Player Matchup

Nemesis
Nemesis
BrenoUC
Nemesis
Level 26
God Stats
5W - 5L
1,634 SR
Queue Stats
144W - 146L
1,384 Elo+
Party 1
Ra
Ra
Na1vety
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,584 Elo+
Solo
Sobek
Sobek
NeoXingu
Sobek
Level 28
God Stats
8W - 7L
1,502 SR
Queue Stats
34W - 26L
1,440 Elo+
Solo
Medusa
Medusa
PepeGuapo27
Medusa
Level 24
God Stats
5W - 3L
1,662 SR
Queue Stats
151W - 122L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
serfko
Sun Wukong
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 8L
1,525 Elo+
Party 1
Team Averages
Level 19
1,559 SR
1,493 Elo+

VS

Team Averages
Level 19
1,470 SR
1,492 Elo+
Merlin
Merlin
PPPanchita
Merlin
Level 22
God Stats
8W - 7L
1,500 SR
Queue Stats
525W - 535L
1,483 Elo+
Solo
Loki
Loki
Saerox15
Loki
Level 28
God Stats
1W - 2L
1,659 SR
Queue Stats
74W - 96L
1,703 Elo+
Solo
Fenrir
Fenrir
SanWW
Fenrir
Level 18
God Stats
18W - 14L
1,409 SR
Queue Stats
97W - 96L
1,405 Elo+
Solo
Agni
Agni
elvis_mesq
Agni
Level 8
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 7L
1,620 Elo+
Solo
Neith
Neith
jpocerutti
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrenoUC
Nemesis
11
2 / 2 / 2
7,466
574
3,041
7,126
2,316
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 0
10,080
775
3,984
5,180
2,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
NeoXingu
Sobek
12
3 / 0 / 9
8,502
654
6,615
7,621
7,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
6 / 0 / 1
9,070
698
4,262
5,809
2,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
serfko
Sun Wukong
11
1 / 0 / 4
7,253
558
2,451
6,429
4,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PPPanchita
Merlin
4
0 / 1 / 0
4,635
357
229
1,027
260
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
1 / 1 / 1
6,161
474
2,090
4,500
1,749
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
SanWW
Fenrir
11
2 / 7 / 1
6,816
524
4,084
10,026
2,485
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,821
371
5,291
4,516
1,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 3 / 0
5,117
394
3,773
6,636
1,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BrenoUC
Nemesis
2
2
2
1.5
W
4
1
0
4
W
Sobek
NeoXingu
Sobek
3
0
9
7.5
L
Merlin
PPPanchita
Merlin
0
1
0
0
W
Medusa
6
0
1
6.5
L
Loki
1
1
1
1.5
L
Fenrir
SanWW
Fenrir
2
7
1
0.36
L
0
4
0
0
L
Neith
0
3
0
0
W
Sun Wukong
serfko
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
15,467
32,165
Taken
26,705
19,405
Mitigated
7,068
13,839
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BrenoUC
Nemesis
3,041
1,066
0
2,704
7,126
2,316
0
917
6,209
0
31,104
W
3,984
963
1,888
2,650
5,180
2,615
1,483
786
4,394
83,698
0
W
Sobek
NeoXingu
Sobek
6,615
422
0
2,999
7,621
7,377
1,138
1,412
6,209
24,255
0
L
Merlin
PPPanchita
Merlin
229
129
0
250
1,027
260
0
501
526
8,753
0
W
Medusa
4,262
1,790
0
1,000
5,809
2,145
1,934
727
5,082
0
65,976
L
Loki
2,090
591
0
920
4,500
1,749
0
2,010
2,490
0
23,632
L
Fenrir
SanWW
Fenrir
4,084
1,040
0
1,128
10,026
2,485
0
2,811
7,215
0
24,028
L
5,291
671
0
96
4,516
1,050
125
1,946
2,570
14,374
0
L
Neith
3,773
2,060
0
2,393
6,636
1,524
0
3,331
3,305
0
20,308
W
Sun Wukong
serfko
Sun Wukong
2,451
383
0
2,598
6,429
4,952
101
1,678
4,751
0
21,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
27,550
433
Minions Killed
155
0
Camps Cleared
0
1,273,378
Distance Traveled
932,754
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,466
574
55
4
0
259,449
2
W
Ra
10,080
775
185
14
0
275,404
2
W
Sobek
8,502
654
31
2
0
286,081
2
L
Merlin
4,635
357
20
2
0
69,162
0
W
Medusa
9,070
698
120
9
0
233,027
4
L
Loki
6,161
474
29
2
0
247,960
5
L
Fenrir
6,816
524
44
3
0
232,427
1
L
Agni
4,821
371
16
1
0
223,942
0
L
Neith
5,117
394
46
4
0
159,263
0
W
Sun Wukong
7,253
558
42
3
0
219,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role