Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
2W - 2L
1,625 SR
Queue Stats
37W - 35L
1,318 Elo+
Solo
Rama
Rama
 
Rama
Level 27
God Stats
0W - 5L
1,497 SR
Queue Stats
29W - 55L
1,198 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 5
God Stats
4W - 6L
1,435 SR
Queue Stats
9W - 27L
1,228 Elo+
Party 1
Ganesha
Ganesha
Olaes87
Ganesha
Level 19
God Stats
1W - 2L
1,442 SR
Queue Stats
10W - 21L
1,213 Elo+
Solo
Kukulkan
Kukulkan
eclipse_indicado
Kukulkan
Level 11
God Stats
4W - 3L
1,274 SR
Queue Stats
5W - 7L
1,092 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,210 Elo+

VS

Team Averages
Level 12
1,424 SR
1,239 Elo+
Jormungandr
Jormungandr
AnimalSavage77
Jormungandr
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,080 Elo+
Party 2
Cerberus
Cerberus
Doctor_Necrosis
Cerberus
Level 7
God Stats
1W - 3L
1,168 SR
Queue Stats
1W - 11L
1,045 Elo+
Party 2
Aphrodite
Aphrodite
No0bMaStR_69_05
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WaterMeloon615
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 13L
1,181 Elo+
Party 2
Anubis
Anubis
Wild_Rose_Death
Anubis
Level 21
God Stats
4W - 5L
1,455 SR
Queue Stats
331W - 361L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 1
10,096
918
1,778
2,941
954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
 
Rama
16
4 / 3 / 7
10,891
990
4,807
13,539
4,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
 
Awilix
16
4 / 7 / 9
10,504
955
9,304
15,905
5,094
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Olaes87
Ganesha
18
2 / 1 / 18
11,365
1,033
19,827
20,996
22,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 7
11,809
1,074
12,254
12,517
10,456
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Team 1 Tickets

139

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnimalSavage77
Jormungandr
17
2 / 1 / 5
10,702
973
11,428
11,374
10,782
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
17
4 / 7 / 8
10,969
997
11,769
15,212
6,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
No0bMaStR_69_05
Aphrodite
17
0 / 6 / 9
10,382
944
12,041
13,547
6,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 6
11,184
1,017
6,880
10,033
8,190
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 3 / 3
11,938
1,085
14,370
8,772
3,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
22
Kills
16
16
Deaths
22
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
1
4.5
L
Rama
 
Rama
4
3
7
2.5
L
Awilix
 
Awilix
4
7
9
1.21
W
Jormungandr
AnimalSavage77
Jormungandr
2
1
5
4.5
W
Cerberus
4
7
8
1.14
W
Aphrodite
No0bMaStR_69_05
Aphrodite
0
6
9
0.75
L
Ganesha
Olaes87
Ganesha
2
1
18
11
W
3
5
6
1.2
W
7
3
3
2.83
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,970
Damage
56,488
65,898
Taken
58,938
43,454
Mitigated
35,826
1,824
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,778
684
111
275
2,941
954
0
1,247
1,694
0
3,118
L
Rama
 
Rama
4,807
3,600
0
428
13,539
4,596
0
8,288
5,251
0
14,452
L
Awilix
 
Awilix
9,304
5,301
0
0
15,905
5,094
0
12,136
3,769
0
18,913
W
Jormungandr
AnimalSavage77
Jormungandr
11,428
5,514
0
54
11,374
10,782
0
5,639
5,735
28,785
0
W
Cerberus
11,769
1,527
0
2,129
15,212
6,592
0
7,362
7,850
23,541
0
W
Aphrodite
No0bMaStR_69_05
Aphrodite
12,041
4,668
1,450
6,568
13,547
6,970
0
7,406
6,141
34,315
0
L
Ganesha
Olaes87
Ganesha
19,827
1,163
0
476
20,996
22,354
0
17,158
3,838
35,190
254
W
6,880
2,840
1,058
1,473
10,033
8,190
0
5,030
5,003
0
25,354
W
14,370
1,242
513
1,956
8,772
3,292
0
6,437
2,335
31,432
0
L
12,254
3,033
267
267
12,517
10,456
0
10,779
1,738
22,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
55,175
97
Minions Killed
215
3
Camps Cleared
5
731,856
Distance Traveled
849,903
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,096
918
3
0
1
46,539
1
L
Rama
10,891
990
27
2
1
146,034
1
L
Awilix
10,504
955
38
3
0
181,479
0
W
Jormungandr
10,702
973
39
4
0
182,438
0
W
Cerberus
10,969
997
36
3
1
162,887
0
W
Aphrodite
10,382
944
42
4
2
168,385
0
L
Ganesha
11,365
1,033
3
0
0
201,401
1
W
Guan Yu
11,184
1,017
52
5
0
181,171
0
W
Anubis
11,938
1,085
46
4
2
155,022
3
L
Kukulkan
11,809
1,074
26
2
1
156,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role