Player Matchup

Cerberus
Cerberus
Armaan Sachdeva
Cerberus
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
269W - 179L
1,637 Elo+
Party 2
Fenrir
Fenrir
Nethwin
Fenrir
Level 20
God Stats
12W - 13L
1,362 SR
Queue Stats
55W - 42L
1,374 Elo+
Party 2
Artemis
Artemis
jairogz130
Artemis
Level 16
God Stats
4W - 2L
1,514 SR
Queue Stats
61W - 69L
1,463 Elo+
Solo
Team Averages
Level 57
1,459 SR
1,491 Elo+

VS

Team Averages
Level 42
1,575 SR
1,499 Elo+
Cerberus
Cerberus
Heiwa Senshi260
Cerberus
Level 34
God Stats
4W - 7L
1,610 SR
Queue Stats
518W - 459L
1,507 Elo+
Party 1
Anubis
Anubis
Okami Mizu
Anubis
Level 29
God Stats
225W - 151L
1,548 SR
Queue Stats
497W - 451L
1,467 Elo+
Party 1
Set
Set
Thiccy McQuicky
Set
Level 63
God Stats
11W - 14L
1,567 SR
Queue Stats
313W - 258L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
17 / 3 / 7
18,504
771
33,046
34,186
25,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Nethwin
Fenrir
9
1 / 1 / 4
12,015
501
2,084
6,143
2,359
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
jairogz130
Artemis
20
9 / 5 / 12
16,684
695
25,949
17,171
5,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 9 / 3
17,471
728
16,408
27,353
30,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Okami Mizu
Anubis
18
1 / 6 / 8
14,455
602
10,775
17,076
7,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 12 / 6
14,718
613
14,766
25,524
8,234
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
27
Kills
9
9
Deaths
27
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
17
3
7
6.83
L
Cerberus
6
9
3
0.83
W
Fenrir
Nethwin
Fenrir
1
1
4
3
L
Anubis
Okami Mizu
Anubis
1
6
8
0.83
L
2
12
6
0.42
W
Artemis
jairogz130
Artemis
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,079
Damage
41,949
57,500
Taken
69,953
33,306
Mitigated
46,297
18,361
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
33,046
1,883
0
14,112
34,186
25,357
1,467
12,471
21,715
108,886
0
L
Cerberus
16,408
1,233
140
5,108
27,353
30,299
639
9,433
17,920
55,412
2,374
W
Fenrir
Nethwin
Fenrir
2,084
116
0
507
6,143
2,359
374
3,358
2,785
0
8,975
L
Anubis
Okami Mizu
Anubis
10,775
547
0
5,788
17,076
7,764
515
9,550
7,526
62,355
0
L
14,766
6,897
0
5,993
25,524
8,234
1,006
14,143
11,381
0
79,529
W
Artemis
jairogz130
Artemis
25,949
12,623
1,537
2,205
17,171
5,590
1,521
9,653
7,518
0
97,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
46,644
251
Minions Killed
244
0
Camps Cleared
0
940,801
Distance Traveled
1,116,900
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,504
771
121
5
0
417,932
0
L
Cerberus
17,471
728
92
4
0
367,248
1
W
Fenrir
12,015
501
17
1
0
158,308
0
L
Anubis
14,455
602
75
3
0
367,408
5
L
Set
14,718
613
77
3
0
382,244
2
W
Artemis
16,684
695
113
5
0
364,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role