Taken
60,558
33,061
Mitigated
43,447
26,098
Healing
28,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,003
10,019
2,248
3,279
14,193
6,599
2,239
6,378
7,815
0
33,203
L
Rama
 
Rama
4,673
4,200
1,314
2,753
14,256
5,767
1,144
6,060
8,196
0
14,603
L
Raijin
 
Raijin
9,312
419
1,504
1,238
12,821
4,380
550
5,406
7,415
19,242
0
W
Pele
Dkoul
Pele
8,101
712
1,593
2,099
11,275
6,128
561
3,221
8,054
0
22,611
W
Discordia
Kyutiepie
Discordia
13,479
481
1,989
421
7,035
3,051
1,185
3,288
3,747
28,756
0
W
7,017
363
3,351
6,497
18,966
23,051
17
5,453
13,513
12,356
0
L
Artio
Ryjami
Artio
4,099
311
2,984
2,609
13,336
12,175
17
6,045
7,291
7,849
0
W
Ullr
19,432
7,306
2,343
5,756
13,748
7,128
3,656
5,425
8,323
0
35,305
L
9,277
119
5,546
2,623
11,067
4,140
216
5,211
5,856
22,927
0
W
8,604
458
2,333
2,441
9,534
4,089
474
5,301
4,233
25,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,249
Gold Earned
50,375
117
Minions Killed
132
0
Camps Cleared
0
1,089,317
Distance Traveled
1,285,946
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,670
821
30
2
0
205,808
0
L
Rama
9,139
703
26
2
0
211,286
3
L
Raijin
8,495
653
24
2
0
187,410
0
W
Pele
9,526
733
31
2
0
270,640
0
W
Discordia
9,870
759
39
3
0
235,745
0
W
Sobek
9,361
720
8
1
0
256,316
1
L
Artio
8,266
636
9
1
0
246,217
6
W
Ullr
11,938
918
32
2
0
252,396
0
L
Ra
10,679
821
28
2
0
238,596
0
W
Janus
9,680
745
22
2
0
270,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role