Player Matchup

Aphrodite
Aphrodite
Cjcan28
Aphrodite
Level 124
God Stats
3W - 1L
1,616 SR
Queue Stats
70W - 80L
1,382 Elo+
Party 2
Ymir
Ymir
XRG_HELLSIGHT
Ymir
Level 88
God Stats
4W - 1L
1,723 SR
Queue Stats
111W - 92L
1,548 Elo+
Party 2
Medusa
Medusa
blackmatter28
Medusa
Level 34
God Stats
13W - 9L
1,559 SR
Queue Stats
27W - 35L
1,332 Elo+
Party 2
Team Averages
Level 82
1,633 SR
1,421 Elo+

VS

Team Averages
Level 47
1,484 SR
1,538 Elo+
Yemoja
Yemoja
B2DaDiddy
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
Sohandyisac
Ah Puch
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 48L
1,675 Elo+
Solo
Medusa
Medusa
XxH0l0xP0INTxX
Medusa
Level 64
God Stats
1W - 1L
1,451 SR
Queue Stats
389W - 365L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cjcan28
Aphrodite
17
6 / 4 / 10
12,639
665
13,214
17,115
6,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 3 / 9
14,273
751
15,773
23,627
19,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 5 / 8
12,941
681
12,523
14,909
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B2DaDiddy
Yemoja
14
1 / 7 / 8
10,859
572
10,197
18,959
8,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Sohandyisac
Ah Puch
15
2 / 4 / 9
11,947
629
18,055
12,459
4,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 10 / 3
12,568
661
16,812
17,802
7,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
21
Kills
12
12
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
B2DaDiddy
Yemoja
1
7
8
0.71
W
Aphrodite
Cjcan28
Aphrodite
6
4
10
2.75
L
Ah Puch
Sohandyisac
Ah Puch
2
4
9
1.63
W
11
3
9
5.17
L
9
10
3
1.05
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
45,064
55,651
Taken
49,220
29,980
Mitigated
20,167
22,726
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
B2DaDiddy
Yemoja
10,197
418
1,020
1,613
18,959
8,363
288
12,299
6,660
36,555
0
W
Aphrodite
Cjcan28
Aphrodite
13,214
950
9,820
11,401
17,115
6,316
1,209
10,279
6,836
36,935
0
L
Ah Puch
Sohandyisac
Ah Puch
18,055
1,556
0
2,473
12,459
4,787
256
6,858
5,601
78,278
0
W
15,773
3,093
0
0
23,627
19,163
1,290
11,234
12,393
74,297
204
L
16,812
8,941
561
2,058
17,802
7,017
281
9,755
8,047
0
48,848
W
12,523
4,091
789
716
14,909
4,501
0
6,859
8,050
0
60,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
35,374
232
Minions Killed
204
0
Camps Cleared
0
977,962
Distance Traveled
866,697
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,859
572
40
2
0
306,059
0
W
Aphrodite
12,639
665
39
2
0
321,979
3
L
Ah Puch
11,947
629
97
5
0
295,065
1
W
Ymir
14,273
751
125
7
0
328,947
3
L
Medusa
12,568
661
67
4
0
265,573
2
W
Medusa
12,941
681
68
4
0
327,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role