Player Matchup

Mulan
Mulan
LivelongSwing18
Mulan
Level 18
God Stats
5W - 8L
1,610 SR
Queue Stats
14W - 15L
1,367 Elo+
Solo
Jormungandr
Jormungandr
WallaceSZ-_-
Jormungandr
Level 15
God Stats
9W - 11L
1,500 SR
Queue Stats
201W - 218L
1,323 Elo+
Solo
Kukulkan
Kukulkan
camuflado0322
Kukulkan
Level 26
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
link2der
Ra
Level 8
God Stats
5W - 6L
1,483 SR
Queue Stats
13W - 23L
1,225 Elo+
Solo
Athena
Athena
pesar-poluido
Athena
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 82L
1,192 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,321 Elo+

VS

Team Averages
Level 15
1,543 SR
1,395 Elo+
Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
2W - 0L
1,670 SR
Queue Stats
5W - 8L
1,346 Elo+
Solo
Kukulkan
Kukulkan
IRep Swat
Kukulkan
Level 17
God Stats
7W - 8L
1,575 SR
Queue Stats
47W - 37L
1,396 Elo+
Solo
Skadi
Skadi
Kemal-H9
Skadi
Level 10
God Stats
6W - 4L
1,473 SR
Queue Stats
8W - 8L
1,252 Elo+
Solo
Mulan
Mulan
KiiD TreeTop
Mulan
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 11L
1,290 Elo+
Solo
Ymir
Ymir
SpryMage5611987
Ymir
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 28L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 12
13,888
992
11,513
20,108
12,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
WallaceSZ-_-
Jormungandr
20
11 / 9 / 12
17,068
1,219
17,661
27,173
21,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
camuflado0322
Kukulkan
20
7 / 5 / 17
15,616
1,115
37,937
15,240
9,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 15 / 10
13,662
976
18,947
25,570
13,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 16 / 15
12,664
905
11,749
36,144
20,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 4 / 21
15,797
1,128
18,359
22,856
9,192
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
IRep Swat
Kukulkan
20
6 / 9 / 22
14,500
1,036
16,925
19,161
6,798
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Kemal-H9
Skadi
20
13 / 3 / 29
15,951
1,139
27,550
17,781
5,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 6 / 30
15,878
1,134
29,895
23,210
19,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 3 / 31
15,655
1,118
25,358
22,274
14,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
184
25
Kills
51
52
Deaths
25
66
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
4
21
5.13
W
Kukulkan
IRep Swat
Kukulkan
6
9
22
1.89
W
Skadi
Kemal-H9
Skadi
13
3
29
9.17
W
12
6
30
4.5
L
4
7
12
1.43
W
10
3
31
8.5
L
Jormungandr
WallaceSZ-_-
Jormungandr
11
9
12
1.89
L
Kukulkan
camuflado0322
Kukulkan
7
5
17
3.1
L
3
15
10
0.53
L
0
16
15
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,807
Damage
118,087
124,235
Taken
105,282
77,651
Mitigated
55,462
11,846
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,359
6,375
0
690
22,856
9,192
0
16,952
5,904
0
44,346
W
Kukulkan
IRep Swat
Kukulkan
16,925
4,394
0
199
19,161
6,798
0
16,857
2,304
29,510
0
W
Skadi
Kemal-H9
Skadi
27,550
21,437
0
0
17,781
5,605
0
16,011
1,770
0
54,848
W
29,895
8,368
0
2,270
23,210
19,072
0
17,703
5,507
0
44,872
L
11,513
2,758
0
496
20,108
12,823
0
4,550
15,558
205
27,669
W
25,358
5,923
246
846
22,274
14,795
0
18,976
3,298
44,623
0
L
Jormungandr
WallaceSZ-_-
Jormungandr
17,661
3,582
0
2,590
27,173
21,201
0
7,254
19,919
46,691
0
L
Kukulkan
camuflado0322
Kukulkan
37,937
3,410
0
3,220
15,240
9,523
0
6,468
8,772
67,012
0
L
18,947
3,529
1,972
2,730
25,570
13,459
0
10,878
14,692
52,451
0
L
11,749
3,036
0
838
36,144
20,645
0
13,133
23,011
20,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,898
Gold Earned
77,781
250
Minions Killed
231
3
Camps Cleared
9
1,058,962
Distance Traveled
1,156,703
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,797
1,128
50
4
5
275,654
0
W
Kukulkan
14,500
1,036
25
2
0
156,694
3
W
Skadi
15,951
1,139
82
6
0
233,142
0
W
Mulan
15,878
1,134
29
2
3
239,582
0
L
Mulan
13,888
992
40
3
0
174,511
0
W
Ymir
15,655
1,118
45
3
1
251,631
0
L
Jormungandr
17,068
1,219
61
4
2
214,888
0
L
Kukulkan
15,616
1,115
65
5
0
217,608
1
L
Ra
13,662
976
65
5
0
226,143
0
L
Athena
12,664
905
19
1
1
225,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role