Player Matchup

Merlin
Merlin
Patrick959
Merlin
Level 18
God Stats
28W - 40L
1,573 SR
Queue Stats
172W - 179L
1,384 Elo+
Party 3
Izanami
Izanami
Pescanova77
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,621 Elo+
Party 2
Neith
Neith
SerNaseweiss
Neith
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
106W - 131L
1,309 Elo+
Party 3
Cerberus
Cerberus
XGalaxy_Hyper1X
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 361L
1,189 Elo+
Party 2
Fenrir
Fenrir
wolfpirus25
Fenrir
Level 29
God Stats
1W - 2L
1,078 SR
Queue Stats
5W - 10L
1,194 Elo+
Party 2
Team Averages
Level 17
1,430 SR
1,339 Elo+

VS

Team Averages
Level 23
1,490 SR
1,321 Elo+
Ullr
Ullr
Black_Wolf77272
Ullr
Level 17
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 10L
1,340 Elo+
Solo
Chaac
Chaac
ReNnOc_EvEeR
Chaac
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
37W - 43L
1,259 Elo+
Party 1
Pele
Pele
Vorpal_Zard
Pele
Level 30
God Stats
16W - 12L
1,686 SR
Queue Stats
42W - 38L
1,316 Elo+
Party 1
Ra
Ra
blanshot
Ra
Level 12
God Stats
1W - 2L
1,318 SR
Queue Stats
6W - 6L
1,230 Elo+
Solo
Kukulkan
Kukulkan
william_smith97
Kukulkan
Level 29
God Stats
4W - 3L
1,628 SR
Queue Stats
32W - 35L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Patrick959
Merlin
14
1 / 5 / 1
7,827
460
5,924
8,570
3,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Pescanova77
Izanami
11
1 / 12 / 0
7,311
430
3,570
11,647
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
7,663
451
6,627
9,032
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
10
1 / 8 / 1
6,694
394
6,657
15,121
15,313
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fenrir
10
1 / 4 / 1
7,232
425
3,533
10,289
3,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,003
471
3,780
6,677
2,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 2 / 12
9,914
583
16,300
13,827
14,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 0 / 4
11,025
649
12,402
9,221
3,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 2
8,399
494
1,578
6,588
2,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
15
4 / 2 / 3
9,626
566
7,270
8,750
3,557
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
28
31
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Merlin
Patrick959
Merlin
1
5
1
0.3
L
Izanami
Pescanova77
Izanami
1
12
0
0.08
W
9
2
12
7.5
L
1
2
0
0.5
W
12
0
4
14
L
Cerberus
1
8
1
0.19
W
1
0
2
2
W
Kukulkan
4
2
3
2.75
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,311
Damage
41,330
54,659
Taken
45,063
27,904
Mitigated
25,884
11,265
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,780
1,128
0
162
6,677
2,361
2,419
1,097
5,580
0
40,713
L
Merlin
Patrick959
Merlin
5,924
530
0
2,142
8,570
3,139
0
5,583
2,987
45,596
0
L
Izanami
Pescanova77
Izanami
3,570
3,141
0
0
11,647
3,332
1,010
0
11,647
0
30,632
W
16,300
4,957
0
6,733
13,827
14,135
628
5,337
8,490
0
46,686
L
6,627
2,113
0
4,055
9,032
2,936
964
2,084
6,948
0
49,590
W
12,402
2,578
0
5,173
9,221
3,559
0
831
8,390
0
85,585
L
Cerberus
6,657
1,119
0
3,311
15,121
15,313
127
195
14,926
31,347
1,086
W
1,578
300
319
2,143
6,588
2,272
251
975
5,613
30,012
0
W
Kukulkan
7,270
827
0
1,700
8,750
3,557
1,377
3,816
4,934
52,979
0
L
Fenrir
3,533
681
0
1,757
10,289
3,184
0
986
9,303
0
28,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
46,967
361
Minions Killed
421
0
Camps Cleared
0
1,452,766
Distance Traveled
1,622,794
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,003
471
92
5
0
274,963
3
L
Merlin
7,827
460
78
5
0
258,005
6
L
Izanami
7,311
430
68
4
0
277,001
1
W
Chaac
9,914
583
57
3
0
283,016
4
L
Neith
7,663
451
86
5
0
292,531
6
W
Pele
11,025
649
136
8
0
384,486
2
L
Cerberus
6,694
394
79
5
0
273,498
1
W
Ra
8,399
494
43
3
0
334,093
4
W
Kukulkan
9,626
566
93
5
0
346,236
0
L
Fenrir
7,232
425
50
3
0
351,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role