Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
4W - 5L
1,731 SR
Queue Stats
9W - 18L
1,219 Elo+
Solo
Medusa
Medusa
RealDaipanda
Medusa
Level 28
God Stats
20W - 31L
1,361 SR
Queue Stats
134W - 146L
1,342 Elo+
Solo
Nu Wa
Nu Wa
YaRldii
Nu Wa
Level 8
God Stats
5W - 8L
1,523 SR
Queue Stats
26W - 33L
1,261 Elo+
Solo
Eset
Eset
beastarloose
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
maxdragontis
Baba Yaga
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,018 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,251 Elo+

VS

Team Averages
Level 18
1,579 SR
1,251 Elo+
Yemoja
Yemoja
 
Yemoja
Level 15
God Stats
2W - 1L
1,702 SR
Queue Stats
22W - 33L
1,160 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 18
God Stats
10W - 9L
1,669 SR
Queue Stats
163W - 192L
1,346 Elo+
Solo
Kali
Kali
StickSokol2
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,234 Elo+
Solo
Jing Wei
Jing Wei
bionicsnake1
Jing Wei
Level 26
God Stats
3W - 2L
1,522 SR
Queue Stats
13W - 11L
1,377 Elo+
Solo
Ymir
Ymir
lyrical-mayor998
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
1 / 14 / 18
13,543
903
7,558
25,203
12,291
Medusa
20
7 / 10 / 14
14,444
963
26,735
23,948
11,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
YaRldii
Nu Wa
20
12 / 5 / 18
16,431
1,095
42,210
22,965
14,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 6 / 11
13,742
916
14,049
11,991
5,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
maxdragontis
Baba Yaga
20
8 / 7 / 20
15,716
1,048
25,922
21,399
11,328
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 13 / 9
12,867
858
2,167
24,419
10,334
Mulan
 
Mulan
20
3 / 9 / 18
15,082
1,005
8,704
30,288
18,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 3 / 16
16,479
1,099
12,143
23,802
8,695
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
bionicsnake1
Jing Wei
20
23 / 0 / 14
20,348
1,357
64,500
19,331
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 9 / 9
14,260
951
12,099
31,626
37,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
108
34
Kills
42
42
Deaths
34
81
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
14
18
0.71
W
Yemoja
 
Yemoja
1
13
9
0.42
W
Mulan
 
Mulan
3
9
18
1.33
L
Medusa
7
10
14
1.4
W
10
3
16
6
L
Nu Wa
YaRldii
Nu Wa
12
5
18
4.2
L
6
6
11
1.92
W
Jing Wei
bionicsnake1
Jing Wei
23
0
14
30
W
5
9
9
1.06
L
Baba Yaga
maxdragontis
Baba Yaga
8
7
20
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,474
Damage
99,613
105,506
Taken
129,466
55,962
Mitigated
81,260
8,932
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,558
3,003
0
233
25,203
12,291
0
4,824
20,379
0
22,059
W
Yemoja
 
Yemoja
2,167
463
728
0
24,419
10,334
0
13,596
10,823
13,903
0
W
Mulan
 
Mulan
8,704
3,007
291
3,715
30,288
18,575
0
20,264
10,024
0
39,302
L
Medusa
26,735
17,602
0
1,129
23,948
11,743
0
3,242
20,706
0
49,837
W
12,143
5,935
0
7,084
23,802
8,695
0
14,893
8,909
0
38,623
L
Nu Wa
YaRldii
Nu Wa
42,210
12,093
0
1,485
22,965
14,812
0
2,991
19,974
70,314
0
L
14,049
1,719
366
2,115
11,991
5,788
0
1,571
10,420
27,646
0
W
Jing Wei
bionicsnake1
Jing Wei
64,500
40,770
0
5,721
19,331
6,274
0
13,329
6,002
0
119,204
W
12,099
845
0
248
31,626
37,382
0
20,099
11,527
48,160
0
L
Baba Yaga
maxdragontis
Baba Yaga
25,922
6,345
0
3,604
21,399
11,328
0
1,638
19,761
51,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,876
Gold Earned
79,036
218
Minions Killed
300
3
Camps Cleared
3
1,124,059
Distance Traveled
1,320,660
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,543
903
37
2
0
179,929
1
W
Yemoja
12,867
858
10
1
0
195,422
0
W
Mulan
15,082
1,005
62
4
0
261,350
0
L
Medusa
14,444
963
49
3
0
257,863
1
W
Kali
16,479
1,099
47
3
2
277,970
0
L
Nu Wa
16,431
1,095
61
4
1
230,668
0
L
Eset
13,742
916
19
1
2
186,696
2
W
Jing Wei
20,348
1,357
106
7
1
330,869
0
W
Ymir
14,260
951
75
5
0
255,049
0
L
Baba Yaga
15,716
1,048
52
3
0
268,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role