Player Matchup

Medusa
Medusa
AquaAce
Medusa
Level 17
God Stats
2W - 2L
1,853 SR
Queue Stats
78W - 88L
1,642 Elo+
Solo
Nemesis
Nemesis
Jakestera
Nemesis
Level 27
God Stats
4W - 2L
1,344 SR
Queue Stats
74W - 59L
1,602 Elo+
Solo
Janus
Janus
NotTheYounglings
Janus
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 67L
1,705 Elo+
Solo
Tyr
Tyr
Taken12345
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,663 Elo+
Solo
Pele
Pele
WolterKlu
Pele
Level 28
God Stats
3W - 2L
1,719 SR
Queue Stats
52W - 35L
1,599 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,642 Elo+

VS

Team Averages
Level 23
1,534 SR
1,593 Elo+
Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Silent Scorpp
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,697 Elo+
Party 1
Sobek
Sobek
Varusa
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,724 Elo+
Solo
Neith
Neith
xMrMushrooms
Neith
Level 27
God Stats
2W - 1L
1,432 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Susano
Susano
yourbussystink
Susano
Level 28
God Stats
15W - 15L
1,735 SR
Queue Stats
57W - 55L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquaAce
Medusa
1
0 / 0 / 0
2,622
437
0
0
0
Nemesis
Jakestera
Nemesis
6
0 / 0 / 0
3,608
601
1,544
3,308
838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 0
4,244
707
1,088
2,832
672
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
5 / 1 / 0
4,376
729
2,232
3,344
1,045
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
6
0 / 3 / 0
3,637
606
1,701
3,517
950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 2 / 0
3,949
658
1,760
2,972
641
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
3,745
624
857
1,438
399
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Varusa
Sobek
5
2 / 0 / 1
3,710
618
1,996
3,175
1,416
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 3 / 0
3,064
511
768
2,568
433
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 2
4,160
693
1,639
4,057
944
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
6
Kills
5
5
Deaths
6
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
0
0.5
L
Medusa
AquaAce
Medusa
0
0
0
0
L
Nemesis
Jakestera
Nemesis
0
0
0
0
L
1
1
0
1
W
0
1
0
0
L
5
1
0
5
W
Sobek
Varusa
Sobek
2
0
1
2.5
L
Pele
0
3
0
0
W
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,565
Damage
7,020
13,001
Taken
14,210
3,505
Mitigated
3,833
4,326
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,760
1,565
0
750
2,972
641
573
0
2,972
0
16,596
L
Medusa
AquaAce
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Jakestera
Nemesis
1,544
523
0
1,178
3,308
838
0
485
2,823
0
14,648
L
1,088
240
0
1,257
2,832
672
90
591
2,241
21,992
0
W
857
55
0
375
1,438
399
0
716
722
18,430
0
L
2,232
446
0
1,044
3,344
1,045
0
0
3,344
0
11,837
W
Sobek
Varusa
Sobek
1,996
643
99
1,220
3,175
1,416
0
0
3,175
8,001
0
L
Pele
1,701
492
0
847
3,517
950
0
1,777
1,740
0
13,383
W
768
353
0
84
2,568
433
0
0
2,568
0
6,865
W
1,639
370
0
2,268
4,057
944
0
372
3,685
0
11,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,487
Gold Earned
18,628
119
Minions Killed
109
0
Camps Cleared
0
518,943
Distance Traveled
577,785
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,949
658
30
5
0
95,513
1
L
Medusa
2,622
437
0
0
0
0
0
L
Nemesis
3,608
601
31
5
0
125,571
1
L
Janus
4,244
707
43
7
0
114,430
2
W
Merlin
3,745
624
31
5
0
104,873
1
L
Tyr
4,376
729
19
3
0
149,819
3
W
Sobek
3,710
618
11
2
0
137,123
2
L
Pele
3,637
606
26
4
0
129,123
1
W
Neith
3,064
511
11
2
0
98,972
1
W
Susano
4,160
693
26
4
0
141,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role