Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
88W - 76L
1,486 SR
Queue Stats
93W - 86L
1,279 Elo+
Solo
Da Ji
Da Ji
KillGhost_1
Da Ji
Level 12
God Stats
3W - 11L
1,823 SR
Queue Stats
8W - 23L
1,185 Elo+
Solo
Nike
Nike
dragon1212345121
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,104 Elo+
Solo
Fenrir
Fenrir
duhhhdatsmara
Fenrir
Level 18
God Stats
2W - 2L
1,572 SR
Queue Stats
34W - 83L
1,114 Elo+
Solo
Ra
Ra
purplekoalaarmy
Ra
Level 25
God Stats
1W - 3L
1,485 SR
Queue Stats
21W - 47L
1,057 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,148 Elo+

VS

Team Averages
Level 16
1,399 SR
1,120 Elo+
Ullr
Ullr
 
Ullr
Level 14
God Stats
4W - 9L
1,233 SR
Queue Stats
10W - 20L
1,166 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
6W - 14L
1,304 SR
Queue Stats
92W - 119L
1,082 Elo+
Solo
Nu Wa
Nu Wa
SupermeAssain90
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 28L
958 Elo+
Solo
Nike
Nike
TillableRhino44
Nike
Level 26
God Stats
2W - 0L
1,683 SR
Queue Stats
95W - 143L
1,173 Elo+
Solo
Terra
Terra
awash_alacrity7
Terra
Level 7
God Stats
1W - 2L
1,274 SR
Queue Stats
8W - 10L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 2 / 16
19,829
991
44,423
15,414
12,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
18 / 8 / 9
21,180
1,059
37,453
31,130
15,912
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 8 / 12
17,245
862
11,337
27,411
13,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 4 / 5
15,850
793
2,564
15,231
5,907
20
3 / 4 / 15
18,075
904
22,447
20,908
7,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
4 / 8 / 14
17,153
858
24,289
31,186
13,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
 
Ah Puch
20
9 / 8 / 9
19,249
962
32,569
19,861
8,171
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 6 / 14
16,578
829
7,785
18,700
7,754
20
3 / 5 / 16
17,498
875
13,216
29,533
21,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 5 / 11
21,015
1,051
22,710
32,414
44,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
90
32
Kills
26
26
Deaths
32
57
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
2
16
7
W
Ullr
 
Ullr
4
8
14
1.38
W
Ah Puch
 
Ah Puch
9
8
9
1.69
L
18
8
9
2.81
W
1
6
14
1.33
W
3
5
16
2.2
W
9
5
11
2.9
L
3
8
12
1.13
L
2
4
5
1.13
L
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,224
Damage
100,569
110,094
Taken
131,694
56,067
Mitigated
96,043
10,232
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
44,423
1,386
210
3,541
15,414
12,609
0
7,563
7,851
134,031
0
W
Ullr
 
Ullr
24,289
16,488
0
1,115
31,186
13,453
0
16,445
14,741
0
44,835
W
Ah Puch
 
Ah Puch
32,569
4,641
0
476
19,861
8,171
0
9,872
9,989
104,858
0
L
37,453
18,454
0
2,899
31,130
15,912
0
15,280
15,850
0
48,373
W
7,785
3,286
0
0
18,700
7,754
0
9,097
9,603
18,645
0
W
13,216
2,614
0
0
29,533
21,748
0
13,427
15,703
0
29,964
W
22,710
5,716
7,506
13,798
32,414
44,917
0
18,029
13,830
52,317
0
L
11,337
7,200
0
0
27,411
13,819
0
16,904
10,507
0
25,384
L
2,564
339
0
24
15,231
5,907
0
7,961
7,270
0
8,341
L
22,447
781
1,309
2,249
20,908
7,820
0
15,356
5,552
62,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,179
Gold Earned
91,493
396
Minions Killed
345
10
Camps Cleared
2
1,501,494
Distance Traveled
1,575,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
19,829
991
239
12
1
351,873
0
W
Ullr
17,153
858
29
1
1
316,332
0
W
Ah Puch
19,249
962
185
9
0
251,435
0
L
Da Ji
21,180
1,059
24
1
2
276,252
0
W
Nu Wa
16,578
829
12
1
0
248,738
0
W
Nike
17,498
875
29
1
1
376,169
0
W
Terra
21,015
1,051
90
5
0
382,644
1
L
Nike
17,245
862
32
2
3
266,516
0
L
Fenrir
15,850
793
20
1
3
283,655
0
L
Ra
18,075
904
81
4
1
323,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role