Player Matchup

Sun Wukong
Sun Wukong
Silver V
SEMPAI-_-404
Sun Wukong
Silver V
Level 123
God Stats
7W - 4L
1,662 SR
Queue Stats
177W - 185L
1,036 MMR
Solo
Hachiman
Hachiman
Silver II
Varen505
Hachiman
Silver II
Level 62
God Stats
9W - 16L
1,430 SR
Queue Stats
229W - 217L
1,032 MMR
Solo
Thanatos
Thanatos
Silver I
WittyFoal846135
Thanatos
Silver I
Level 120
God Stats
6W - 9L
1,557 SR
Queue Stats
913W - 930L
1,090 MMR
Party 1
Raijin
Raijin
Silver II
motorklep
Raijin
Silver II
Level 105
God Stats
5W - 3L
1,593 SR
Queue Stats
75W - 69L
950 MMR
Solo
Sobek
Sobek
Silver IV
periwinkle250
Sobek
Silver IV
Level 68
God Stats
10W - 12L
1,364 SR
Queue Stats
550W - 521L
779 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,521 SR
977 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,526 SR
977 MMR
Arachne
Arachne
Silver III
Mr_DeXteR_666
Arachne
Silver III
Level 137
God Stats
12W - 13L
1,534 SR
Queue Stats
762W - 757L
977 MMR
Solo
Hel
Hel
Silver IV
Uprise Rampage
Hel
Silver IV
Level 134
God Stats
6W - 7L
1,608 SR
Queue Stats
287W - 280L
877 MMR
Solo
Cupid
Cupid
Silver II
kittunmittuns
Cupid
Silver II
Level 80
God Stats
0W - 5L
1,248 SR
Queue Stats
434W - 479L
1,012 MMR
Solo
Kukulkan
Kukulkan
Gold V
m1KeRRR
Kukulkan
Gold V
Level 73
God Stats
19W - 12L
1,748 SR
Queue Stats
286W - 289L
1,074 MMR
Solo
Achilles
Achilles
Bronze I
szymka2133
Achilles
Bronze I
Level 89
God Stats
10W - 17L
1,489 SR
Queue Stats
204W - 191L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SEMPAI-_-404
Sun Wukong
20
9 / 2 / 9
18,184
551
24,002
32,432
45,505
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Varen505
Hachiman
20
2 / 10 / 9
15,843
480
16,647
25,265
9,862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
20
16 / 6 / 6
19,540
592
24,724
25,301
12,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
motorklep
Raijin
20
9 / 4 / 10
17,925
543
17,570
21,831
10,394
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 3 / 16
17,447
529
17,819
30,752
46,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Hun BatzYemojaAphroditeHadesPersephone

VS

Bans
ScyllaHeimdallrKumbhakarnaHeraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
2 / 2 / 2
14,161
429
9,350
16,037
4,922
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 11 / 9
16,808
509
27,056
29,034
17,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
1 / 9 / 0
14,691
445
8,286
23,984
8,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
m1KeRRR
Kukulkan
20
1 / 9 / 4
14,152
429
25,074
22,208
10,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
szymka2133
Achilles
20
10 / 11 / 7
17,042
516
30,894
34,653
13,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
42
Kills
25
25
Deaths
42
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
2
2
1.5
W
Sun Wukong
SEMPAI-_-404
Sun Wukong
9
2
9
6.75
L
11
11
9
1.41
W
Hachiman
Varen505
Hachiman
2
10
9
0.65
W
Thanatos
16
6
6
3.17
L
1
9
0
0.11
L
Kukulkan
m1KeRRR
Kukulkan
1
9
4
0.33
W
Raijin
motorklep
Raijin
9
4
10
3.5
W
6
3
16
4.67
L
Achilles
szymka2133
Achilles
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,762
Damage
100,660
135,581
Taken
125,916
125,027
Mitigated
54,228
58,017
Healing
37,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,350
7,335
0
6,756
16,037
4,922
2,236
5,151
10,886
0
79,259
W
Sun Wukong
SEMPAI-_-404
Sun Wukong
24,002
5,936
0
14,003
32,432
45,505
4,324
16,440
15,992
276
130,823
L
27,056
3,805
8,330
11,002
29,034
17,733
0
10,439
18,595
106,001
0
W
Hachiman
Varen505
Hachiman
16,647
10,156
0
7,229
25,265
9,862
1,739
9,266
15,999
0
106,217
W
Thanatos
24,724
8,000
0
21,393
25,301
12,969
2,180
5,553
19,748
0
144,544
L
8,286
4,216
41
4,440
23,984
8,313
3,757
4,635
19,349
0
114,811
L
Kukulkan
m1KeRRR
Kukulkan
25,074
1,676
0
3,228
22,208
10,260
123
3,996
18,212
105,017
0
W
Raijin
motorklep
Raijin
17,570
1,855
0
10,215
21,831
10,394
3,235
8,585
13,246
123,224
0
W
17,819
867
0
5,177
30,752
46,297
959
12,286
18,466
47,028
0
L
Achilles
szymka2133
Achilles
30,894
9,869
0
3,637
34,653
13,000
2,620
11,444
23,209
0
90,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,939
Gold Earned
76,854
789
Minions Killed
692
0
Camps Cleared
0
2,981,791
Distance Traveled
2,713,554
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,161
429
102
3
0
446,975
6
W
Sun Wukong
18,184
551
205
6
0
611,243
5
L
Hel
16,808
509
140
4
0
580,617
6
W
Hachiman
15,843
480
171
5
0
531,552
6
W
Thanatos
19,540
592
179
5
0
624,818
5
L
Cupid
14,691
445
190
6
0
557,841
0
L
Kukulkan
14,152
429
136
4
0
560,838
0
W
Raijin
17,925
543
183
6
0
544,444
5
W
Sobek
17,447
529
51
2
0
669,734
7
L
Achilles
17,042
516
124
4
0
567,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role