Player Matchup

Ao Kuang
Ao Kuang
CitingChannel45
Ao Kuang
Level 29
God Stats
8W - 13L
1,435 SR
Queue Stats
221W - 246L
1,265 Elo+
Party 2
Fenrir
Fenrir
FalleNDevoratorX
Fenrir
Level 18
God Stats
3W - 4L
1,510 SR
Queue Stats
7W - 9L
1,363 Elo+
Solo
Jormungandr
Jormungandr
Palanauta
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 42L
1,195 Elo+
Party 2
Team Averages
Level 17
1,482 SR
1,274 Elo+

VS

Team Averages
Level 20
1,264 SR
1,281 Elo+
Zeus
Zeus
GodKingFarkas
Zeus
Level 8
God Stats
2W - 4L
1,100 SR
Queue Stats
36W - 28L
1,227 Elo+
Solo
Fenrir
Fenrir
UnDfined09
Fenrir
Level 29
God Stats
1W - 1L
1,235 SR
Queue Stats
29W - 38L
1,338 Elo+
Party 1
Chernobog
Chernobog
iiki
Chernobog
Level 22
God Stats
2W - 0L
1,456 SR
Queue Stats
12W - 19L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 8 / 3
7,615
692
5,831
11,939
3,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 8 / 2
8,185
744
4,061
14,030
5,265
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Palanauta
Jormungandr
10
0 / 6 / 4
7,371
670
2,660
11,636
6,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 11
9,360
851
14,501
6,954
2,376
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
UnDfined09
Fenrir
13
8 / 0 / 12
9,342
849
6,211
8,513
5,500
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
iiki
Chernobog
11
5 / 2 / 14
8,643
786
6,376
6,537
2,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
21
22
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
8
3
0.44
L
3
8
2
0.5
W
8
3
11
4.5
L
Jormungandr
Palanauta
Jormungandr
0
6
4
0.33
W
Fenrir
UnDfined09
Fenrir
8
0
12
14
W
Chernobog
iiki
Chernobog
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
27,088
37,605
Taken
22,004
15,122
Mitigated
10,370
3,909
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,831
1,517
0
2,113
11,939
3,567
0
2,469
9,470
18,048
0
L
4,061
1,243
0
1,738
14,030
5,265
0
6,482
7,548
0
16,363
W
14,501
4,498
0
469
6,954
2,376
709
2,086
4,868
34,735
0
L
Jormungandr
Palanauta
Jormungandr
2,660
864
0
58
11,636
6,290
0
5,698
5,938
19,104
0
W
Fenrir
UnDfined09
Fenrir
6,211
1,370
813
2,915
8,513
5,500
408
4,442
4,071
0
15,065
W
Chernobog
iiki
Chernobog
6,376
3,327
993
2,169
6,537
2,494
1,427
2,027
4,510
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
27,345
64
Minions Killed
88
0
Camps Cleared
0
541,347
Distance Traveled
524,014
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,615
692
16
1
0
171,931
1
L
Fenrir
8,185
744
19
2
0
193,964
2
W
Zeus
9,360
851
38
3
0
143,086
1
L
Jormungandr
7,371
670
29
3
0
175,452
0
W
Fenrir
9,342
849
13
1
0
209,477
1
W
Chernobog
8,643
786
37
3
0
171,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role