Player Matchup

Sol
Sol
Baldrac
Sol
Level 41
God Stats
9W - 5L
1,551 SR
Queue Stats
349W - 381L
1,387 Elo+
Party 1
Khepri
Khepri
LaMuffin
Khepri
Level 72
God Stats
37W - 19L
1,908 SR
Queue Stats
361W - 334L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Scorpion1024
Heimdallr
Level 62
God Stats
5W - 1L
1,389 SR
Queue Stats
311W - 325L
1,396 Elo+
Party 1
Team Averages
Level 58
1,616 SR
1,424 Elo+

VS

Team Averages
Level 72
1,499 SR
1,443 Elo+
Kukulkan
Kukulkan
Arirakus
Kukulkan
Level 85
God Stats
9W - 9L
1,545 SR
Queue Stats
81W - 113L
1,340 Elo+
Solo
Hercules
Hercules
HjamesH
Hercules
Level 68
God Stats
29W - 28L
1,452 SR
Queue Stats
62W - 81L
1,438 Elo+
Solo
Hun Batz
Hun Batz
musketeerguy
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 3 / 8
13,643
650
19,389
18,419
9,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
LaMuffin
Khepri
17
0 / 1 / 16
13,657
650
8,458
13,530
16,119
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Scorpion1024
Heimdallr
17
10 / 4 / 7
15,143
721
26,570
19,256
9,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arirakus
Kukulkan
19
8 / 4 / 0
14,477
689
24,827
14,706
10,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
HjamesH
Hercules
15
0 / 3 / 7
11,712
558
10,474
26,972
34,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
musketeerguy
Hun Batz
12
0 / 11 / 7
11,418
544
11,054
20,200
8,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
17
Kills
8
8
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arirakus
Kukulkan
8
4
0
2
W
Sol
7
3
8
3.67
L
Hercules
HjamesH
Hercules
0
3
7
1.17
W
Khepri
LaMuffin
Khepri
0
1
16
8
W
Heimdallr
Scorpion1024
Heimdallr
10
4
7
3.38
L
Hun Batz
musketeerguy
Hun Batz
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
46,355
51,205
Taken
61,878
35,144
Mitigated
53,893
18,425
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arirakus
Kukulkan
24,827
1,408
0
4,177
14,706
10,815
23
6,395
8,310
92,257
0
W
Sol
19,389
4,337
226
11,835
18,419
9,305
1,252
9,914
8,505
73,270
0
L
Hercules
HjamesH
Hercules
10,474
2,839
0
6,149
26,972
34,648
0
12,485
14,487
12,751
21,273
W
Khepri
LaMuffin
Khepri
8,458
300
1,602
860
13,530
16,119
538
7,502
6,028
30,001
0
W
Heimdallr
Scorpion1024
Heimdallr
26,570
11,590
0
3,902
19,256
9,720
1,600
9,419
9,837
0
77,242
L
Hun Batz
musketeerguy
Hun Batz
11,054
3,181
0
3,383
20,200
8,430
0
9,164
11,036
0
35,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
37,607
201
Minions Killed
189
0
Camps Cleared
0
1,137,552
Distance Traveled
1,228,135
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,477
689
131
6
0
432,728
5
W
Sol
13,643
650
108
5
0
325,277
0
L
Hercules
11,712
558
26
1
0
355,852
6
W
Khepri
13,657
650
26
1
0
434,145
1
W
Heimdallr
15,143
721
67
3
0
378,130
1
L
Hun Batz
11,418
544
32
2
0
439,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role