Player Matchup

Fenrir
Fenrir
Centuury
Fenrir
Level 29
God Stats
1W - 3L
1,302 SR
Queue Stats
142W - 142L
1,495 Elo+
Party 2
Cupid
Cupid
CoitusForFree
Cupid
Level 17
God Stats
47W - 52L
1,538 SR
Queue Stats
105W - 102L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
HawkRidged
Aphrodite
Level 29
God Stats
4W - 9L
1,548 SR
Queue Stats
114W - 117L
1,484 Elo+
Party 2
Ymir
Ymir
JayRulee
Ymir
Level 22
God Stats
16W - 12L
1,622 SR
Queue Stats
18W - 22L
1,436 Elo+
Party 2
Bellona
Bellona
dramaticLUL
Bellona
Level 18
God Stats
22W - 31L
1,661 SR
Queue Stats
595W - 599L
1,460 Elo+
Party 2
Team Averages
Level 23
1,534 SR
1,457 Elo+

VS

Team Averages
Level 27
1,494 SR
1,624 Elo+
Jormungandr
Jormungandr
Empulsed J
Jormungandr
Level 28
God Stats
84W - 55L
1,659 SR
Queue Stats
179W - 146L
1,633 Elo+
Party 1
Ravana
Ravana
MrBrightSide224
Ravana
Level 18
God Stats
2W - 5L
1,289 SR
Queue Stats
111W - 103L
1,585 Elo+
Solo
Olorun
Olorun
UnrealBuckle873
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,821 Elo+
Party 1
Merlin
Merlin
danquier
Merlin
Level 15
God Stats
13W - 13L
1,583 SR
Queue Stats
55W - 57L
1,526 Elo+
Solo
Vulcan
Vulcan
paramist2
Vulcan
Level 65
God Stats
1W - 0L
1,438 SR
Queue Stats
341W - 284L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Centuury
Fenrir
6
1 / 2 / 0
4,574
457
590
5,120
1,213
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 0
3,866
387
1,239
4,821
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
HawkRidged
Aphrodite
10
1 / 0 / 0
5,386
539
1,653
2,274
666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 3 / 1
4,439
444
1,758
5,451
1,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
dramaticLUL
Bellona
7
1 / 3 / 0
4,539
454
632
6,033
3,084
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Empulsed J
Jormungandr
9
2 / 0 / 7
5,981
598
3,558
3,602
3,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 1
6,580
658
2,696
2,084
650
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 0 / 2
6,667
667
6,047
3,231
1,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
danquier
Merlin
8
0 / 2 / 1
5,103
510
1,045
3,104
918
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Vulcan
paramist2
Vulcan
11
3 / 1 / 0
6,675
668
5,039
3,356
1,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Centuury
Fenrir
1
2
0
0.5
L
0
4
0
0
W
Jormungandr
Empulsed J
Jormungandr
2
0
7
5.5
L
Aphrodite
HawkRidged
Aphrodite
1
0
0
1
L
Ymir
0
3
1
0.17
W
0
0
1
0.5
W
7
0
2
8
W
Merlin
danquier
Merlin
0
2
1
0.25
L
Bellona
dramaticLUL
Bellona
1
3
0
0.33
W
Vulcan
paramist2
Vulcan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,872
Damage
18,385
23,699
Taken
15,377
7,727
Mitigated
6,997
4,373
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Centuury
Fenrir
590
302
0
1,864
5,120
1,213
0
1,298
3,822
0
16,607
L
1,239
624
157
228
4,821
1,203
0
3,934
887
0
9,467
W
Jormungandr
Empulsed J
Jormungandr
3,558
469
171
990
3,602
3,056
198
1,264
2,338
19,633
0
L
Aphrodite
HawkRidged
Aphrodite
1,653
262
0
1,275
2,274
666
96
777
1,497
27,263
0
L
Ymir
1,758
255
0
594
5,451
1,561
0
4,641
810
10,083
0
W
2,696
547
0
1,605
2,084
650
0
477
1,607
0
42,227
W
6,047
3,333
288
1,444
3,231
1,080
2,487
461
2,770
31,600
0
W
Merlin
danquier
Merlin
1,045
146
0
0
3,104
918
0
1,209
1,895
12,632
0
L
Bellona
dramaticLUL
Bellona
632
0
0
255
6,033
3,084
0
5,039
994
0
8,487
W
Vulcan
paramist2
Vulcan
5,039
1,461
0
417
3,356
1,293
1,179
0
3,356
37,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
31,006
151
Minions Killed
260
0
Camps Cleared
0
939,405
Distance Traveled
882,707
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,574
457
35
4
0
208,590
3
L
Cupid
3,866
387
18
2
0
176,243
0
W
Jormungandr
5,981
598
31
3
0
164,732
1
L
Aphrodite
5,386
539
58
6
0
189,822
1
L
Ymir
4,439
444
20
2
0
186,650
3
W
Ravana
6,580
658
86
9
0
221,368
6
W
Olorun
6,667
667
62
6
0
154,924
0
W
Merlin
5,103
510
19
2
0
158,777
0
L
Bellona
4,539
454
20
2
0
178,100
0
W
Vulcan
6,675
668
62
6
0
182,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role