Player Matchup

Arachne
Arachne
Highlord Wolnir
Arachne
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 2
Zeus
Zeus
Pride Jamesyy
Zeus
Level 47
God Stats
4W - 10L
1,258 SR
Queue Stats
262W - 264L
1,341 Elo+
Solo
Athena
Athena
Several Papayas
Athena
Level 46
God Stats
1W - 0L
1,331 SR
Queue Stats
12W - 13L
1,452 Elo+
Party 2
Team Averages
Level 61
1,363 SR
1,375 Elo+

VS

Team Averages
Level 69
1,565 SR
1,439 Elo+
Tyr
Tyr
TheIndyJr
Tyr
Level 69
God Stats
4W - 5L
1,615 SR
Queue Stats
214W - 174L
1,492 Elo+
Party 1
He Bo
He Bo
easy4_swazL
He Bo
Level 75
God Stats
1W - 2L
1,526 SR
Queue Stats
223W - 187L
1,495 Elo+
Party 1
Pele
Pele
nati135791
Pele
Level 62
God Stats
4W - 5L
1,555 SR
Queue Stats
20W - 30L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
9,336
718
8,275
8,277
3,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 3 / 8
10,630
818
13,582
8,984
3,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 12
10,542
811
4,369
6,600
4,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,072
621
5,457
11,066
7,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 0
7,980
614
6,952
9,154
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 8 / 1
8,196
630
4,308
10,800
3,886
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
4
4
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
7
3
8
3.67
W
4
0
12
10
L
1
4
1
0.38
L
1
5
0
0.2
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
16,717
23,861
Taken
31,020
11,504
Mitigated
15,211
7,298
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,275
6,699
0
2,126
8,277
3,461
319
2,720
5,557
0
27,160
W
13,582
1,197
119
1,834
8,984
3,050
882
2,596
6,388
59,169
0
W
4,369
1,595
927
2,292
6,600
4,993
290
1,668
4,932
16,715
0
L
5,457
362
0
3,707
11,066
7,853
0
5,675
5,391
0
23,679
L
6,952
123
0
0
9,154
3,472
0
6,109
3,045
33,634
0
L
4,308
749
0
1,326
10,800
3,886
0
6,183
4,617
0
19,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
24,248
145
Minions Killed
121
0
Camps Cleared
0
754,165
Distance Traveled
647,459
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,336
718
23
2
0
272,874
2
W
Zeus
10,630
818
103
8
0
209,546
2
W
Athena
10,542
811
19
1
0
271,745
3
L
Tyr
8,072
621
46
4
0
244,361
0
L
He Bo
7,980
614
54
4
0
191,249
2
L
Pele
8,196
630
21
2
0
211,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role