Player Matchup

Nike
Nike
Platinum I
 
Nike
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
Krriz
Fenrir
Diamond V
Level 148
God Stats
87W - 55L
1,723 SR
Queue Stats
284W - 256L
2,131 MMR
Solo
Anhur
Anhur
Diamond V
Stodzy
Anhur
Diamond V
Level 157
God Stats
6W - 5L
1,458 SR
Queue Stats
177W - 183L
2,132 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,536 SR
1,753 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,626 SR
2,024 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Jetall
Hun Batz
Platinum I
Level 142
God Stats
7W - 6L
1,826 SR
Queue Stats
63W - 43L
2,097 MMR
Solo
Terra
Terra
Platinum III
KÖRB
Terra
Platinum III
Level 147
God Stats
0W - 2L
1,486 SR
Queue Stats
15W - 8L
2,112 MMR
Solo
Olorun
Olorun
Diamond III
Omeery
Olorun
Diamond III
Level 159
God Stats
7W - 9L
1,523 SR
Queue Stats
287W - 281L
2,187 MMR
Solo
Chang'e
Chang'e
Platinum I
SanderBe
Chang'e
Platinum I
Level 148
God Stats
3W - 5L
1,794 SR
Queue Stats
66W - 58L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
1 / 0 / 9
16,348
681
14,188
13,862
15,874
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
 
Scylla
20
10 / 3 / 8
16,143
673
16,862
15,148
5,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
 
Sobek
19
4 / 4 / 17
14,351
598
12,379
27,098
39,723
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Krriz
Fenrir
19
8 / 2 / 11
14,534
606
16,434
20,541
12,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Stodzy
Anhur
20
10 / 7 / 9
15,764
657
14,180
18,705
6,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
YemojaPersephoneAphroditeThe MorriganHel

VS

Bans
SusanoHeimdallrKing ArthurJing WeiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
1 / 4 / 2
12,692
529
9,934
17,714
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
Jetall
Hun Batz
20
5 / 7 / 2
13,950
581
18,380
20,228
6,516
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
KÖRB
Terra
16
2 / 7 / 5
11,975
499
9,626
23,480
24,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Olorun
Omeery
Olorun
20
1 / 7 / 3
12,540
523
10,601
16,830
6,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chang'e
SanderBe
Chang'e
20
7 / 8 / 2
13,248
552
11,534
13,831
4,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
33
Kills
16
16
Deaths
33
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
9
5.5
W
Scylla
 
Scylla
10
3
8
4.67
W
Sobek
 
Sobek
4
4
17
3.13
L
Neith
 
Neith
1
4
2
0.5
L
Hun Batz
Jetall
Hun Batz
5
7
2
0.86
W
Fenrir
Krriz
Fenrir
8
2
11
6.75
L
Terra
KÖRB
Terra
2
7
5
0.64
L
Olorun
Omeery
Olorun
1
7
3
0.36
L
Chang'e
SanderBe
Chang'e
7
8
2
1
W
Anhur
Stodzy
Anhur
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,043
Damage
60,075
95,354
Taken
92,083
80,435
Mitigated
47,791
37,658
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,188
3,937
0
7,089
13,862
15,874
2,952
1,459
12,403
0
131,332
W
Scylla
 
Scylla
16,862
2,426
280
5,092
15,148
5,651
2,635
9,763
5,385
127,596
0
W
Sobek
 
Sobek
12,379
1,274
0
8,492
27,098
39,723
537
8,799
18,299
38,183
0
L
Neith
 
Neith
9,934
3,443
0
5,148
17,714
6,406
1,700
4,941
12,773
0
93,018
L
Hun Batz
Jetall
Hun Batz
18,380
5,064
0
3,165
20,228
6,516
0
5,232
14,996
0
122,886
W
Fenrir
Krriz
Fenrir
16,434
7,535
0
11,219
20,541
12,701
2,259
9,109
11,432
0
109,183
L
Terra
KÖRB
Terra
9,626
1,348
1,360
3,397
23,480
24,163
40
8,688
14,792
24,865
0
L
Olorun
Omeery
Olorun
10,601
6,297
590
7,250
16,830
6,689
3,697
3,166
13,664
108,125
0
L
Chang'e
SanderBe
Chang'e
11,534
321
1,072
3,495
13,831
4,017
0
7,402
6,429
81,643
0
W
Anhur
Stodzy
Anhur
14,180
6,728
0
5,486
18,705
6,486
2,916
5,731
12,974
0
101,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,140
Gold Earned
64,405
751
Minions Killed
766
0
Camps Cleared
0
2,351,370
Distance Traveled
2,260,467
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
16,348
681
242
10
0
513,391
4
W
Scylla
16,143
673
201
8
0
435,653
6
W
Sobek
14,351
598
27
1
0
469,228
11
L
Neith
12,692
529
196
8
0
442,134
7
L
Hun Batz
13,950
581
190
8
0
498,463
6
W
Fenrir
14,534
606
115
5
0
545,964
6
L
Terra
11,975
499
29
1
0
451,250
7
L
Olorun
12,540
523
197
8
0
409,167
9
L
Chang'e
13,248
552
154
6
0
459,453
10
W
Anhur
15,764
657
166
7
0
387,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role