Player Matchup

Fenrir
Fenrir
DAVID_ONOFRE
Fenrir
Level 6
God Stats
1W - 4L
1,147 SR
Queue Stats
41W - 55L
1,173 Elo+
Solo
Arachne
Arachne
Kridreas
Arachne
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 16L
1,052 Elo+
Solo
Sol
Sol
rumihryeet
Sol
Level 20
God Stats
6W - 3L
1,619 SR
Queue Stats
24W - 33L
1,368 Elo+
Solo
Team Averages
Level 14
1,357 SR
1,198 Elo+

VS

Team Averages
Level 20
1,525 SR
1,129 Elo+
Ra
Ra
 
Ra
Level 13
God Stats
1W - 2L
1,330 SR
Queue Stats
3W - 7L
1,211 Elo+
Solo
Jormungandr
Jormungandr
pedricola72
Jormungandr
Level 16
God Stats
6W - 2L
1,803 SR
Queue Stats
106W - 117L
1,128 Elo+
Solo
Neith
Neith
xxshadyxD
Neith
Level 32
God Stats
6W - 13L
1,442 SR
Queue Stats
30W - 50L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 10 / 1
8,366
558
6,133
13,977
4,819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Kridreas
Arachne
11
3 / 10 / 2
9,656
644
7,375
15,886
5,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 2
9,458
631
11,132
7,740
2,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 2 / 10
10,583
706
8,896
9,058
3,573
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
pedricola72
Jormungandr
13
4 / 0 / 12
10,764
718
7,067
11,622
9,168
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
xxshadyxD
Neith
14
10 / 5 / 10
11,452
763
12,133
12,222
4,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
21
22
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
10
6
L
Fenrir
2
10
1
0.25
L
Arachne
Kridreas
Arachne
3
10
2
0.4
W
Jormungandr
pedricola72
Jormungandr
4
0
12
10
L
2
2
2
1.5
W
Neith
xxshadyxD
Neith
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
28,096
37,603
Taken
32,902
12,392
Mitigated
17,419
7,349
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,896
1,285
782
2,322
9,058
3,573
1,099
4,150
4,908
30,663
0
L
Fenrir
6,133
1,627
0
1,962
13,977
4,819
0
7,747
6,230
0
16,374
L
Arachne
Kridreas
Arachne
7,375
4,336
0
1,854
15,886
5,369
0
5,843
10,043
0
20,248
W
Jormungandr
pedricola72
Jormungandr
7,067
2,081
837
807
11,622
9,168
417
3,848
7,774
30,841
0
L
11,132
2,114
0
3,533
7,740
2,204
0
2,686
5,054
38,315
0
W
Neith
xxshadyxD
Neith
12,133
7,557
564
5,242
12,222
4,678
720
3,220
9,002
0
52,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
32,799
88
Minions Killed
161
0
Camps Cleared
0
642,868
Distance Traveled
750,494
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,583
706
50
3
0
258,255
0
L
Fenrir
8,366
558
17
1
0
168,374
4
L
Arachne
9,656
644
13
1
0
229,248
0
W
Jormungandr
10,764
718
41
3
0
267,585
4
L
Sol
9,458
631
58
4
0
245,246
3
W
Neith
11,452
763
70
5
0
224,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role