Player Matchup

Neith
Neith
RATAPOLY
Neith
Level 17
God Stats
3W - 3L
1,469 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 1
Achilles
Achilles
tonetxu24
Achilles
Level 14
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 1
Ymir
Ymir
tuba-tenor
Ymir
Level 28
God Stats
30W - 34L
1,501 SR
Queue Stats
63W - 88L
1,267 Elo+
Party 1
Team Averages
Level 20
1,478 SR
1,247 Elo+

VS

Team Averages
Level 36
1,430 SR
1,197 Elo+
Agni
Agni
Chapo102erz
Agni
Level 25
God Stats
1W - 3L
1,139 SR
Queue Stats
12W - 16L
1,058 Elo+
Solo
Baron Samedi
Baron Samedi
Tjibby
Baron Samedi
Level 26
God Stats
9W - 2L
1,650 SR
Queue Stats
41W - 50L
1,278 Elo+
Party 2
Rama
Rama
aapje999aapje
Rama
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RATAPOLY
Neith
11
3 / 6 / 4
9,389
626
8,844
11,679
4,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
tonetxu24
Achilles
12
5 / 7 / 2
9,941
663
13,075
17,143
12,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 6
9,370
625
5,749
14,401
13,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 8
9,637
642
7,411
11,481
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tjibby
Baron Samedi
15
9 / 0 / 6
11,381
759
13,455
11,013
7,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 7
10,771
718
12,949
13,840
4,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
16
16
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
7
8
0.71
L
Neith
RATAPOLY
Neith
3
6
4
0.83
W
Baron Samedi
Tjibby
Baron Samedi
9
0
6
12
W
6
3
7
3.17
L
Achilles
tonetxu24
Achilles
5
7
2
0.86
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
33,815
43,223
Taken
36,334
29,944
Mitigated
15,005
11,889
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,411
1,562
390
525
11,481
3,233
1,070
1,624
9,857
32,414
0
L
Neith
RATAPOLY
Neith
8,844
4,893
0
2,056
11,679
4,380
1,356
5,008
6,671
0
25,561
W
Baron Samedi
Tjibby
Baron Samedi
13,455
1,569
3,287
6,675
11,013
7,255
242
1,958
9,055
34,755
0
W
12,949
9,704
414
2,704
13,840
4,517
0
2,458
11,382
0
41,763
L
Achilles
tonetxu24
Achilles
13,075
3,882
0
3,878
17,143
12,549
202
8,610
8,533
294
36,733
L
5,749
346
1,326
4,629
14,401
13,015
622
7,257
7,144
26,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
31,789
108
Minions Killed
129
0
Camps Cleared
0
735,253
Distance Traveled
736,309
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,637
642
47
3
0
253,708
0
L
Neith
9,389
626
44
3
0
196,792
0
W
Baron Samedi
11,381
759
39
3
0
222,311
1
W
Rama
10,771
718
43
3
0
260,290
0
L
Achilles
9,941
663
29
2
0
269,512
6
L
Ymir
9,370
625
35
2
0
268,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role