Player Matchup

Artemis
Artemis
Grimmy-CLFF
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 127L
1,316 Elo+
Solo
Thanatos
Thanatos
LordStitches15
Thanatos
Level 27
God Stats
6W - 9L
1,423 SR
Queue Stats
11W - 14L
1,486 Elo+
Solo
Hel
Hel
black343
Hel
Level 23
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,399 SR
1,434 Elo+

VS

Team Averages
Level 57
1,531 SR
1,410 Elo+
Nu Wa
Nu Wa
DaddyKingUwU
Nu Wa
Level 129
God Stats
2W - 2L
1,549 SR
Queue Stats
48W - 54L
1,505 Elo+
Party 1
He Bo
He Bo
Tyrael46176
He Bo
Level 25
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
aaman1297
Ao Kuang
Level 16
God Stats
1W - 0L
1,317 SR
Queue Stats
7W - 7L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grimmy-CLFF
Artemis
10
2 / 5 / 1
6,445
645
6,765
7,522
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
5
0 / 1 / 2
6,114
611
0
1,908
162
9
0 / 6 / 2
5,883
588
1,670
6,601
1,766
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
8,518
852
9,150
5,546
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 8
7,300
730
927
3,705
954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
aaman1297
Ao Kuang
10
4 / 2 / 2
7,531
753
2,620
5,778
1,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Artemis
Grimmy-CLFF
Artemis
2
5
1
0.5
L
Thanatos
0
1
2
1
W
1
1
8
5
W
Ao Kuang
aaman1297
Ao Kuang
4
2
2
2.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,435
Damage
12,697
16,031
Taken
15,029
3,915
Mitigated
4,362
51
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,150
2,559
315
1,961
5,546
1,676
248
776
4,770
39,609
0
L
Artemis
Grimmy-CLFF
Artemis
6,765
2,610
0
0
7,522
1,987
0
5,764
1,758
0
21,488
L
Thanatos
0
0
0
0
1,908
162
0
1,908
0
0
0
W
927
69
171
1,097
3,705
954
557
357
3,348
12,370
0
W
Ao Kuang
aaman1297
Ao Kuang
2,620
708
0
1,237
5,778
1,732
516
545
5,233
12,067
0
L
1,670
477
0
51
6,601
1,766
0
5,025
1,576
6,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,442
Gold Earned
23,349
25
Minions Killed
90
0
Camps Cleared
0
234,981
Distance Traveled
467,677
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,518
852
46
5
0
174,599
2
L
Artemis
6,445
645
19
2
0
129,771
0
L
Thanatos
6,114
611
0
0
0
0
0
W
He Bo
7,300
730
29
3
0
152,578
0
W
Ao Kuang
7,531
753
15
2
0
140,500
0
L
Hel
5,883
588
6
1
0
105,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role