Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,195 Elo+
Solo
Arachne
Arachne
Brenda monse
Arachne
Level 28
God Stats
2W - 9L
1,131 SR
Queue Stats
191W - 241L
1,197 Elo+
Solo
Cerberus
Cerberus
Oldmanzchild
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,142 Elo+
Party 1
Nu Wa
Nu Wa
RayssaS21
Nu Wa
Level 26
God Stats
7W - 4L
1,482 SR
Queue Stats
73W - 68L
1,270 Elo+
Solo
Izanami
Izanami
rock_your_mama
Izanami
Level 10
God Stats
6W - 9L
1,220 SR
Queue Stats
11W - 19L
1,328 Elo+
Party 1
Team Averages
Level 18
1,367 SR
1,226 Elo+

VS

Team Averages
Level 17
1,519 SR
1,338 Elo+
Ymir
Ymir
FA__killersloth
Ymir
Level 11
God Stats
1W - 3L
1,342 SR
Queue Stats
2W - 8L
1,222 Elo+
Solo
The Morrigan
The Morrigan
Frendlyn
The Morrigan
Level 26
God Stats
46W - 41L
1,747 SR
Queue Stats
560W - 554L
1,444 Elo+
Solo
Zeus
Zeus
Truckflipper
Zeus
Level 14
God Stats
9W - 13L
1,508 SR
Queue Stats
82W - 73L
1,398 Elo+
Solo
Fenrir
Fenrir
davidsl21
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo
Discordia
Discordia
zZero Silence z
Discordia
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 90L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 2 / 18
11,223
935
6,942
7,880
2,788
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
Brenda monse
Arachne
19
14 / 2 / 12
13,211
1,101
11,070
10,811
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Oldmanzchild
Cerberus
20
3 / 2 / 30
13,094
1,091
12,289
13,950
14,836
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
RayssaS21
Nu Wa
20
17 / 1 / 18
14,276
1,190
26,825
7,158
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 17
12,263
1,022
13,789
9,700
3,310
Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
9,436
786
1,610
7,864
3,209
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

The Morrigan
Frendlyn
The Morrigan
16
6 / 6 / 0
12,268
1,022
13,290
12,602
3,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 9 / 6
12,215
1,018
17,859
19,750
5,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
davidsl21
Fenrir
16
0 / 18 / 5
10,068
839
1,384
24,351
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
zZero Silence z
Discordia
16
1 / 7 / 3
10,596
883
9,257
14,588
3,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
24
42
Kills
10
10
Deaths
43
95
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
18
5.5
W
Arachne
Brenda monse
Arachne
14
2
12
10
L
0
3
0
0
L
The Morrigan
Frendlyn
The Morrigan
6
6
0
1
W
Cerberus
Oldmanzchild
Cerberus
3
2
30
9
W
Nu Wa
RayssaS21
Nu Wa
17
1
18
26
L
3
9
6
0.67
L
Fenrir
davidsl21
Fenrir
0
18
5
0.14
W
6
3
17
4.83
L
Discordia
zZero Silence z
Discordia
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,915
Damage
43,400
49,499
Taken
79,155
27,538
Mitigated
24,178
6,729
Healing
817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,942
5,474
0
0
7,880
2,788
0
6,180
1,700
0
18,594
W
Arachne
Brenda monse
Arachne
11,070
8,643
0
2,702
10,811
4,125
0
8,340
2,471
0
26,585
L
1,610
75
0
0
7,864
3,209
0
4,989
2,875
7,966
0
L
The Morrigan
Frendlyn
The Morrigan
13,290
1,661
0
0
12,602
3,533
0
8,717
3,350
32,544
1,040
W
Cerberus
Oldmanzchild
Cerberus
12,289
1,133
784
1,769
13,950
14,836
0
12,460
1,490
27,489
0
W
Nu Wa
RayssaS21
Nu Wa
26,825
7,323
300
1,174
7,158
2,479
0
5,908
1,250
45,580
0
L
17,859
4,827
0
817
19,750
5,598
0
9,637
10,113
45,913
0
L
Fenrir
davidsl21
Fenrir
1,384
1,384
0
0
24,351
7,891
0
9,065
15,286
0
6,057
W
13,789
11,591
0
0
9,700
3,310
0
8,401
1,299
0
38,148
L
Discordia
zZero Silence z
Discordia
9,257
1,492
0
0
14,588
3,947
0
6,706
7,882
33,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,067
Gold Earned
54,583
208
Minions Killed
177
6
Camps Cleared
4
935,694
Distance Traveled
802,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,223
935
28
2
0
178,552
0
W
Arachne
13,211
1,101
39
3
3
195,720
0
L
Ymir
9,436
786
15
1
0
84,657
0
L
The Morrigan
12,268
1,022
55
5
2
175,396
0
W
Cerberus
13,094
1,091
40
3
3
184,938
0
W
Nu Wa
14,276
1,190
38
3
0
204,433
0
L
Zeus
12,215
1,018
56
5
1
180,170
0
L
Fenrir
10,068
839
3
0
0
156,172
0
W
Izanami
12,263
1,022
63
5
0
172,051
0
L
Discordia
10,596
883
48
4
1
206,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role