Player Matchup

Fenrir
Fenrir
AMeowww
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
M992
Ah Muzen Cab
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
200W - 244L
1,377 Elo+
Solo
Jormungandr
Jormungandr
SecondWorst
Jormungandr
Level 25
God Stats
20W - 19L
1,511 SR
Queue Stats
34W - 54L
1,314 Elo+
Party 3
Nu Wa
Nu Wa
uliMikO
Nu Wa
Level 48
God Stats
2W - 1L
1,302 SR
Queue Stats
16W - 17L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
vasilias
Kumbhakarna
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 57L
1,291 Elo+
Party 3
Team Averages
Level 46
1,463 SR
1,365 Elo+

VS

Team Averages
Level 46
1,400 SR
1,392 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Quietpup
Chernobog
Level 89
God Stats
18W - 22L
1,372 SR
Queue Stats
357W - 455L
1,321 Elo+
Party 1
Zeus
Zeus
RawChicken07
Zeus
Level 37
God Stats
10W - 28L
1,314 SR
Queue Stats
80W - 121L
1,289 Elo+
Solo
Chaac
Chaac
RllyRewyBad
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 283L
1,357 Elo+
Solo
Thor
Thor
SkyyKing
Thor
Level 38
God Stats
0W - 2L
1,313 SR
Queue Stats
35W - 39L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMeowww
Fenrir
17
7 / 3 / 7
11,392
542
11,021
16,949
6,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
M992
Ah Muzen Cab
13
2 / 8 / 4
8,906
424
5,963
12,697
3,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SecondWorst
Jormungandr
17
1 / 0 / 3
10,256
488
14,426
10,006
14,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
uliMikO
Nu Wa
19
7 / 0 / 8
12,159
579
15,594
10,818
3,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
vasilias
Kumbhakarna
14
3 / 5 / 8
9,998
476
5,702
11,474
8,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 7 / 4
9,584
456
5,118
16,361
11,995
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Quietpup
Chernobog
15
6 / 5 / 7
9,868
470
16,329
13,017
4,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 4 / 1
10,731
511
10,884
10,617
3,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 0
10,231
487
8,120
17,999
22,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
2 / 2 / 3
9,010
429
3,647
10,110
2,963
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
20
Kills
16
16
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
7
4
0.86
W
Fenrir
AMeowww
Fenrir
7
3
7
3.5
W
Ah Muzen Cab
M992
Ah Muzen Cab
2
8
4
0.5
L
Chernobog
Quietpup
Chernobog
6
5
7
1.9
L
2
4
1
0.63
L
2
2
0
1
W
Jormungandr
SecondWorst
Jormungandr
1
0
3
2.5
L
Thor
2
2
3
1.75
W
Nu Wa
uliMikO
Nu Wa
7
0
8
11
W
Kumbhakarna
vasilias
Kumbhakarna
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
44,098
61,944
Taken
68,104
37,137
Mitigated
45,102
17,474
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,118
680
150
631
16,361
11,995
0
7,072
9,289
25,999
0
W
Fenrir
AMeowww
Fenrir
11,021
5,953
0
7,488
16,949
6,101
0
4,355
12,594
0
72,700
W
Ah Muzen Cab
M992
Ah Muzen Cab
5,963
4,059
0
2,417
12,697
3,776
686
2,645
10,052
0
42,569
L
Chernobog
Quietpup
Chernobog
16,329
10,260
0
3,053
13,017
4,068
144
5,996
7,021
0
65,926
L
10,884
432
0
2,918
10,617
3,393
623
5,518
5,099
88,390
0
L
8,120
2,479
0
11,650
17,999
22,683
861
12,976
5,023
0
66,076
W
Jormungandr
SecondWorst
Jormungandr
14,426
4,188
0
2,639
10,006
14,431
705
721
9,285
60,733
0
L
Thor
3,647
1,194
0
3,200
10,110
2,963
0
3,916
6,194
0
53,302
W
Nu Wa
uliMikO
Nu Wa
15,594
3,400
0
4,430
10,818
3,927
701
5,015
5,803
88,840
0
W
Kumbhakarna
vasilias
Kumbhakarna
5,702
1,034
0
500
11,474
8,902
119
3,266
8,208
22,904
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
49,424
452
Minions Killed
520
0
Camps Cleared
0
1,757,035
Distance Traveled
1,613,763
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,584
456
39
2
0
349,757
3
W
Fenrir
11,392
542
96
5
0
385,729
4
W
Ah Muzen Cab
8,906
424
54
3
0
314,138
1
L
Chernobog
9,868
470
111
5
0
332,138
2
L
Zeus
10,731
511
172
8
0
326,091
4
L
Chaac
10,231
487
112
5
0
346,476
8
W
Jormungandr
10,256
488
101
5
0
359,408
4
L
Thor
9,010
429
86
4
0
259,301
1
W
Nu Wa
12,159
579
174
8
0
370,648
6
W
Kumbhakarna
9,998
476
27
1
0
327,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role