Player Matchup

Guan Yu
Guan Yu
KoR x RiotWolf
Guan Yu
Level 129
God Stats
1W - 0L
1,817 SR
Queue Stats
22W - 19L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
SacrificialBull
Jormungandr
Level 68
God Stats
1W - 0L
1,561 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 1
Ullr
Ullr
k1djr
Ullr
Level 143
God Stats
1W - 0L
1,532 SR
Queue Stats
8W - 6L
1,335 Elo+
Party 1
Discordia
Discordia
xForbidden Soul
Discordia
Level 125
God Stats
3W - 0L
1,899 SR
Queue Stats
20W - 20L
1,538 Elo+
Party 1
Team Averages
Level 116
1,702 SR
1,517 Elo+

VS

Team Averages
Level 85
1,581 SR
1,624 Elo+
Chiron
Chiron
AbyssalRaven922
Chiron
Level 88
God Stats
3W - 1L
1,801 SR
Queue Stats
4W - 5L
1,589 Elo+
Party 2
Horus
Horus
Enduring Sapper
Horus
Level 115
God Stats
1W - 1L
1,548 SR
Queue Stats
3W - 5L
1,728 Elo+
Party 2
Ganesha
Ganesha
JackOfBlades777
Ganesha
Level 72
God Stats
1W - 1L
1,450 SR
Queue Stats
4W - 6L
1,589 Elo+
Party 2
Sol
Sol
Prophet O Peace
Sol
Level 63
God Stats
0W - 2L
1,523 SR
Queue Stats
2W - 4L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,979
749
8,858
17,368
17,848
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
SacrificialBull
Jormungandr
17
1 / 3 / 4
11,228
702
6,800
11,821
8,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
k1djr
Ullr
19
5 / 3 / 4
12,907
807
16,611
13,295
5,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
xForbidden Soul
Discordia
19
10 / 1 / 5
13,329
833
26,370
10,078
3,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
10,731
671
10,696
18,869
8,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 7 / 4
9,712
607
8,206
22,439
21,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 6
9,956
622
8,105
16,047
22,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 5
10,997
687
10,005
15,370
6,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
20
Kills
9
9
Deaths
20
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
1
7
4
0.43
L
0
2
6
1.5
W
4
2
9
4.25
L
3
4
5
1.38
W
Jormungandr
SacrificialBull
Jormungandr
1
3
4
1
W
Ullr
k1djr
Ullr
5
3
4
2.33
W
Discordia
xForbidden Soul
Discordia
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,639
Damage
37,012
52,562
Taken
72,725
35,926
Mitigated
58,788
17,217
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,696
5,262
2,118
3,973
18,869
8,211
1,617
10,307
8,562
0
38,493
L
8,206
4,863
4,827
6,613
22,439
21,719
796
10,266
12,173
0
19,668
L
8,105
414
900
840
16,047
22,544
218
6,731
9,316
35,440
0
W
8,858
2,021
3,666
8,949
17,368
17,848
1,502
4,764
12,604
0
25,644
L
10,005
1,975
633
5,310
15,370
6,314
237
6,243
9,127
37,955
0
W
Jormungandr
SacrificialBull
Jormungandr
6,800
1,989
0
0
11,821
8,960
552
5,087
6,734
33,384
0
W
Ullr
k1djr
Ullr
16,611
7,826
0
2,912
13,295
5,891
3,072
6,070
7,225
0
64,314
W
Discordia
xForbidden Soul
Discordia
26,370
1,436
0
1,690
10,078
3,227
2,913
2,588
7,490
63,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
41,396
275
Minions Killed
200
13
Camps Cleared
3
1,095,011
Distance Traveled
954,087
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,731
671
78
5
1
228,061
2
L
Horus
9,712
607
25
2
1
238,346
0
L
Ganesha
9,956
622
20
1
0
261,297
0
W
Guan Yu
11,979
749
28
2
3
289,619
0
L
Sol
10,997
687
77
5
1
226,383
0
W
Jormungandr
11,228
702
43
3
0
271,682
0
W
Ullr
12,907
807
117
7
7
266,962
2
W
Discordia
13,329
833
87
5
3
266,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role