Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Floryna
Cerberus
Level 86
God Stats
1W - 2L
1,453 SR
Queue Stats
68W - 56L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
Mariko
Ah Puch
Level 126
God Stats
1W - 0L
1,136 SR
Queue Stats
61W - 40L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
Musze
Jing Wei
Level 94
God Stats
7W - 5L
1,247 SR
Queue Stats
209W - 163L
1,424 Elo+
Party 1
Team Averages
Level 120
1,367 SR
1,496 Elo+

VS

Team Averages
Level 78
1,379 SR
1,474 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arlais1
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Amaterasu
Amaterasu
Sandlash
Amaterasu
Level 102
God Stats
0W - 3L
1,060 SR
Queue Stats
145W - 98L
1,559 Elo+
Party 2
Da Ji
Da Ji
bollokid
Da Ji
Level 145
God Stats
0W - 1L
1,335 SR
Queue Stats
103W - 109L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 3 / 22
14,547
909
27,436
22,303
13,217
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
17
3 / 7 / 20
11,465
717
10,885
19,172
20,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
Floryna
Cerberus
18
10 / 5 / 16
12,211
763
10,772
19,660
14,443
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Mariko
Ah Puch
18
6 / 6 / 16
11,792
737
19,655
15,686
6,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Musze
Jing Wei
18
9 / 7 / 18
12,274
767
20,360
16,490
7,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 10 / 7
8,709
544
7,018
16,112
8,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Khepri
 
Khepri
20
4 / 8 / 13
11,322
708
12,109
23,254
30,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Arlais1
Scylla
19
7 / 8 / 8
11,718
732
17,262
16,151
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Sandlash
Amaterasu
19
1 / 5 / 17
10,531
658
9,913
25,436
23,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
bollokid
Da Ji
20
15 / 8 / 6
12,734
796
20,194
16,573
11,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
79
39
Kills
28
28
Deaths
39
92
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
3
22
7.33
W
Xing Tian
 
Xing Tian
3
7
20
1.86
L
Zhong Kui
 
Zhong Kui
1
10
7
0.45
L
Khepri
 
Khepri
4
8
13
1.31
L
Scylla
Arlais1
Scylla
7
8
8
1.38
W
Cerberus
Floryna
Cerberus
10
5
16
3.6
W
Ah Puch
Mariko
Ah Puch
6
6
16
2.33
W
Jing Wei
Musze
Jing Wei
9
7
18
2.57
L
Amaterasu
Sandlash
Amaterasu
1
5
17
1.9
L
Da Ji
bollokid
Da Ji
15
8
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,108
Damage
66,496
93,311
Taken
97,526
61,407
Mitigated
82,116
34,625
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
27,436
3,742
1,358
13,833
22,303
13,217
1,808
10,811
11,492
0
57,041
W
Xing Tian
 
Xing Tian
10,885
715
835
1,045
19,172
20,388
444
8,008
11,164
17,190
0
L
Zhong Kui
 
Zhong Kui
7,018
1,188
96
206
16,112
8,949
19
8,228
7,884
13,326
0
L
Khepri
 
Khepri
12,109
1,459
1,569
826
23,254
30,867
0
9,324
13,930
35,304
0
L
Scylla
Arlais1
Scylla
17,262
336
330
399
16,151
7,030
0
8,283
7,868
32,076
0
W
Cerberus
Floryna
Cerberus
10,772
670
0
5,234
19,660
14,443
450
5,708
13,952
21,369
0
W
Ah Puch
Mariko
Ah Puch
19,655
1,194
1,512
5,422
15,686
6,099
1,234
5,122
10,564
33,028
0
W
Jing Wei
Musze
Jing Wei
20,360
16,107
1,606
3,780
16,490
7,260
1,727
6,740
9,750
0
36,409
L
Amaterasu
Sandlash
Amaterasu
9,913
2,232
1,838
9,240
25,436
23,314
0
8,975
16,461
0
17,559
L
Da Ji
bollokid
Da Ji
20,194
6,850
3,420
1,908
16,573
11,956
0
6,502
10,071
0
28,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,289
Gold Earned
55,014
173
Minions Killed
134
0
Camps Cleared
0
1,410,315
Distance Traveled
1,239,349
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,547
909
69
4
0
303,571
0
W
Xing Tian
11,465
717
13
1
0
262,963
3
L
Zhong Kui
8,709
544
22
1
0
162,917
0
L
Khepri
11,322
708
30
2
0
273,158
0
L
Scylla
11,718
732
37
2
0
244,849
0
W
Cerberus
12,211
763
36
2
0
298,871
2
W
Ah Puch
11,792
737
14
1
0
283,032
0
W
Jing Wei
12,274
767
41
3
0
261,878
0
L
Amaterasu
10,531
658
25
2
0
317,718
2
L
Da Ji
12,734
796
20
1
0
240,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role