Player Matchup

Da Ji
Da Ji
Tamo_shino
Da Ji
Level 26
God Stats
33W - 36L
1,309 SR
Queue Stats
96W - 127L
1,108 Elo+
Party 2
Sol
Sol
gre_call_of_wolf
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
jaded_gamer999
Cernunnos
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
297W - 357L
1,140 Elo+
Party 2
Scylla
Scylla
miktimar
Scylla
Level 22
God Stats
27W - 31L
1,445 SR
Queue Stats
325W - 416L
1,198 Elo+
Party 2
Merlin
Merlin
murrone8
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,451 SR
1,289 Elo+

VS

Team Averages
Level 25
1,602 SR
1,297 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RaiidenAtlas
Sun Wukong
Level 26
God Stats
3W - 2L
1,587 SR
Queue Stats
16W - 11L
1,262 Elo+
Party 4
Chernobog
Chernobog
SornSon
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,196 Elo+
Party 1
Sol
Sol
malle_der_pusher
Sol
Level 15
God Stats
4W - 4L
1,663 SR
Queue Stats
26W - 33L
1,241 Elo+
Party 1
Ra
Ra
vCrooZy---
Ra
Level 34
God Stats
2W - 0L
1,759 SR
Queue Stats
17W - 11L
1,287 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
4 / 4 / 4
7,122
548
7,148
7,628
2,378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 0
4,527
348
3,029
8,400
2,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
jaded_gamer999
Cernunnos
9
1 / 4 / 6
5,849
450
3,145
7,240
2,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
miktimar
Scylla
11
7 / 1 / 3
7,328
564
6,358
5,843
1,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
murrone8
Merlin
8
0 / 12 / 0
4,858
374
1,758
9,133
2,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
9 / 1 / 1
8,783
676
5,865
6,556
2,506
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
RaiidenAtlas
Sun Wukong
13
2 / 1 / 1
7,964
613
2,049
4,529
2,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SornSon
Chernobog
11
5 / 3 / 9
7,574
583
5,529
7,731
2,741
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 4
7,018
540
4,032
7,962
2,529
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
11 / 2 / 4
8,915
686
9,524
7,878
2,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
28
29
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
1
9.5
W
Sun Wukong
RaiidenAtlas
Sun Wukong
2
1
1
2.5
W
Chernobog
SornSon
Chernobog
5
3
9
3.17
L
Da Ji
4
4
4
1.5
L
0
8
0
0
L
Cernunnos
jaded_gamer999
Cernunnos
1
4
6
1
W
1
5
4
0.6
L
Scylla
miktimar
Scylla
7
1
3
8.5
L
Merlin
murrone8
Merlin
0
12
0
0
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
26,999
38,244
Taken
34,656
10,943
Mitigated
13,181
3,577
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,865
3,490
147
2,663
6,556
2,506
238
631
5,925
0
42,962
W
Sun Wukong
RaiidenAtlas
Sun Wukong
2,049
938
0
500
4,529
2,612
3,222
0
4,529
0
39,507
W
Chernobog
SornSon
Chernobog
5,529
3,817
0
1,340
7,731
2,741
3,638
3,860
3,871
0
22,502
L
Da Ji
7,148
1,452
0
198
7,628
2,378
42
2,257
5,371
0
15,768
L
3,029
434
0
1,351
8,400
2,187
0
4,422
3,978
11,092
0
L
Cernunnos
jaded_gamer999
Cernunnos
3,145
1,262
0
28
7,240
2,190
563
1,044
6,196
0
22,235
W
4,032
946
0
2,231
7,962
2,529
2,960
3,026
4,936
27,142
0
L
Scylla
miktimar
Scylla
6,358
968
0
2,000
5,843
1,670
208
2,695
3,148
29,323
0
L
Merlin
murrone8
Merlin
1,758
449
0
0
9,133
2,518
15
3,138
5,995
9,002
0
W
9,524
2,022
548
4,580
7,878
2,793
1,144
3,628
4,250
40,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
40,254
121
Minions Killed
295
0
Camps Cleared
0
1,133,954
Distance Traveled
1,249,896
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,783
676
73
6
0
310,059
0
W
Sun Wukong
7,964
613
74
6
0
257,920
3
W
Chernobog
7,574
583
35
3
0
213,423
0
L
Da Ji
7,122
548
18
1
0
269,824
1
L
Sol
4,527
348
4
0
0
222,474
2
L
Cernunnos
5,849
450
33
3
0
220,354
0
W
Sol
7,018
540
46
4
0
211,632
0
L
Scylla
7,328
564
55
4
0
196,922
0
L
Merlin
4,858
374
11
1
0
224,380
4
W
Ra
8,915
686
67
5
0
256,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role