Player Matchup

Medusa
Medusa
BurnBuddy102
Medusa
Level 88
God Stats
62W - 58L
1,591 SR
Queue Stats
612W - 781L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
Jeffro Deuce
Kukulkan
Level 83
God Stats
174W - 154L
1,494 SR
Queue Stats
355W - 496L
1,365 Elo+
Party 2
Arachne
Arachne
PitifulKitten79
Arachne
Level 123
God Stats
277W - 207L
1,593 SR
Queue Stats
518W - 683L
1,394 Elo+
Party 2
Team Averages
Level 98
1,559 SR
1,359 Elo+

VS

Team Averages
Level 121
1,389 SR
1,414 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Cerberus
Cerberus
HYUNDEYOL0
Cerberus
Level 149
God Stats
4W - 3L
1,312 SR
Queue Stats
227W - 226L
1,421 Elo+
Party 1
Neith
Neith
xll-MAV-llx
Neith
Level 144
God Stats
0W - 4L
1,354 SR
Queue Stats
382W - 392L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 4 / 8
13,250
736
15,186
11,930
3,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Jeffro Deuce
Kukulkan
17
4 / 4 / 10
12,428
690
7,691
12,676
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 4 / 9
13,909
773
10,899
15,413
7,135
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 9 / 7
12,415
690
11,528
13,923
4,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
HYUNDEYOL0
Cerberus
13
3 / 7 / 4
11,067
615
8,985
17,284
19,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 6 / 6
13,026
724
11,546
11,924
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
22
Kills
12
12
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
9
7
0.83
W
Medusa
9
4
8
3.25
L
Cerberus
HYUNDEYOL0
Cerberus
3
7
4
0.71
W
Kukulkan
Jeffro Deuce
Kukulkan
4
4
10
2.25
W
9
4
9
3.38
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
32,059
40,019
Taken
43,131
15,652
Mitigated
28,195
14,764
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,528
3,043
67
1,164
13,923
4,837
1,063
2,355
11,568
64,492
0
W
Medusa
15,186
7,402
1,027
3,347
11,930
3,828
1,513
5,668
6,262
0
69,345
L
Cerberus
HYUNDEYOL0
Cerberus
8,985
237
0
2,012
17,284
19,156
0
3,062
14,222
38,901
1,610
W
Kukulkan
Jeffro Deuce
Kukulkan
7,691
334
256
3,711
12,676
4,689
725
6,444
6,232
69,216
0
W
10,899
7,785
927
5,496
15,413
7,135
280
7,508
7,905
0
53,628
L
11,546
5,243
0
2,103
11,924
4,202
711
2,346
9,578
0
49,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
36,508
258
Minions Killed
227
0
Camps Cleared
0
961,412
Distance Traveled
864,200
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,415
690
96
5
0
275,902
2
W
Medusa
13,250
736
67
4
0
335,661
3
L
Cerberus
11,067
615
64
4
0
303,839
0
W
Kukulkan
12,428
690
138
8
0
287,412
2
W
Arachne
13,909
773
53
3
0
338,339
3
L
Neith
13,026
724
67
4
0
284,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role