Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
II Ouuh
Heimdallr
Level 69
God Stats
1W - 0L
1,381 SR
Queue Stats
11W - 11L
1,531 Elo+
Party 2
Agni
Agni
PriorMosquito2
Agni
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,421 Elo+
Party 2
Bacchus
Bacchus
PriorP0rnif3
Bacchus
Level 96
God Stats
1W - 0L
1,715 SR
Queue Stats
67W - 60L
1,508 Elo+
Party 2
Skadi
Skadi
mathewlong69
Skadi
Level 119
God Stats
4W - 0L
1,788 SR
Queue Stats
234W - 162L
1,564 Elo+
Party 3
Team Averages
Level 101
1,577 SR
1,505 Elo+

VS

Team Averages
Level 105
1,640 SR
1,506 Elo+
Da Ji
Da Ji
Etherious_Black_
Da Ji
Level 106
God Stats
1W - 3L
1,653 SR
Queue Stats
284W - 254L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
Eti1230
Amaterasu
Level 67
God Stats
1W - 2L
1,547 SR
Queue Stats
72W - 58L
1,481 Elo+
Solo
Agni
Agni
VastoDounos
Agni
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 144L
1,482 Elo+
Solo
Skadi
Skadi
deus333777
Skadi
Level 129
God Stats
0W - 2L
1,704 SR
Queue Stats
53W - 30L
1,570 Elo+
Party 1
Khepri
Khepri
goster-1998
Khepri
Level 126
God Stats
13W - 3L
1,793 SR
Queue Stats
53W - 35L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 2
3,687
737
1,527
2,583
665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
II Ouuh
Heimdallr
6
0 / 0 / 0
3,399
680
2,720
2,501
605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
2 / 0 / 1
4,041
808
1,088
1,557
419
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
PriorP0rnif3
Bacchus
5
0 / 0 / 3
3,664
733
851
1,390
498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 0 / 0
3,844
769
1,707
1,362
282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,131
626
715
3,309
761
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Eti1230
Amaterasu
5
0 / 0 / 0
3,239
648
1,334
3,697
2,601
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
3,120
624
1,501
2,476
557
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
2
0 / 2 / 0
2,567
513
241
1,358
194
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
5
0 / 1 / 0
3,250
650
199
1,720
531
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
L
0
2
0
0
L
Amaterasu
Eti1230
Amaterasu
0
0
0
0
W
Heimdallr
II Ouuh
Heimdallr
0
0
0
0
W
2
0
1
2.5
W
Bacchus
PriorP0rnif3
Bacchus
0
0
3
1.5
L
0
1
0
0
L
Skadi
0
2
0
0
L
Khepri
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,893
Damage
3,990
9,393
Taken
12,560
2,469
Mitigated
4,644
3,491
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,527
331
0
918
2,583
665
0
331
2,252
0
13,080
L
715
105
0
783
3,309
761
0
330
2,979
0
10,704
L
Amaterasu
Eti1230
Amaterasu
1,334
798
0
1,581
3,697
2,601
28
0
3,697
0
10,574
W
Heimdallr
II Ouuh
Heimdallr
2,720
1,912
135
1,366
2,501
605
86
0
2,501
0
12,927
W
1,088
151
0
500
1,557
419
155
633
924
16,944
0
W
Bacchus
PriorP0rnif3
Bacchus
851
358
0
197
1,390
498
0
349
1,041
4,577
0
L
1,501
109
0
500
2,476
557
0
867
1,609
11,921
0
L
Skadi
241
72
0
40
1,358
194
0
507
851
0
2,772
L
Khepri
199
39
87
166
1,720
531
0
235
1,485
9,080
0
W
1,707
881
0
375
1,362
282
442
387
975
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,635
Gold Earned
15,307
131
Minions Killed
82
0
Camps Cleared
0
487,667
Distance Traveled
457,162
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,687
737
33
7
0
106,520
1
L
Da Ji
3,131
626
24
5
0
123,089
0
L
Amaterasu
3,239
648
15
3
0
97,300
0
W
Heimdallr
3,399
680
23
5
0
95,910
0
W
Agni
4,041
808
38
8
0
96,349
0
W
Bacchus
3,664
733
6
1
0
96,191
0
L
Agni
3,120
624
26
5
0
104,652
1
L
Skadi
2,567
513
3
1
0
43,136
1
L
Khepri
3,250
650
14
3
0
88,985
1
W
Skadi
3,844
769
31
6
0
92,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role