Player Matchup

King Arthur
King Arthur
Burchmgurch
King Arthur
Level 45
God Stats
6W - 5L
1,565 SR
Queue Stats
55W - 63L
1,456 Elo+
Solo
Cernunnos
Cernunnos
DrDangleJM
Cernunnos
Level 106
God Stats
28W - 30L
1,481 SR
Queue Stats
237W - 256L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
FervidDuchess
Kuzenbo
Level 85
God Stats
3W - 0L
1,231 SR
Queue Stats
159W - 139L
1,491 Elo+
Solo
He Bo
He Bo
Necessarius555
He Bo
Level 68
God Stats
2W - 2L
1,734 SR
Queue Stats
48W - 45L
1,459 Elo+
Solo
Nox
Nox
Viennaloaf
Nox
Level 41
God Stats
5W - 10L
1,394 SR
Queue Stats
71W - 76L
1,452 Elo+
Solo
Team Averages
Level 69
1,481 SR
1,458 Elo+

VS

Team Averages
Level 89
1,437 SR
1,470 Elo+
Agni
Agni
AndreBTW-YT
Agni
Level 42
God Stats
0W - 3L
1,305 SR
Queue Stats
32W - 44L
1,399 Elo+
Solo
Ares
Ares
Electricsio
Ares
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 47L
1,489 Elo+
Solo
Izanami
Izanami
Harambes Anger
Izanami
Level 116
God Stats
6W - 11L
1,394 SR
Queue Stats
66W - 55L
1,471 Elo+
Solo
Poseidon
Poseidon
Master Nabyr
Poseidon
Level 119
God Stats
18W - 23L
1,472 SR
Queue Stats
745W - 745L
1,516 Elo+
Solo
Zeus
Zeus
XJL616
Zeus
Level 82
God Stats
62W - 57L
1,517 SR
Queue Stats
121W - 125L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Burchmgurch
King Arthur
16
3 / 2 / 11
10,132
1,013
6,896
10,292
8,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
DrDangleJM
Cernunnos
17
5 / 0 / 7
11,133
1,113
10,106
9,668
3,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
17
3 / 3 / 14
10,745
1,075
10,662
14,721
18,015
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 6 / 10
11,476
1,148
17,472
11,624
4,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 12
10,846
1,085
8,942
7,328
2,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

231

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,601
960
8,056
12,439
4,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 8
9,158
916
5,166
10,074
11,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 7 / 6
11,340
1,134
10,915
19,290
6,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Master Nabyr
Poseidon
16
4 / 1 / 7
10,752
1,075
8,901
9,750
4,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
XJL616
Zeus
16
2 / 4 / 8
10,197
1,020
10,955
7,221
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
22
Kills
13
13
Deaths
22
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
King Arthur
Burchmgurch
King Arthur
3
2
11
4.25
W
Cernunnos
DrDangleJM
Cernunnos
5
0
7
8.5
L
0
5
8
0.8
W
Kuzenbo
3
3
14
3.33
L
5
7
6
1.14
L
Poseidon
Master Nabyr
Poseidon
4
1
7
7.5
W
7
6
10
2
W
4
2
12
5
L
Zeus
XJL616
Zeus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
43,993
53,633
Taken
58,774
36,385
Mitigated
29,668
8,187
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,056
460
0
202
12,439
4,157
0
7,236
5,203
21,528
0
W
King Arthur
Burchmgurch
King Arthur
6,896
195
0
1,777
10,292
8,013
0
5,917
3,919
0
20,369
W
Cernunnos
DrDangleJM
Cernunnos
10,106
4,617
0
2,421
9,668
3,393
0
6,337
3,331
0
37,301
L
5,166
316
139
315
10,074
11,863
0
5,301
4,773
10,023
0
W
Kuzenbo
10,662
3,847
0
0
14,721
18,015
0
7,950
6,771
21,654
0
L
10,915
7,309
268
2,775
19,290
6,730
0
11,113
7,991
0
37,203
L
Poseidon
Master Nabyr
Poseidon
8,901
333
1,053
1,399
9,750
4,036
0
7,530
2,220
37,818
0
W
17,472
130
0
1,537
11,624
4,087
0
7,512
4,112
45,067
0
W
8,942
713
873
1,579
7,328
2,877
0
5,362
1,966
18,148
0
L
Zeus
XJL616
Zeus
10,955
875
0
281
7,221
2,882
0
5,896
1,325
32,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
51,048
210
Minions Killed
215
8
Camps Cleared
4
962,334
Distance Traveled
823,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,601
960
35
4
0
137,886
0
W
King Arthur
10,132
1,013
35
4
2
191,633
0
W
Cernunnos
11,133
1,113
57
6
3
181,819
0
L
Ares
9,158
916
7
1
0
151,209
0
W
Kuzenbo
10,745
1,075
32
3
1
205,330
0
L
Izanami
11,340
1,134
53
5
3
181,200
0
L
Poseidon
10,752
1,075
69
7
0
201,008
0
W
He Bo
11,476
1,148
64
6
0
190,878
0
W
Nox
10,846
1,085
22
2
2
192,674
0
L
Zeus
10,197
1,020
51
5
1
152,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role