Player Matchup

Merlin
Merlin
Abbsis
Merlin
Level 16
God Stats
52W - 41L
1,606 SR
Queue Stats
259W - 205L
1,574 Elo+
Party 2
Achilles
Achilles
IoXDAVIDXoI1
Achilles
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 55L
1,593 Elo+
Party 2
Pele
Pele
shoetang09
Pele
Level 29
God Stats
17W - 7L
1,528 SR
Queue Stats
198W - 137L
1,298 Elo+
Party 2
Team Averages
Level 51
1,545 SR
1,488 Elo+

VS

Team Averages
Level 25
1,503 SR
1,369 Elo+
Chaac
Chaac
Boomin_999
Chaac
Level 25
God Stats
19W - 16L
1,500 SR
Queue Stats
89W - 78L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
ErwinW026
Sun Wukong
Level 23
God Stats
23W - 15L
1,509 SR
Queue Stats
40W - 31L
1,421 Elo+
Party 1
Hachiman
Hachiman
Hasjstok
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abbsis
Merlin
18
3 / 3 / 14
14,720
613
27,290
20,618
17,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
IoXDAVIDXoI1
Achilles
19
10 / 4 / 5
15,947
664
24,600
25,745
31,576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 8 / 9
14,407
600
13,010
19,900
8,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 5 / 8
14,608
609
20,411
33,259
11,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ErwinW026
Sun Wukong
18
8 / 3 / 6
14,822
618
20,521
28,415
35,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Hasjstok
Hachiman
15
0 / 11 / 7
12,669
528
15,841
23,010
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
15
15
Deaths
19
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abbsis
Merlin
3
3
14
3.33
L
Chaac
7
5
8
2.2
L
Sun Wukong
ErwinW026
Sun Wukong
8
3
6
3.67
L
Hachiman
Hasjstok
Hachiman
0
11
7
0.32
W
Achilles
IoXDAVIDXoI1
Achilles
10
4
5
3.13
W
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,900
Damage
56,773
66,263
Taken
84,684
57,658
Mitigated
52,889
16,239
Healing
32,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abbsis
Merlin
27,290
3,775
442
6,496
20,618
17,891
362
68
20,550
85,764
0
L
Chaac
20,411
3,855
633
16,423
33,259
11,698
1,013
7,605
25,654
0
73,498
L
Sun Wukong
ErwinW026
Sun Wukong
20,521
4,544
895
8,488
28,415
35,643
898
13,482
14,933
0
66,932
L
Hachiman
Hasjstok
Hachiman
15,841
9,351
698
4,867
23,010
5,548
601
6,468
16,542
0
66,810
W
Achilles
IoXDAVIDXoI1
Achilles
24,600
8,761
0
6,868
25,745
31,576
1,114
36
25,709
177
57,844
W
13,010
2,386
943
1,490
19,900
8,191
1,433
0
19,900
0
50,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
42,099
210
Minions Killed
203
0
Camps Cleared
0
1,141,978
Distance Traveled
1,195,786
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,720
613
93
4
0
313,996
0
L
Chaac
14,608
609
64
3
0
408,834
3
L
Sun Wukong
14,822
618
66
3
0
445,201
3
L
Hachiman
12,669
528
73
3
0
341,751
2
W
Achilles
15,947
664
50
2
0
436,339
0
W
Pele
14,407
600
67
3
0
391,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role