Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
4W - 3L
1,777 SR
Queue Stats
9W - 9L
1,301 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
13W - 19L
1,292 SR
Queue Stats
100W - 102L
1,189 Elo+
Solo
Ymir
Ymir
XxTayl0rxX1995
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,330 Elo+

VS

Team Averages
Level 21
1,450 SR
1,201 Elo+
Merlin
Merlin
FINST3R1999
Merlin
Level 29
God Stats
3W - 2L
1,464 SR
Queue Stats
109W - 130L
1,252 Elo+
Party 1
Vulcan
Vulcan
Rapid VenomZz
Vulcan
Level 16
God Stats
8W - 5L
1,454 SR
Queue Stats
48W - 44L
1,146 Elo+
Party 1
Jing Wei
Jing Wei
callednele
Jing Wei
Level 17
God Stats
7W - 4L
1,433 SR
Queue Stats
30W - 51L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 4 / 2
10,894
641
7,386
14,241
5,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
 
Fenrir
14
4 / 7 / 3
10,613
624
7,764
19,154
7,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 13 / 2
8,673
510
1,091
17,055
6,899

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 3 / 11
11,749
691
13,033
8,536
3,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 7
11,849
697
10,553
5,753
1,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
callednele
Jing Wei
16
11 / 2 / 9
12,613
742
13,920
9,591
3,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
23
24
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
2
1
L
Fenrir
 
Fenrir
4
7
3
0.79
W
Merlin
5
3
11
3.5
W
7
2
7
5.25
L
0
13
2
0.08
W
Jing Wei
callednele
Jing Wei
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
37,506
50,450
Taken
23,880
20,101
Mitigated
9,019
7,964
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,386
2,279
0
1,397
14,241
5,417
0
7,872
6,369
0
50,534
L
Fenrir
 
Fenrir
7,764
3,055
0
6,567
19,154
7,785
0
10,136
9,018
0
24,449
W
Merlin
13,033
473
614
2,709
8,536
3,915
616
245
8,291
51,529
0
W
10,553
5,570
0
0
5,753
1,936
220
189
5,564
37,744
0
L
1,091
0
0
0
17,055
6,899
0
5,698
11,357
5,087
0
W
Jing Wei
callednele
Jing Wei
13,920
9,297
0
3,467
9,591
3,168
1,388
801
8,790
0
38,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
36,211
113
Minions Killed
165
0
Camps Cleared
0
714,535
Distance Traveled
873,104
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,894
641
83
5
0
262,163
0
L
Fenrir
10,613
624
25
1
0
244,589
0
W
Merlin
11,749
691
65
4
0
295,041
0
W
Vulcan
11,849
697
44
3
0
239,471
1
L
Ymir
8,673
510
5
0
0
207,783
2
W
Jing Wei
12,613
742
56
3
0
338,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role