Player Matchup

Merlin
Merlin
FLAT USED
Merlin
Level 24
God Stats
15W - 16L
1,436 SR
Queue Stats
142W - 134L
1,292 Elo+
Solo
Vulcan
Vulcan
SledgeHitsThose
Vulcan
Level 25
God Stats
6W - 16L
1,381 SR
Queue Stats
195W - 236L
1,345 Elo+
Solo
Heimdallr
Heimdallr
thesw1tcher1
Heimdallr
Level 25
God Stats
47W - 76L
1,464 SR
Queue Stats
203W - 279L
1,232 Elo+
Solo
Team Averages
Level 25
1,427 SR
1,290 Elo+

VS

Team Averages
Level 26
1,418 SR
1,181 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
5W - 1L
1,282 SR
Queue Stats
17W - 24L
1,027 Elo+
Solo
Mulan
Mulan
ShawnNabru
Mulan
Level 28
God Stats
38W - 39L
1,484 SR
Queue Stats
572W - 562L
1,294 Elo+
Party 1
Mercury
Mercury
TwIsTeDMeTxL
Mercury
Level 26
God Stats
15W - 11L
1,488 SR
Queue Stats
279W - 278L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FLAT USED
Merlin
12
1 / 5 / 10
12,494
543
8,333
8,701
3,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 6 / 10
16,254
707
19,940
15,219
8,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
thesw1tcher1
Heimdallr
20
11 / 5 / 9
16,138
702
22,375
18,215
9,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 12 / 6
13,556
589
6,727
21,802
9,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
19
5 / 7 / 9
15,944
693
11,990
21,713
25,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
TwIsTeDMeTxL
Mercury
20
9 / 3 / 6
16,136
702
13,094
22,441
9,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
22
Kills
16
16
Deaths
22
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
12
6
0.42
L
Merlin
FLAT USED
Merlin
1
5
10
1.2
W
Mulan
5
7
9
1.36
L
10
6
10
2.5
W
Mercury
TwIsTeDMeTxL
Mercury
9
3
6
4
L
Heimdallr
thesw1tcher1
Heimdallr
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,648
Damage
31,811
42,135
Taken
65,956
21,453
Mitigated
44,176
8,707
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,727
724
1,452
3,588
21,802
9,557
1,026
9,234
12,568
46,457
0
L
Merlin
FLAT USED
Merlin
8,333
1,114
0
261
8,701
3,243
420
719
7,982
30,983
0
W
Mulan
11,990
879
1,316
3,007
21,713
25,241
0
9,707
12,006
0
49,943
L
19,940
7,770
1,183
1,804
15,219
8,301
328
2,470
12,749
83,097
0
W
Mercury
TwIsTeDMeTxL
Mercury
13,094
4,646
0
8,281
22,441
9,378
1,694
9,335
13,106
0
78,516
L
Heimdallr
thesw1tcher1
Heimdallr
22,375
9,116
0
5,459
18,215
9,909
2,399
3,622
14,593
0
91,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
45,636
256
Minions Killed
199
0
Camps Cleared
0
972,434
Distance Traveled
1,404,460
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,556
589
57
2
0
349,677
0
L
Merlin
12,494
543
53
2
0
219,189
0
W
Mulan
15,944
693
65
3
0
526,350
1
L
Vulcan
16,254
707
114
5
0
374,601
1
W
Mercury
16,136
702
77
3
0
528,433
0
L
Heimdallr
16,138
702
89
4
0
378,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role