Player Matchup

Hel
Hel
Insearchman
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 333L
1,505 Elo+
Solo
Sylvanus
Sylvanus
enderendre
Sylvanus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 1
Anhur
Anhur
levisza
Anhur
Level 63
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 11L
1,496 Elo+
Party 1
Team Averages
Level 79
1,428 SR
1,499 Elo+

VS

Team Averages
Level 120
1,355 SR
1,357 Elo+
The Morrigan
The Morrigan
CusicPL
The Morrigan
Level 147
God Stats
1W - 2L
1,277 SR
Queue Stats
21W - 32L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
Milki322
Jormungandr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
Sulu5
Heimdallr
Level 124
God Stats
0W - 2L
1,286 SR
Queue Stats
16W - 25L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
19,319
585
23,892
46,227
27,179
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
enderendre
Sylvanus
20
3 / 2 / 21
18,961
575
19,818
45,148
58,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
levisza
Anhur
20
16 / 2 / 8
21,881
663
27,232
33,696
20,423
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CusicPL
The Morrigan
20
7 / 7 / 2
19,589
594
45,152
22,680
9,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Milki322
Jormungandr
20
2 / 7 / 6
18,153
550
24,810
42,406
55,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Sulu5
Heimdallr
20
0 / 10 / 6
16,892
512
24,045
24,566
8,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
24
Kills
9
9
Deaths
24
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CusicPL
The Morrigan
7
7
2
1.14
W
5
5
16
2.6
L
Jormungandr
Milki322
Jormungandr
2
7
6
0.71
L
Heimdallr
Sulu5
Heimdallr
0
10
6
0.3
W
Sylvanus
enderendre
Sylvanus
3
2
21
6.75
W
Anhur
levisza
Anhur
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,942
Damage
94,007
125,071
Taken
89,652
105,933
Mitigated
73,254
86,826
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CusicPL
The Morrigan
45,152
5,142
153
5,844
22,680
9,156
0
13,087
9,490
174,162
9,745
W
23,892
508
23,653
25,162
46,227
27,179
538
26,399
19,828
134,418
0
L
Jormungandr
Milki322
Jormungandr
24,810
5,213
0
5,060
42,406
55,156
0
14,978
27,428
91,801
0
L
Heimdallr
Sulu5
Heimdallr
24,045
9,349
0
901
24,566
8,942
0
15,694
8,872
0
117,279
W
Sylvanus
enderendre
Sylvanus
19,818
5,681
14,589
17,223
45,148
58,331
609
21,692
23,456
50,503
0
W
Anhur
levisza
Anhur
27,232
15,459
1,360
4,839
33,696
20,423
3,230
14,115
19,581
0
154,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,161
Gold Earned
54,634
314
Minions Killed
362
0
Camps Cleared
0
1,852,101
Distance Traveled
1,580,289
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
19,589
594
118
4
0
525,822
4
W
Hel
19,319
585
131
4
0
620,919
1
L
Jormungandr
18,153
550
110
3
0
543,777
2
L
Heimdallr
16,892
512
134
4
0
510,690
6
W
Sylvanus
18,961
575
37
1
0
624,324
2
W
Anhur
21,881
663
146
4
0
606,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role