Player Matchup

Ao Kuang
Ao Kuang
Alephis
Ao Kuang
Level 157
God Stats
3W - 4L
1,243 SR
Queue Stats
301W - 249L
1,541 Elo+
Solo
Fenrir
Fenrir
AynnePetrova
Fenrir
Level 144
God Stats
2W - 6L
1,308 SR
Queue Stats
295W - 259L
1,530 Elo+
Party 3
Chronos
Chronos
Juhnior
Chronos
Level 156
God Stats
5W - 2L
1,329 SR
Queue Stats
101W - 49L
1,752 Elo+
Party 3
Ullr
Ullr
KingOfTrevas
Ullr
Level 159
God Stats
0W - 4L
1,364 SR
Queue Stats
201W - 150L
1,616 Elo+
Party 3
Sobek
Sobek
lZérÓl
Sobek
Level 128
God Stats
8W - 10L
1,417 SR
Queue Stats
552W - 512L
1,630 Elo+
Solo
Team Averages
Level 149
1,332 SR
1,614 Elo+

VS

Team Averages
Level 141
1,619 SR
1,573 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HoulyBC
Nox
Level 129
God Stats
5W - 4L
1,648 SR
Queue Stats
164W - 160L
1,568 Elo+
Solo
Thor
Thor
MobyWeed
Thor
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 79L
1,634 Elo+
Party 1
Zeus
Zeus
xHattoriRyux
Zeus
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
52W - 60L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
zUshijima
Kukulkan
Level 129
God Stats
4W - 6L
1,696 SR
Queue Stats
256W - 245L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alephis
Ao Kuang
20
12 / 9 / 5
12,987
764
13,551
22,039
11,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
17
2 / 10 / 14
11,989
705
6,641
25,135
30,731
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Juhnior
Chronos
19
0 / 9 / 9
10,915
642
13,792
26,218
12,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 9 / 7
11,563
680
13,732
22,209
10,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
lZérÓl
Sobek
20
7 / 8 / 8
13,036
767
12,496
24,295
29,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
16 / 5 / 20
14,972
881
37,829
18,386
8,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
20
10 / 4 / 27
13,335
784
15,346
13,129
6,702
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
19
5 / 7 / 26
12,201
718
17,918
16,359
13,796
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 6 / 19
12,034
708
17,601
13,295
5,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
zUshijima
Kukulkan
20
7 / 4 / 26
13,202
777
16,995
12,799
5,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
163
26
Kills
45
45
Deaths
26
43
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
16
5
20
5.2
L
Ao Kuang
Alephis
Ao Kuang
12
9
5
1.61
L
Fenrir
2
10
14
0.9
W
Nox
10
4
27
5.88
L
Chronos
Juhnior
Chronos
0
9
9
0.5
L
5
9
7
0.94
W
Thor
5
7
26
2.57
L
Sobek
lZérÓl
Sobek
7
8
8
1.38
W
7
6
19
2.75
W
Kukulkan
zUshijima
Kukulkan
7
4
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
105,689
119,896
Taken
73,968
94,041
Mitigated
39,529
33,687
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
37,829
31,302
311
5,565
18,386
8,248
3,030
7,612
10,774
0
59,678
L
Ao Kuang
Alephis
Ao Kuang
13,551
2,052
2,582
5,973
22,039
11,090
774
9,929
12,110
19,762
0
L
Fenrir
6,641
744
1,527
2,633
25,135
30,731
46
10,202
14,933
0
10,211
W
Nox
15,346
892
2,113
2,681
13,129
6,702
1,147
6,149
6,980
28,374
0
L
Chronos
Juhnior
Chronos
13,792
2,390
1,277
5,478
26,218
12,122
605
11,682
14,536
36,274
0
L
13,732
5,742
1,972
5,074
22,209
10,745
474
7,936
14,273
0
23,933
W
Thor
17,918
3,277
2,076
1,633
16,359
13,796
703
9,061
7,298
0
25,797
L
Sobek
lZérÓl
Sobek
12,496
284
438
6,733
24,295
29,353
0
10,193
14,102
31,972
0
W
17,601
1,679
1,878
2,512
13,295
5,251
784
8,860
4,435
30,805
0
W
Kukulkan
zUshijima
Kukulkan
16,995
2,230
3,105
2,954
12,799
5,532
743
8,157
4,642
46,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,490
Gold Earned
65,744
121
Minions Killed
158
0
Camps Cleared
0
1,348,834
Distance Traveled
1,398,684
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,972
881
41
2
0
260,341
0
L
Ao Kuang
12,987
764
16
1
0
263,111
1
L
Fenrir
11,989
705
7
0
0
223,473
0
W
Nox
13,335
784
26
2
0
317,490
3
L
Chronos
10,915
642
59
3
0
290,951
1
L
Ullr
11,563
680
23
1
0
257,218
4
W
Thor
12,201
718
11
1
0
268,764
0
L
Sobek
13,036
767
16
1
0
314,081
0
W
Zeus
12,034
708
26
2
0
240,102
1
W
Kukulkan
13,202
777
54
3
0
311,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role