Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BibaBasBegas
Ravana
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
65W - 84L
1,412 Elo+
Solo
Hercules
Hercules
EagloN
Hercules
Level 18
God Stats
1W - 3L
1,292 SR
Queue Stats
103W - 117L
1,431 Elo+
Solo
Bastet
Bastet
Ging3rBuddha95
Bastet
Level 44
God Stats
1W - 1L
1,512 SR
Queue Stats
132W - 171L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
iRepula
Jormungandr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 114L
1,427 Elo+
Party 1
Team Averages
Level 45
1,417 SR
1,436 Elo+

VS

Team Averages
Level 79
1,405 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BloodcursedDemon
Merlin
Level 94
God Stats
2W - 1L
1,305 SR
Queue Stats
93W - 71L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
ElectroGuitar
Sun Wukong
Level 135
God Stats
3W - 2L
1,453 SR
Queue Stats
286W - 274L
1,483 Elo+
Party 2
Chaac
Chaac
Haloya
Chaac
Level 26
God Stats
2W - 0L
1,492 SR
Queue Stats
65W - 75L
1,460 Elo+
Party 2
Bastet
Bastet
Xenatorian
Bastet
Level 32
God Stats
1W - 2L
1,273 SR
Queue Stats
123W - 113L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 7 / 6
10,607
816
10,061
12,971
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
14
2 / 9 / 4
8,722
671
5,850
16,090
12,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
EagloN
Hercules
16
3 / 8 / 6
9,788
753
8,039
18,045
23,379
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 6 / 4
8,075
621
11,650
11,304
4,444
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
iRepula
Jormungandr
17
7 / 5 / 7
10,489
807
12,612
11,010
12,222
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 5 / 16
10,805
831
19,023
11,211
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 19
11,103
854
15,804
11,313
4,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ElectroGuitar
Sun Wukong
19
10 / 4 / 15
11,372
875
13,180
14,651
15,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Haloya
Chaac
19
5 / 2 / 20
11,125
856
6,409
11,385
13,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Xenatorian
Bastet
16
8 / 4 / 12
10,625
817
9,171
10,452
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
18
Kills
35
35
Deaths
19
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
7
6
1
W
Ah Puch
 
Ah Puch
7
5
16
3
L
Ravana
2
9
4
0.44
W
5
4
19
3.63
L
Hercules
EagloN
Hercules
3
8
6
0.75
W
Sun Wukong
ElectroGuitar
Sun Wukong
10
4
15
4.38
L
2
6
4
0.67
W
Chaac
Haloya
Chaac
5
2
20
7.5
W
Bastet
Xenatorian
Bastet
8
4
12
3.5
L
Jormungandr
iRepula
Jormungandr
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,212
Damage
63,587
69,420
Taken
59,012
56,930
Mitigated
42,853
16,448
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,061
1,361
1,537
2,688
12,971
4,551
0
6,749
6,222
0
25,921
W
Ah Puch
 
Ah Puch
19,023
747
2,589
2,872
11,211
4,229
1,016
2,245
8,966
28,653
0
L
Ravana
5,850
1,183
1,254
3,677
16,090
12,334
70
8,038
8,052
0
12,010
W
15,804
854
3,325
2,493
11,313
4,761
1,602
2,261
9,052
41,568
0
L
Hercules
EagloN
Hercules
8,039
1,460
0
3,231
18,045
23,379
0
10,338
7,707
4,386
13,951
W
Sun Wukong
ElectroGuitar
Sun Wukong
13,180
3,234
1,590
3,688
14,651
15,955
1,084
3,960
10,691
0
34,008
L
11,650
1,897
688
1,224
11,304
4,444
0
4,944
6,360
0
14,887
W
Chaac
Haloya
Chaac
6,409
1,402
500
3,988
11,385
13,440
263
4,416
6,969
0
15,289
W
Bastet
Xenatorian
Bastet
9,171
2,710
1,672
2,012
10,452
4,468
1,290
2,322
8,130
0
14,392
L
Jormungandr
iRepula
Jormungandr
12,612
3,160
1,161
988
11,010
12,222
0
4,758
6,252
33,085
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,681
Gold Earned
55,030
129
Minions Killed
152
0
Camps Cleared
0
1,037,778
Distance Traveled
1,216,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,607
816
41
3
0
226,084
0
W
Ah Puch
10,805
831
23
2
0
227,010
0
L
Ravana
8,722
671
13
1
0
208,353
1
W
Merlin
11,103
854
54
4
0
207,695
1
L
Hercules
9,788
753
25
2
0
205,361
1
W
Sun Wukong
11,372
875
43
3
0
259,876
0
L
Bastet
8,075
621
10
1
0
229,856
0
W
Chaac
11,125
856
21
2
0
252,328
1
W
Bastet
10,625
817
11
1
0
269,932
0
L
Jormungandr
10,489
807
40
3
0
168,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role