Player Matchup

Hun Batz
Hun Batz
Gold III
DarKJMM
Hun Batz
Gold III
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 46L
1,691 MMR
Solo
King Arthur
King Arthur
Platinum V
Esquego
King Arthur
Platinum V
Level 53
God Stats
8W - 10L
1,565 SR
Queue Stats
208W - 207L
1,736 MMR
Solo
Sobek
Sobek
Platinum V
Molojong
Sobek
Platinum V
Level 109
God Stats
46W - 41L
1,659 SR
Queue Stats
614W - 615L
1,712 MMR
Solo
Rama
Rama
Gold II
Servibe
Rama
Gold II
Level 129
God Stats
11W - 10L
1,486 SR
Queue Stats
143W - 154L
1,651 MMR
Solo
Scylla
Scylla
Platinum IV
antunes1
Scylla
Platinum IV
Level 154
God Stats
9W - 9L
1,643 SR
Queue Stats
434W - 416L
1,765 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,571 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,547 SR
1,711 MMR
Discordia
Discordia
Platinum V
Al413
Discordia
Platinum V
Level 126
God Stats
14W - 7L
1,667 SR
Queue Stats
295W - 273L
1,743 MMR
Solo
Tyr
Tyr
Platinum V
Berga53
Tyr
Platinum V
Level 127
God Stats
3W - 6L
1,418 SR
Queue Stats
162W - 145L
1,682 MMR
Solo
Anhur
Anhur
Gold I
Boiislayu
Anhur
Gold I
Level 145
God Stats
12W - 14L
1,594 SR
Queue Stats
279W - 273L
1,635 MMR
Solo
Serqet
Serqet
Platinum IV
gorkinthorskin
Serqet
Platinum IV
Level 160
God Stats
4W - 5L
1,591 SR
Queue Stats
457W - 432L
1,724 MMR
Solo
Bacchus
Bacchus
Platinum IV
prithv
Bacchus
Platinum IV
Level 160
God Stats
2W - 0L
1,464 SR
Queue Stats
56W - 50L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarKJMM
Hun Batz
19
8 / 4 / 7
13,341
556
17,708
18,818
7,148
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Esquego
King Arthur
19
2 / 5 / 7
12,340
514
24,453
22,175
32,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Molojong
Sobek
14
0 / 7 / 5
10,401
433
5,818
22,792
12,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Servibe
Rama
19
4 / 7 / 2
12,537
522
11,022
16,336
5,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
antunes1
Scylla
18
2 / 5 / 4
12,272
511
11,272
13,624
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorYemojaPersephoneThe MorriganAphrodite

VS

Bans
HeimdallrRaijinHou YiHelXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Al413
Discordia
20
6 / 2 / 9
14,398
600
18,069
12,454
5,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
19
0 / 3 / 7
13,296
554
10,571
33,825
36,151
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Boiislayu
Anhur
20
14 / 2 / 9
15,712
655
27,093
23,118
10,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 6 / 7
13,834
576
11,037
17,472
11,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
prithv
Bacchus
18
1 / 3 / 20
13,475
561
10,343
20,649
26,354
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
16
Kills
28
28
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
Al413
Discordia
6
2
9
5.25
W
Tyr
0
3
7
1.17
W
Anhur
Boiislayu
Anhur
14
2
9
9.25
L
Hun Batz
DarKJMM
Hun Batz
8
4
7
2.88
L
King Arthur
Esquego
King Arthur
2
5
7
1.1
L
Sobek
Molojong
Sobek
0
7
5
0.36
L
Rama
Servibe
Rama
4
7
2
0.71
L
Scylla
antunes1
Scylla
2
5
4
0.8
W
7
6
7
1.75
W
Bacchus
prithv
Bacchus
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,273
Damage
77,113
93,745
Taken
107,518
63,238
Mitigated
89,451
19,766
Healing
43,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Al413
Discordia
18,069
653
0
3,310
12,454
5,230
1,969
3,362
9,092
100,093
0
W
Tyr
10,571
2,221
0
18,181
33,825
36,151
445
2,495
31,330
1,113
89,898
W
Anhur
Boiislayu
Anhur
27,093
21,005
0
13,155
23,118
10,111
9,213
4,869
18,156
0
126,671
L
Hun Batz
DarKJMM
Hun Batz
17,708
3,599
0
3,076
18,818
7,148
0
6,416
11,838
0
97,151
L
King Arthur
Esquego
King Arthur
24,453
2,179
0
7,027
22,175
32,900
0
3,516
17,391
2,806
89,318
L
Sobek
Molojong
Sobek
5,818
817
0
4,275
22,792
12,954
0
5,840
16,473
24,122
0
L
Rama
Servibe
Rama
11,022
9,119
0
5,093
16,336
5,493
3,098
5,110
11,226
0
107,047
L
Scylla
antunes1
Scylla
11,272
584
0
295
13,624
4,743
0
8,484
5,140
96,442
0
W
11,037
1,480
0
5,435
17,472
11,605
96
3,676
13,610
0
68,921
W
Bacchus
prithv
Bacchus
10,343
941
0
3,840
20,649
26,354
39
6,568
14,081
32,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,891
Gold Earned
70,715
688
Minions Killed
654
0
Camps Cleared
0
2,122,016
Distance Traveled
2,455,208
39
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,398
600
180
8
0
440,404
5
W
Tyr
13,296
554
159
7
0
527,437
8
W
Anhur
15,712
655
172
7
0
431,817
6
L
Hun Batz
13,341
556
144
6
0
474,115
7
L
King Arthur
12,340
514
144
6
0
433,108
6
L
Sobek
10,401
433
20
1
0
413,444
14
L
Rama
12,537
522
192
8
0
382,225
4
L
Scylla
12,272
511
188
8
0
419,124
8
W
Serqet
13,834
576
116
5
0
531,062
5
W
Bacchus
13,475
561
27
1
0
524,488
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role