Player Matchup

Achilles
Achilles
Da Rock1414
Achilles
Level 114
God Stats
2W - 1L
1,721 SR
Queue Stats
15W - 19L
1,566 Elo+
Party 2
Anubis
Anubis
Purpx9396
Anubis
Level 23
God Stats
17W - 14L
1,753 SR
Queue Stats
47W - 48L
1,557 Elo+
Party 2
The Morrigan
The Morrigan
realdiehl101
The Morrigan
Level 123
God Stats
2W - 1L
1,835 SR
Queue Stats
28W - 32L
1,564 Elo+
Party 2
Team Averages
Level 87
1,770 SR
1,562 Elo+

VS

Team Averages
Level 90
1,369 SR
1,555 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,669 Elo+
Solo
Osiris
Osiris
LovelyFoal76095
Osiris
Level 107
God Stats
5W - 7L
1,131 SR
Queue Stats
94W - 84L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
aDeerInTheROAD
Baron Samedi
Level 151
God Stats
50W - 48L
1,475 SR
Queue Stats
287W - 284L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Da Rock1414
Achilles
20
11 / 9 / 4
16,852
702
25,482
30,073
26,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Purpx9396
Anubis
20
6 / 10 / 9
16,602
692
14,962
24,848
12,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
realdiehl101
The Morrigan
20
3 / 8 / 12
15,618
651
21,459
16,679
6,110
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 7 / 17
16,026
668
12,880
24,100
5,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 16
16,510
688
15,158
33,241
40,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
aDeerInTheROAD
Baron Samedi
20
14 / 7 / 9
17,528
730
25,457
22,946
9,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
20
Kills
27
27
Deaths
20
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
7
17
2.07
W
Achilles
Da Rock1414
Achilles
11
9
4
1.44
L
7
6
16
2.5
W
Anubis
Purpx9396
Anubis
6
10
9
1.05
L
Baron Samedi
aDeerInTheROAD
Baron Samedi
14
7
9
2.64
W
The Morrigan
realdiehl101
The Morrigan
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,903
Damage
53,495
71,600
Taken
80,287
45,214
Mitigated
55,442
16,460
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,880
5,040
495
9,355
24,100
5,782
1,344
12,984
11,116
0
75,443
W
Achilles
Da Rock1414
Achilles
25,482
8,356
0
5,025
30,073
26,672
239
6,453
23,620
0
67,447
L
15,158
6,519
1,680
11,840
33,241
40,029
1,487
11,449
21,792
122
62,379
W
Anubis
Purpx9396
Anubis
14,962
642
0
9,070
24,848
12,432
798
11,021
13,827
91,582
0
L
Baron Samedi
aDeerInTheROAD
Baron Samedi
25,457
1,531
2,011
6,681
22,946
9,631
1,256
11,927
11,019
92,698
0
W
The Morrigan
realdiehl101
The Morrigan
21,459
2,788
617
1,748
16,679
6,110
1,025
7,475
8,194
109,352
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,072
Gold Earned
50,064
260
Minions Killed
248
0
Camps Cleared
0
1,103,914
Distance Traveled
1,137,490
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,026
668
66
3
0
368,507
1
W
Achilles
16,852
702
50
2
0
390,082
2
L
Osiris
16,510
688
82
3
0
406,190
4
W
Anubis
16,602
692
87
4
0
354,223
2
L
Baron Samedi
17,528
730
100
4
0
362,793
4
W
The Morrigan
15,618
651
123
5
0
359,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role