Player Matchup

Ares
Ares
BorkaPlays
Ares
Level 44
God Stats
2W - 1L
1,229 SR
Queue Stats
58W - 56L
1,405 Elo+
Solo
Hades
Hades
CptShammrock
Hades
Level 5
God Stats
1W - 0L
1,444 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Тодус
Artemis
Level 19
God Stats
2W - 0L
1,582 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 1
Team Averages
Level 23
1,418 SR
1,465 Elo+

VS

Team Averages
Level 27
1,392 SR
1,079 Elo+
Ymir
Ymir
CaesarClaude
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 65L
886 Elo+
Party 2
Neith
Neith
Miss-_-Piggie
Neith
Level 36
God Stats
3W - 5L
1,132 SR
Queue Stats
29W - 75L
958 Elo+
Party 2
Ra
Ra
dEKELONEEE
Ra
Level 27
God Stats
3W - 6L
1,543 SR
Queue Stats
146W - 170L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 15
10,943
684
7,463
17,644
16,254
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 6
10,275
642
3,312
5,121
2,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Тодус
Artemis
17
15 / 3 / 4
13,073
817
23,584
11,482
5,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
9,447
590
4,469
21,586
24,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 6 / 3
11,302
706
8,385
9,865
3,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 5
9,850
616
8,790
11,613
4,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
9
9
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
L
1
9
6
0.44
W
3
2
6
3
L
5
6
3
1.08
L
3
5
5
1.1
W
Artemis
Тодус
Artemis
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
21,644
34,247
Taken
43,064
23,566
Mitigated
32,418
6,193
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,463
543
0
3,120
17,644
16,254
293
6,889
10,755
28,042
0
L
4,469
374
0
560
21,586
24,401
213
4,515
17,071
23,035
0
W
3,312
938
254
1,072
5,121
2,254
297
2,081
3,040
17,224
0
L
8,385
2,664
0
1,024
9,865
3,618
339
3,449
6,416
0
29,355
L
8,790
639
2,123
3,252
11,613
4,399
573
2,866
8,747
44,421
0
W
Artemis
Тодус
Artemis
23,584
17,677
0
1,747
11,482
5,058
1,915
4,407
7,075
0
69,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
30,599
150
Minions Killed
134
0
Camps Cleared
0
708,841
Distance Traveled
650,161
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,943
684
21
1
0
298,368
6
L
Ymir
9,447
590
33
2
0
208,252
3
W
Hades
10,275
642
37
2
0
160,171
0
L
Neith
11,302
706
41
3
0
232,005
0
L
Ra
9,850
616
60
4
0
209,904
1
W
Artemis
13,073
817
92
6
0
250,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role