Player Matchup

Janus
Janus
Franchu312008
Janus
Level 14
God Stats
1W - 2L
1,406 SR
Queue Stats
6W - 12L
1,373 Elo+
Solo
Artemis
Artemis
HirashiDesu
Artemis
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
178W - 174L
1,352 Elo+
Solo
Merlin
Merlin
Lord Maxsuka
Merlin
Level 7
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Pele
Pele
PlumpPancake
Pele
Level 28
God Stats
3W - 6L
1,727 SR
Queue Stats
99W - 116L
1,440 Elo+
Solo
Mulan
Mulan
lxl Juuzou lxl
Mulan
Level 28
God Stats
20W - 12L
1,460 SR
Queue Stats
72W - 59L
1,396 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,363 Elo+

VS

Team Averages
Level 26
1,537 SR
1,383 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 54L
1,418 Elo+
Solo
Neith
Neith
 
Neith
Level 25
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 3L
1,384 Elo+
Solo
Chaac
Chaac
BackFiSch3202
Chaac
Level 17
God Stats
9W - 3L
1,747 SR
Queue Stats
69W - 69L
1,446 Elo+
Solo
Khepri
Khepri
MAPareToup
Khepri
Level 29
God Stats
12W - 13L
1,485 SR
Queue Stats
60W - 72L
1,288 Elo+
Solo
Agni
Agni
xXewillXx0075
Agni
Level 29
God Stats
5W - 8L
1,454 SR
Queue Stats
203W - 202L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 1
7,523
342
10,186
14,982
4,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
HirashiDesu
Artemis
12
1 / 10 / 3
8,292
377
16,936
20,794
7,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
1 / 11 / 0
7,995
363
4,172
13,112
6,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
6,425
292
1,541
6,895
1,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 10 / 1
8,567
389
11,139
24,268
20,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
15 / 1 / 6
13,730
624
18,328
12,456
6,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
13
3 / 2 / 7
9,300
423
6,556
8,976
4,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
15 / 1 / 10
11,923
542
24,260
25,459
26,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
MAPareToup
Khepri
13
1 / 2 / 12
10,633
483
4,481
10,749
11,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
11 / 1 / 7
11,343
516
14,889
11,213
4,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
5
Kills
45
45
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
1
6
18
W
Neith
 
Neith
3
2
7
3.25
W
15
1
10
20
L
1
12
1
0.13
L
Artemis
HirashiDesu
Artemis
1
10
3
0.25
L
Merlin
1
11
0
0.09
W
Khepri
MAPareToup
Khepri
1
2
12
3.5
L
0
2
0
0
L
2
10
1
0.25
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
68,514
80,051
Taken
68,853
41,737
Mitigated
52,625
10,601
Healing
33,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,328
1,252
0
5,308
12,456
6,163
2,047
3,323
9,133
108,593
0
W
Neith
 
Neith
6,556
2,351
0
1,441
8,976
4,059
3,263
3,060
5,916
0
42,526
W
24,260
6,325
0
18,390
25,459
26,795
649
4,380
19,935
0
61,322
L
10,186
910
0
0
14,982
4,515
0
8,181
6,801
34,524
0
L
Artemis
HirashiDesu
Artemis
16,936
8,358
0
3,278
20,794
7,932
0
12,045
8,749
0
47,061
L
Merlin
4,172
1,038
0
421
13,112
6,724
0
5,993
7,119
26,367
0
W
Khepri
MAPareToup
Khepri
4,481
321
1,327
2,903
10,749
11,585
573
1,940
8,809
22,170
0
L
1,541
356
0
1,455
6,895
1,697
0
1,796
5,099
0
15,477
L
11,139
3,169
0
5,447
24,268
20,869
0
9,683
14,585
0
41,253
W
14,889
439
0
4,513
11,213
4,023
1,440
1,655
9,558
57,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
56,929
235
Minions Killed
464
0
Camps Cleared
0
1,318,073
Distance Traveled
1,867,660
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,730
624
193
9
0
385,335
0
W
Neith
9,300
423
86
4
0
348,811
0
W
Chaac
11,923
542
67
3
0
399,034
0
L
Janus
7,523
342
42
2
0
331,386
0
L
Artemis
8,292
377
65
3
0
259,485
3
L
Merlin
7,995
363
41
2
0
301,044
3
W
Khepri
10,633
483
23
1
0
378,243
1
L
Pele
6,425
292
26
1
0
97,816
0
L
Mulan
8,567
389
61
3
0
328,342
4
W
Agni
11,343
516
95
4
0
356,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role