Player Matchup

Neith
Neith
Bronze I
Louu_7
Neith
Bronze I
Level 107
God Stats
43W - 55L
1,427 SR
Queue Stats
146W - 193L
472 MMR
Party 1
Jormungandr
Jormungandr
Bronze II
Tus Muertos357
Jormungandr
Bronze II
Level 56
God Stats
0W - 4L
1,129 SR
Queue Stats
61W - 85L
309 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
WilfredJordan23
Ratatoskr
Bronze III
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
100W - 114L
400 MMR
Solo
Khepri
Khepri
Bronze III
Youssef__55
Khepri
Bronze III
Level 97
God Stats
30W - 24L
1,577 SR
Queue Stats
347W - 377L
247 MMR
Party 1
Eset
Eset
Bronze II
diabeticwhale145
Eset
Bronze II
Level 49
God Stats
7W - 2L
1,644 SR
Queue Stats
42W - 70L
468 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,455 SR
379 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,375 SR
378 MMR
Aphrodite
Aphrodite
Bronze I
Bigdaddy9383
Aphrodite
Bronze I
Level 66
God Stats
7W - 5L
1,708 SR
Queue Stats
143W - 137L
286 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
Qayin
Ah Muzen Cab
Bronze II
Level 103
God Stats
44W - 37L
1,480 SR
Queue Stats
148W - 167L
393 MMR
Solo
Serqet
Serqet
Bronze II
SAO93
Serqet
Bronze II
Level 126
God Stats
5W - 9L
1,082 SR
Queue Stats
264W - 301L
367 MMR
Solo
Merlin
Merlin
Bronze II
Tagzilla117
Merlin
Bronze II
Level 119
God Stats
1W - 2L
1,209 SR
Queue Stats
152W - 139L
391 MMR
Solo
Osiris
Osiris
Silver V
Vbbnoord
Osiris
Silver V
Level 61
God Stats
6W - 9L
1,399 SR
Queue Stats
357W - 317L
454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Louu_7
Neith
19
2 / 4 / 10
11,906
441
18,282
15,858
7,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Tus Muertos357
Jormungandr
17
1 / 6 / 10
11,476
425
14,954
25,602
33,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ratatoskr
WilfredJordan23
Ratatoskr
20
6 / 3 / 5
13,746
509
11,301
22,839
10,509
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
17
1 / 4 / 9
11,783
436
4,840
15,161
16,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 6 / 3
13,569
503
20,637
20,105
9,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneAchillesHeraSkadi

VS

Bans
King ArthurKumbhakarnaSobekHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bigdaddy9383
Aphrodite
20
7 / 4 / 9
14,183
525
15,166
22,805
10,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Qayin
Ah Muzen Cab
20
8 / 2 / 7
14,436
535
27,546
20,867
9,084
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
SAO93
Serqet
20
1 / 3 / 7
14,715
545
8,004
19,234
8,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
19
1 / 6 / 6
13,506
500
11,943
19,028
7,472
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Vbbnoord
Osiris
19
6 / 4 / 9
14,237
527
16,702
25,282
39,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
19
Kills
23
23
Deaths
19
37
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bigdaddy9383
Aphrodite
7
4
9
2.88
L
Neith
Louu_7
Neith
2
4
10
1.75
W
Ah Muzen Cab
Qayin
Ah Muzen Cab
8
2
7
5.75
W
Serqet
SAO93
Serqet
1
3
7
1.5
W
Merlin
1
6
6
0.67
L
Jormungandr
Tus Muertos357
Jormungandr
1
6
10
1
W
Osiris
Vbbnoord
Osiris
6
4
9
2.63
L
Ratatoskr
WilfredJordan23
Ratatoskr
6
3
5
2.83
L
Khepri
1
4
9
1.38
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,014
Damage
79,361
99,565
Taken
107,216
77,906
Mitigated
74,708
21,680
Healing
54,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bigdaddy9383
Aphrodite
15,166
782
10,660
15,486
22,805
10,536
667
8,800
13,546
69,817
0
L
Neith
Louu_7
Neith
18,282
3,964
231
3,642
15,858
7,453
0
2,852
12,550
0
88,926
W
Ah Muzen Cab
Qayin
Ah Muzen Cab
27,546
11,317
0
8,795
20,867
9,084
8,644
8,847
12,020
0
116,535
W
Serqet
SAO93
Serqet
8,004
1,531
0
7,113
19,234
8,333
1,694
5,767
13,467
0
110,350
W
Merlin
11,943
1,016
0
4,783
19,028
7,472
2,007
9,616
9,412
99,751
0
L
Jormungandr
Tus Muertos357
Jormungandr
14,954
4,385
0
1,976
25,602
33,819
0
7,979
17,176
66,866
0
W
Osiris
Vbbnoord
Osiris
16,702
5,964
0
7,297
25,282
39,283
848
9,975
14,945
0
63,664
L
Ratatoskr
WilfredJordan23
Ratatoskr
11,301
4,222
0
7,498
22,839
10,509
0
5,407
16,776
0
104,363
L
Khepri
4,840
291
465
1,493
15,161
16,882
0
3,613
11,548
32,308
0
L
20,637
3,061
1,006
5,369
20,105
9,243
583
7,258
12,244
91,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,480
Gold Earned
71,077
626
Minions Killed
656
0
Camps Cleared
0
2,269,657
Distance Traveled
2,455,547
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,183
525
95
4
0
478,984
1
L
Neith
11,906
441
182
7
0
452,024
13
W
Ah Muzen Cab
14,436
535
153
6
0
469,786
1
W
Serqet
14,715
545
168
6
0
550,624
7
W
Merlin
13,506
500
143
5
0
460,397
12
L
Jormungandr
11,476
425
93
3
0
452,105
0
W
Osiris
14,237
527
97
4
0
495,756
4
L
Ratatoskr
13,746
509
171
6
0
512,469
1
L
Khepri
11,783
436
39
1
0
426,568
2
L
Eset
13,569
503
141
5
0
426,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role