Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 15
God Stats
4W - 5L
1,356 SR
Queue Stats
4W - 14L
1,035 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 13
God Stats
8W - 7L
1,472 SR
Queue Stats
188W - 211L
1,015 Elo+
Solo
Chernobog
Chernobog
CMD Hazmat
Chernobog
Level 28
God Stats
15W - 18L
1,634 SR
Queue Stats
42W - 51L
1,157 Elo+
Solo
Da Ji
Da Ji
GhostxXxExile
Da Ji
Level 24
God Stats
9W - 10L
1,199 SR
Queue Stats
53W - 63L
1,122 Elo+
Solo
Ares
Ares
louisasher523
Ares
Level 7
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,371 SR
1,166 Elo+

VS

Team Averages
Level 23
1,409 SR
1,149 Elo+
Ares
Ares
DAT_BRAYAN7U7
Ares
Level 25
God Stats
5W - 6L
1,387 SR
Queue Stats
75W - 87L
1,187 Elo+
Solo
Arachne
Arachne
MURO__o
Arachne
Level 29
God Stats
13W - 9L
1,391 SR
Queue Stats
111W - 118L
1,254 Elo+
Solo
Anhur
Anhur
SammyIxco303
Anhur
Level 21
God Stats
5W - 11L
1,151 SR
Queue Stats
118W - 191L
1,095 Elo+
Solo
Cerberus
Cerberus
danniedefence
Cerberus
Level 14
God Stats
14W - 7L
1,500 SR
Queue Stats
90W - 86L
997 Elo+
Solo
Hera
Hera
xXSlappyXxKiller
Hera
Level 28
God Stats
2W - 1L
1,617 SR
Queue Stats
20W - 31L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 3 / 5
9,736
423
12,800
8,670
4,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
 
Artemis
15
3 / 11 / 3
10,074
438
8,300
15,761
4,669
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
CMD Hazmat
Chernobog
19
6 / 4 / 2
11,486
499
23,823
18,153
6,412
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
4 / 2 / 2
8,667
377
3,919
6,124
1,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 18 / 3
8,061
350
7,494
29,402
11,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
11,936
519
8,445
19,783
25,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
MURO__o
Arachne
20
15 / 2 / 4
14,273
621
16,827
18,464
9,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 8
9,977
434
8,482
11,831
4,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
danniedefence
Cerberus
17
6 / 5 / 12
11,732
510
15,204
19,999
18,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 7 / 14
12,732
554
12,551
13,807
5,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
20
Kills
37
38
Deaths
22
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
3
5
2.5
L
Artemis
 
Artemis
3
11
3
0.41
L
Chernobog
CMD Hazmat
Chernobog
6
4
2
1.75
W
3
3
14
3.33
L
4
2
2
2.5
W
Arachne
MURO__o
Arachne
15
2
4
8.5
W
6
5
8
2
W
Cerberus
danniedefence
Cerberus
6
5
12
2.4
L
2
18
3
0.19
W
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,336
Damage
61,509
78,110
Taken
83,884
28,589
Mitigated
63,020
8,246
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,800
705
1,629
2,152
8,670
4,171
263
5,833
2,837
42,422
0
L
Artemis
 
Artemis
8,300
6,650
0
0
15,761
4,669
2,033
5,482
10,279
0
45,214
L
Chernobog
CMD Hazmat
Chernobog
23,823
12,929
0
3,128
18,153
6,412
2,922
11,232
6,921
0
85,879
W
8,445
1,543
381
1,679
19,783
25,092
1,836
5,387
14,396
34,782
0
L
3,919
1,530
0
1,337
6,124
1,618
0
1,420
4,704
0
21,435
W
Arachne
MURO__o
Arachne
16,827
15,287
0
9,137
18,464
9,440
4,629
1,908
16,556
0
92,792
W
8,482
4,379
0
0
11,831
4,136
1,105
4,582
7,249
0
28,293
W
Cerberus
danniedefence
Cerberus
15,204
960
0
7,798
19,999
18,708
1,199
939
19,060
70,784
0
L
7,494
1,039
0
0
29,402
11,719
333
12,233
17,169
16,196
0
W
12,551
3,832
486
287
13,807
5,644
2,524
7,478
6,329
34,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
60,650
311
Minions Killed
370
0
Camps Cleared
0
1,442,837
Distance Traveled
1,886,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,736
423
56
2
0
282,586
2
L
Artemis
10,074
438
95
4
0
259,357
0
L
Chernobog
11,486
499
110
5
0
346,107
0
W
Ares
11,936
519
23
1
0
340,242
0
L
Da Ji
8,667
377
39
2
0
213,872
0
W
Arachne
14,273
621
135
6
0
470,081
2
W
Anhur
9,977
434
40
2
0
331,697
0
W
Cerberus
11,732
510
141
6
0
423,702
0
L
Ares
8,061
350
11
0
0
340,915
0
W
Hera
12,732
554
31
1
0
320,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role