Player Matchup

Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,227 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 12
God Stats
3W - 6L
1,333 SR
Queue Stats
19W - 27L
1,265 Elo+
Party 2
Chiron
Chiron
SamuraiScar
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,318 Elo+
Party 2
Susano
Susano
Taymyoussuf
Susano
Level 15
God Stats
0W - 2L
976 SR
Queue Stats
0W - 5L
1,265 Elo+
Solo
Bastet
Bastet
ValDarkqueen
Bastet
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 4L
1,219 Elo+
Solo
Team Averages
Level 10
1,315 SR
1,259 Elo+

VS

Team Averages
Level 17
1,506 SR
1,411 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
248W - 257L
1,557 SR
Queue Stats
360W - 401L
1,414 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 179L
1,350 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
Byowing
Ravana
Level 29
God Stats
18W - 17L
1,474 SR
Queue Stats
158W - 172L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 14 / 5
10,249
932
8,219
20,269
8,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
 
Bakasura
17
6 / 4 / 7
11,782
1,071
11,106
31,373
14,997
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
16
1 / 11 / 5
10,712
974
7,435
20,253
8,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
17
0 / 15 / 11
10,415
947
7,525
22,286
9,188
Bastet
17
6 / 10 / 6
11,722
1,066
12,888
17,358
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
9 / 0 / 17
13,266
1,206
14,130
5,835
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
 
Ullr
19
10 / 3 / 19
13,355
1,214
18,526
10,323
4,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
 
Bellona
20
22 / 2 / 20
14,949
1,359
36,405
14,605
9,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
 
Nike
18
1 / 6 / 22
11,269
1,024
6,780
14,597
8,012
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
Byowing
Ravana
19
12 / 5 / 16
12,097
1,100
25,530
10,573
4,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
15
Kills
54
54
Deaths
16
34
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
14
5
0.32
L
Bakasura
 
Bakasura
6
4
7
2.38
W
Hel
 
Hel
9
0
17
17.5
W
Ullr
 
Ullr
10
3
19
6.5
W
Bellona
 
Bellona
22
2
20
16
W
Nike
 
Nike
1
6
22
2
W
Ravana
Byowing
Ravana
12
5
16
4
L
Chiron
1
11
5
0.32
L
Susano
0
15
11
0.37
L
Bastet
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
101,371
111,539
Taken
55,933
48,524
Mitigated
28,671
5,934
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,219
6,160
0
344
20,269
8,438
0
3,347
16,922
0
26,191
L
Bakasura
 
Bakasura
11,106
7,547
0
2,179
31,373
14,997
0
4,960
26,413
0
23,350
W
Hel
 
Hel
14,130
2,728
2,830
2,479
5,835
2,477
0
0
5,615
45,774
0
W
Ullr
 
Ullr
18,526
12,498
0
307
10,323
4,314
0
0
9,503
0
34,557
W
Bellona
 
Bellona
36,405
26,205
0
2,424
14,605
9,464
0
0
13,825
0
54,658
W
Nike
 
Nike
6,780
1,360
0
0
14,597
8,012
0
0
11,837
185
12,417
W
Ravana
Byowing
Ravana
25,530
15,756
0
1,996
10,573
4,404
0
0
9,875
0
35,621
L
Chiron
7,435
3,331
763
2,648
20,253
8,410
0
906
19,347
0
30,875
L
Susano
7,525
1,272
0
0
22,286
9,188
0
3,383
18,903
0
18,080
L
Bastet
12,888
6,389
0
0
17,358
7,491
0
1,639
15,719
0
27,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
64,936
183
Minions Killed
215
5
Camps Cleared
6
939,813
Distance Traveled
1,034,811
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,249
932
40
4
2
158,063
0
L
Bakasura
11,782
1,071
55
5
2
235,507
0
W
Hel
13,266
1,206
82
7
4
230,588
0
W
Ullr
13,355
1,214
42
4
1
183,141
0
W
Bellona
14,949
1,359
51
5
1
253,650
0
W
Nike
11,269
1,024
17
2
0
160,296
2
W
Ravana
12,097
1,100
23
2
0
207,136
0
L
Chiron
10,712
974
40
4
0
153,844
0
L
Susano
10,415
947
20
2
1
188,724
0
L
Bastet
11,722
1,066
28
3
0
203,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role