Player Matchup

Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ChrisNukedem
Chaac
Level 113
God Stats
10W - 14L
1,476 SR
Queue Stats
630W - 621L
1,436 Elo+
Party 3
Discordia
Discordia
MilehighChef
Discordia
Level 138
God Stats
21W - 16L
1,554 SR
Queue Stats
640W - 653L
1,465 Elo+
Party 1
Arachne
Arachne
assassin_senpa
Arachne
Level 114
God Stats
2W - 4L
1,627 SR
Queue Stats
226W - 250L
1,460 Elo+
Party 3
Ra
Ra
xSHx Sgt RamRod
Ra
Level 109
God Stats
4W - 4L
1,238 SR
Queue Stats
283W - 280L
1,472 Elo+
Party 1
Team Averages
Level 119
1,479 SR
1,466 Elo+

VS

Team Averages
Level 124
1,561 SR
1,455 Elo+
Ra
Ra
Chuckfoolery
Ra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 200L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
IndridSepia
Jormungandr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,318 Elo+
Party 2
Zeus
Zeus
Vanden
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,522 Elo+
Solo
Pele
Pele
icancountto5
Pele
Level 109
God Stats
7W - 0L
1,806 SR
Queue Stats
156W - 129L
1,469 Elo+
Party 2
Rama
Rama
kr3pt
Rama
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 50L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 3 / 11
11,594
725
14,966
16,910
7,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 8 / 12
11,578
724
18,416
34,559
25,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
MilehighChef
Discordia
20
4 / 3 / 11
11,979
749
23,326
11,661
5,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 9 / 6
11,095
693
12,195
23,886
9,839
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 11 / 11
10,697
669
10,229
19,498
7,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 17
13,206
825
18,640
18,451
9,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
IndridSepia
Jormungandr
18
4 / 5 / 17
11,412
713
9,060
23,533
25,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Vanden
Zeus
20
11 / 3 / 16
13,138
821
26,809
13,419
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 22
11,500
719
13,426
19,745
24,330
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
kr3pt
Rama
20
8 / 2 / 19
12,358
772
17,845
17,548
8,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
23
Kills
34
34
Deaths
23
51
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
11
3.17
L
4
8
12
1.25
W
7
7
17
2.21
W
Jormungandr
IndridSepia
Jormungandr
4
5
17
2.5
L
Discordia
MilehighChef
Discordia
4
3
11
3.17
W
Zeus
Vanden
Zeus
11
3
16
6.33
L
7
9
6
1.11
W
4
6
22
2.5
W
Rama
kr3pt
Rama
8
2
19
8.75
L
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,132
Damage
85,780
106,514
Taken
92,696
54,598
Mitigated
73,563
42,312
Healing
44,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,966
245
1,827
3,508
16,910
7,197
576
8,249
8,661
36,041
0
L
18,416
2,121
1,688
9,809
34,559
25,082
122
15,071
19,488
2,431
28,790
W
18,640
970
14,370
7,886
18,451
9,125
649
9,241
9,210
41,183
0
W
Jormungandr
IndridSepia
Jormungandr
9,060
1,596
2,318
1,278
23,533
25,154
845
12,088
11,445
22,098
0
L
Discordia
MilehighChef
Discordia
23,326
776
3,329
1,674
11,661
5,027
747
6,248
5,413
49,113
0
W
Zeus
Vanden
Zeus
26,809
2,942
864
2,103
13,419
6,356
997
7,683
5,736
55,811
0
L
12,195
7,921
1,518
5,282
23,886
9,839
336
14,119
9,767
0
17,944
W
13,426
2,210
2,607
1,786
19,745
24,330
750
9,773
9,972
1,510
24,034
W
Rama
kr3pt
Rama
17,845
14,368
3,465
7,385
17,548
8,598
3,097
10,777
6,771
0
37,011
L
10,229
960
8,762
4,915
19,498
7,453
135
11,545
7,953
23,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,943
Gold Earned
61,614
157
Minions Killed
199
0
Camps Cleared
0
1,364,541
Distance Traveled
1,336,339
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,594
725
40
3
0
291,990
1
L
Chaac
11,578
724
16
1
0
248,426
0
W
Ra
13,206
825
55
3
0
242,619
0
W
Jormungandr
11,412
713
16
1
0
256,779
0
L
Discordia
11,979
749
69
4
0
270,271
0
W
Zeus
13,138
821
69
4
0
279,329
0
L
Arachne
11,095
693
6
0
0
299,525
1
W
Pele
11,500
719
16
1
0
297,683
0
W
Rama
12,358
772
43
3
0
259,929
2
L
Ra
10,697
669
26
2
0
254,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role