Player Matchup

Ymir
Ymir
DooroftheTrog
Ymir
Level 29
God Stats
3W - 2L
1,670 SR
Queue Stats
21W - 15L
1,538 Elo+
Party 1
Bakasura
Bakasura
StruckChip23906
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 1
Medusa
Medusa
ThePillowCase
Medusa
Level 27
God Stats
46W - 48L
1,561 SR
Queue Stats
139W - 157L
1,443 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,509 Elo+

VS

Team Averages
Level 32
1,590 SR
1,422 Elo+
Zeus
Zeus
CrypticGuile
Zeus
Level 48
God Stats
36W - 31L
1,494 SR
Queue Stats
277W - 276L
1,368 Elo+
Party 2
Athena
Athena
IAmGib
Athena
Level 29
God Stats
36W - 33L
1,563 SR
Queue Stats
406W - 428L
1,357 Elo+
Party 2
Chaac
Chaac
YAHOPRO1VS9
Chaac
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
48W - 41L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
9,587
685
8,492
16,129
14,306
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
10
1 / 9 / 4
8,124
580
5,370
15,197
5,802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 5 / 4
10,016
715
13,561
11,800
4,525
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 5 / 6
11,225
802
14,530
7,027
2,299
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
IAmGib
Athena
13
2 / 3 / 18
10,049
718
4,091
19,119
15,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 2 / 10
10,916
780
15,475
18,995
20,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
20
20
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
5
6
2.8
L
3
6
6
1
W
Athena
IAmGib
Athena
2
3
18
3.67
L
Bakasura
1
9
4
0.33
L
5
5
4
1.4
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
34,096
43,126
Taken
45,141
24,633
Mitigated
38,229
4,363
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,530
868
0
482
7,027
2,299
1,608
1,361
5,656
46,846
0
L
8,492
2,519
0
110
16,129
14,306
0
7,530
8,599
22,374
0
W
Athena
IAmGib
Athena
4,091
1,654
659
5,480
19,119
15,034
246
4,231
14,828
21,538
0
L
Bakasura
5,370
4,283
0
2,332
15,197
5,802
0
6,983
8,214
0
14,191
L
13,561
6,765
0
1,921
11,800
4,525
0
5,179
6,621
0
50,741
W
15,475
2,853
0
10,789
18,995
20,896
188
3,181
15,672
1,240
56,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
32,190
115
Minions Killed
157
0
Camps Cleared
0
670,141
Distance Traveled
690,393
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,225
802
52
4
0
167,654
3
L
Ymir
9,587
685
30
2
0
213,350
2
W
Athena
10,049
718
31
2
0
240,418
2
L
Bakasura
8,124
580
24
2
0
228,183
0
L
Medusa
10,016
715
61
4
0
228,608
1
W
Chaac
10,916
780
74
5
0
282,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role