Player Matchup

Da Ji
Da Ji
HHaven Lord
Da Ji
Level 65
God Stats
1W - 1L
1,719 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 3
Anubis
Anubis
SexyGirl1298
Anubis
Level 48
God Stats
22W - 31L
1,450 SR
Queue Stats
95W - 138L
1,239 Elo+
Party 1
Hades
Hades
Split I TBed
Hades
Level 66
God Stats
10W - 7L
1,486 SR
Queue Stats
114W - 145L
1,235 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Violetgun394
Ah Muzen Cab
Level 91
God Stats
0W - 3L
1,208 SR
Queue Stats
9W - 11L
1,393 Elo+
Party 3
Ymir
Ymir
ctempest
Ymir
Level 154
God Stats
4W - 6L
1,296 SR
Queue Stats
90W - 85L
1,546 Elo+
Party 3
Team Averages
Level 85
1,432 SR
1,372 Elo+

VS

Team Averages
Level 96
1,421 SR
1,390 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hero_Cuchulainn
Jormungandr
Level 140
God Stats
10W - 5L
1,535 SR
Queue Stats
434W - 451L
1,463 Elo+
Solo
Chang'e
Chang'e
Mijikai Otoko
Chang'e
Level 66
God Stats
14W - 19L
1,331 SR
Queue Stats
64W - 75L
1,256 Elo+
Party 2
Erlang Shen
Erlang Shen
OG_FlokiiPr-27z
Erlang Shen
Level 141
God Stats
3W - 3L
1,320 SR
Queue Stats
304W - 306L
1,444 Elo+
Solo
Medusa
Medusa
zAcHaRy70
Medusa
Level 43
God Stats
17W - 20L
1,418 SR
Queue Stats
48W - 57L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 4
11,920
477
8,809
15,106
5,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
0 / 7 / 3
11,203
448
10,321
16,039
7,485
17
3 / 6 / 3
11,844
474
10,020
19,437
10,676
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Violetgun394
Ah Muzen Cab
16
2 / 7 / 5
11,287
451
17,721
18,286
6,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
17
7 / 1 / 6
13,096
524
17,837
17,330
16,471
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
10 / 4 / 7
15,566
623
18,733
17,709
8,775
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jormungandr
Hero_Cuchulainn
Jormungandr
18
3 / 4 / 12
13,311
532
11,836
19,433
18,073
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
19
5 / 1 / 6
13,229
529
9,242
15,005
6,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
OG_FlokiiPr-27z
Erlang Shen
18
1 / 5 / 12
12,087
483
12,185
20,903
19,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
zAcHaRy70
Medusa
18
8 / 7 / 6
13,065
523
14,210
17,763
6,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
21
Kills
27
27
Deaths
21
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
4
7
3.38
L
9
6
4
1.83
W
Jormungandr
Hero_Cuchulainn
Jormungandr
3
4
12
2.25
W
Chang'e
5
1
6
8
W
Erlang Shen
OG_FlokiiPr-27z
Erlang Shen
1
5
12
1.4
L
Anubis
0
7
3
0.21
L
3
6
3
0.75
L
Ah Muzen Cab
Violetgun394
Ah Muzen Cab
2
7
5
0.64
L
Ymir
7
1
6
10
W
Medusa
zAcHaRy70
Medusa
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
66,206
86,198
Taken
90,813
46,624
Mitigated
59,960
22,799
Healing
28,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
18,733
4,688
0
6,951
17,709
8,775
1,617
6,281
11,428
125,150
0
L
8,809
2,727
0
2,290
15,106
5,464
0
8,703
6,403
0
46,250
W
Jormungandr
Hero_Cuchulainn
Jormungandr
11,836
2,885
795
1,478
19,433
18,073
1,074
7,939
11,494
47,678
0
W
Chang'e
9,242
482
2,182
7,969
15,005
6,274
2,937
8,508
6,497
53,158
0
W
Erlang Shen
OG_FlokiiPr-27z
Erlang Shen
12,185
6,473
0
4,921
20,903
19,904
516
7,947
12,956
0
69,469
L
Anubis
10,321
195
195
6,065
16,039
7,485
937
10,455
5,584
81,930
0
L
10,020
1,917
347
4,455
19,437
10,676
868
7,813
11,624
59,548
0
L
Ah Muzen Cab
Violetgun394
Ah Muzen Cab
17,721
8,083
173
5,976
18,286
6,528
1,056
5,365
12,921
0
76,034
L
Ymir
17,837
5,650
0
3,298
17,330
16,471
0
7,475
9,855
67,949
0
W
Medusa
zAcHaRy70
Medusa
14,210
6,677
0
4,243
17,763
6,934
7,108
7,503
10,260
0
64,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,350
Gold Earned
67,258
525
Minions Killed
540
0
Camps Cleared
0
1,942,121
Distance Traveled
2,195,664
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,566
623
173
7
0
469,309
2
L
Da Ji
11,920
477
77
3
0
426,804
2
W
Jormungandr
13,311
532
69
3
0
422,594
2
W
Chang'e
13,229
529
101
4
0
448,383
1
W
Erlang Shen
12,087
483
86
3
0
468,111
4
L
Anubis
11,203
448
141
6
0
349,143
6
L
Hades
11,844
474
106
4
0
306,726
1
L
Ah Muzen Cab
11,287
451
112
4
0
411,633
0
L
Ymir
13,096
524
89
4
0
447,815
6
W
Medusa
13,065
523
111
4
0
387,267
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role